2 Hot Fixes for Each Part of a Season

  • I can't list the amount of bugs currently in the game not just because this post will get locked, but because there are so many that it'll probably make this a boring read. What I recommend for this dev team is to have 2 hot fixes for each update to make sure all bugs are fully aware to the team and they can patch them as quickly as possible.

    If this wasn't Rare, I would say have the final project go through one last test run to make sure every possible bug could be addressed. But it's Rare, and two good things can't happen in a row, so this is the last solution.

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  • I can’t even list 5 bugs that happen enough times to even consider them not part of the game at this point.

    Your ship getting hit by the ancient megs and flipping, bug yes but Fun to witness I hope never gets removed.

    Maybe 3 game breaking but they happen randomly and can be fixed ingame by dying :p

  • @burnbacon

    https://www.seaofthieves.com/community/forums/topic/183285/the-bug-patches-were-also-cut-from-development/2

    here is the list, no further elaboration

  • @burnbacon said in 2 Hot Fixes for Each Part of a Season:

    Your ship getting hit by the ancient megs and flipping, bug yes but Fun to witness I hope never gets removed.

    I agree that they should keep ‘fun’ bugs in the game, like boat flipping and sword dash.

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