I had some I ideas for quite a while, to increase the variety of skeletons on the game, with their own mechanics and abilities.
Here are some of my ideas:
Magma Skeletons (I think this could only spawn on the area of The Devil's Roar):
This type of skeletons will look like a shadow skeleton but it will also have various cracks across their bodies filled with magma.
Mechanics: After a short period of time after they spawn, the skeletons will burst into flames, all players who are too close to the skeletons will take extra damage due to the fire, the fire can be extinguished by throwing water to the skeletons, or by luring them into the water, however, if the fire is extinguished, the skeletons will turn into stone (this will not kill them and they will still be able to move) and become as hard as a Gold Skeleton, they will burst into flames again once the effect of the water is gone.
Crystal Skeletons: Like the name says, this skeletons will be made out of a transparent crystal.
Mechanics: This type of skeletons are tougher than a Normal, Plant, and Shadow skeletons but not as tought as Gold skeletons, still, they can be easily killed by playing a shanty with an instrument near them, this will cause them to start vibrating until they shatter like other skeletons when they die.
Ice Skeletons (This skeletons would only spawn on a new artic area that I call: The Frostbitten Islands):
This type of skeletons would look like normal skeletons, but they would have some of the bones of their bodies replaced with ice bones that glow blue light, and they would have icicles hanging from their bodies.
Mechanics: This skeletons regenerate in the cold, like plant skeletons do when they are on water, to stop them from regenerating you would have to you a new item: The Torch, to warm them up and make them more vulnerable.
Grief Skeletons (this skeletons would spawn on the threee main areas of the map, but will have a higher chances of spawning on one of the concet areas that the developers created: The Sea of Sorrow):
This type of skeletons would have dark grey bones and they would have mist coming out of their bodies like the Ferry Man of The Ferry of the Damned, the mist would have a light grey color, this skeletons would float instead of walk, also like the Ferry Man, and they would be constantly crying, making sounds like The chest of Sorrow.
Mechanics: Upon getting close to a player, this skeletons will scream loudly, launching the player away from the skeletons, and making the player take damage when they impact on a surface, this skeletons are weak to melee weapons but have plenty of resistance against long range weapons, this includes The Pistol, The Blunderbuss, and The Eye of Reach, however this doesn't include Cannons.
This are some of my ideas of new skeletons, if you have any ideas for other types of skeletons, tell me, I would love to know what your ideas are.
