Haven't played SoTs since the launch of the new expansion of World of Warcraft, and tonight I just hopped back on.
I like alot of the changes, the game feels much smoother, and the inventory system is pretty nifty although it took a second to get used to.
However, after playing for a couple hours I noticed that ships would almost never engage, and when they did, they hit you with every Cursed Cannonball there was.
Very disappointing to see the naval combat take such a horrible turn.
Either I'm chasing them forever, or one of us sinks the other far too fast to have any satisfaction out of it.
Not to mention as a primary solo player, these Cannonballs are just unnecessarily rough.
I'm extremely glad I didn't play for the last month and a half because if I had, I would have probably grown to dislike the game with the Cursed Cannonballs in the their current state.
Having played through the Cursed Sails event with all the Skeleton Ships, the Cursed Cannonballs aren't entirely new to me.
Suggestions:
Any single one or all of these.
- Remove the Green cannonballs.
- Allow Cursed Cannonballs to only spawn on Skeleton Ships (or less commonly at Forts)
- Allow a maximum of 10 total Cursed Cannonballs of all combined varieties to be carried on a person at one time, and a total of 10 per barrel on the ship.
- Global diminishing returns on the ship hit with the Cursed Cannonball. All types of Cursed Cannonballs would contribute to the same diminishing return. After 30 sec to a minute, the diminishing returns would be reset.
The last bit are just my personal suggestions, the first part of this post is what I'd like to focus on here.
Please let me know your thoughts or if you have any better ideas.
Thank you for your time!
