Major suggestions to improve quality of life of the game

  • @sakasilz to be fair they could have been saying that to get a rise out of you or to tilt you.

    It obviously looks like it worked

  • @badassfro said in Major suggestions to improve quality of life of the game:

    @sakasilz to be fair they could have been saying that to get a rise out of you or to tilt you.

    It obviously looks like it worked

    nah, it was after the fact that I got to the point of raging, Angry sure, anyone who was one step away from completeing a quest would be, I got to the point of raging because there was no way to report these three children who intentionally harassed me. in the end the words werent the rise, it is what they did that caused it. because words would do nothing, action definately does, and when you feel like you have no options and not wanting to rage quit well besides bombing their ship, it really does cause some serious frustration. they got nothing from me no words just a bomb.

    I wanted to explain the whole situation rather than state absolutes, and it seems everyone misconstrews what I said as just another complaint, but I gave more than just absolutes and conjecture, I think it is a fun game, there should be some variables added to keep newer players from wanting to continue playing, and deturants against camping newer players would be great quality of life changes, also possibly forcing you to read about scuttling before respawning for the first time as a new player would be a boon since a little note on the side of the door, not everyone is going to read it. or see it.

  • If really isn't frequent at all. I'd say it virtually never happens these days.

  • @nabberwar yes it would be nice if they did a better job talking about the scuttle feature.

    you say that what they said is counter intuitive, but they literally stole and sold one thing the medallion I had just gotten and killed me more times than I'd care to think about after the fact, they sold it and then said "let's harass this dude" which they promptly did.

    "Thieves" not "Harassers" I was pointing out the fact if they are killing you multiple times and are at port and havent sold anything or even just one item, it is not unlikely that they are prolinging the fight intentionally, because if they were going to leave they would have sunk the ship and left. or just left. so it's important not to make a brass assumption that they were there before i got there. they just had spawned in and came down from the tavern.

    also you are saying confirmation bias, I was just pointing out that there are people who think the way people were saying people werent agreeing with, not saying that it is a majority, just pointing out facts that it exists.

  • @sakasilz

    You are stuck on their words which is a by product of being on the internet. I'm not enjoying this world of sensitive people trying to control everything we say and deeming what is appropriate and what is inapproriate

    You keep telling us what they said but you can clearly tell no one cares. It's part of trash talking, to get under another person's skin because of how they are reacting. You even said they said the words after you were being triggered. Which means they said it because you were being a bad sport.

    Players can take things too far but a lot of players, like yourself, get hung up and emotional by the most insignificant things.

    You should get thicker skin and think about how after this week you won't care about that galleon anymore because there will be something new that you are going to be angry at. In real game or in life.

    Everyone is getting triggered when they should just grow up and stop being so childish about words spoken over the internet. They can take it too far, but what you are describing is just normal trash talking. "They said it, they said harass this guy. I'm being harassed!" No man, you are not being harassed. That right there is being childish. I'm mad at myself now. I used to be kinder in my replies but all this complaining, finger pointing over nothing constantly has made me jaded.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    children

    they sounded like they were 10)

    group of 10 year olds attack me

    children,

    Man, you sure let kids get under your skin. How did you lose to kids anyways?

    @sakasilz said in Major suggestions to improve quality of life of the game:

    I lost 4 chests full of loot

    OH NO! WHO WHERE THEY?!? THAT IS TOO MUCH TO STEAL! THEY SHOULD HAVE JUST LEFT YOU ALONE!

    dOn'T ThEY knOW oUtPoSTS arE a SAFe ZonE?!?!

    You got outplayed. Move on or get better. Those are your options take it or leave it. This is Sea of THIEVES learn to deal with theft. This isn't sailing simulator. Trust me, there are alot more dangerous people out there than a group of kids at an outpost. If they did make it a safe zone we would tow your boat out via harpoon into the kill zone and still make you angry.

    Welcome to PvP. Enjoy your stay.

  • @monkeyshishan umm no i said that I was angry well after the fact with Rare's very lackluster way of going about the idea of harassment in games, nothing they said affected me, the thing I had been pointing out about it is that they know exactly what they were doing and if I brought a clip to rare they could not argue that it was not harassment because by defination it is. in any casemy anger was not at the children, it was the fact Rare does not seem to care that it is an issue instead trying to redefine a word that has a set in stone defination that they won't acknowled because they don't want to do something about it. harassment in online games is a huge issue one that quite a few companies are starting to crack down on, but redefining the word does not make what happened not harassment, because in the end if something were to happen due to that harassment in the game legally if they said "but we don't define this as harassment" they would be in serious trouble if someone brought up the fact people complain about the harassment issue in these forums and the fact they don't acknowlege it as an issue they would be told to make a change.

  • Funny how emotional people get. Try suggesting a bounty system that put's the target on their back and see the real tears start to flow.

    Consider that the majority of the player base is the kind of folks that can, at best, come up with something like "Grow a Pair".

    As to your suggestion; Rare has stated that the intention of this game is to develop soft skills. (Which is why combat won't ever be perfect or where the fortnight dropouts want it to be) They want you to interact with others. Every decision they make is related to that. If you are a solo player, you should keep this in mind. It's never going to be geared toward you. If you like the game, find the margins, slip in somewhere and wreak havoc. At least you know that once it is said and done, it took four people(or however many) to dispatch you.

    Also understand that everything is a grind in this game. It might take a few tries with randos to get a tall tale done or whatever you are trying to do but you will get it if you stick with it.

    This is not to discount your frustration. I get it. I play mostly solo. If you get too fed up, dive some ship wrecks, get some stronghold gun powder and sink the nearest ship.

  • @zherron-vorse said in Major suggestions to improve quality of life of the game:

    @sakasilz said in Major suggestions to improve quality of life of the game:

    children

    they sounded like they were 10)

    group of 10 year olds attack me

    children,

    Man, you sure let kids get under your skin. How did you lose to kids anyways?

    @sakasilz said in Major suggestions to improve quality of life of the game:

    I lost 4 chests full of loot

    OH NO! WHO WHERE THEY?!? THAT IS TOO MUCH TO STEAL! THEY SHOULD HAVE JUST LEFT YOU ALONE!

    dOn'T ThEY knOW oUtPoSTS arE a SAFe ZonE?!?!

    You got outplayed. Move on or get better. Those are your options take it or leave it. This is Sea of THIEVES learn to deal with theft. This isn't sailing simulator. Trust me, there are alot more dangerous people out there than a group of kids at an outpost. If they did make it a safe zone we would tow your boat out via harpoon into the kill zone and still make you angry.

    Welcome to PvP. Enjoy your stay.

    wow, if you take everything out of context it's so good to serve your purpose isn't it, they sounded like they were 10, so they are playing a game they shouldn't, by rating standards, there were 3 vs just me, yeah not beating them in that way or at least without a keg or two

    hey at least you would have been smart unlike the children,if I had saved a recording I could have gotten them banned on xbox live. but of course out of wanting to cool down I didn't, then I looked to see if I could contact sea of theaves to ban them nope, and they have a terrible defination of harassment, that's when I made this, not because of children but because of adults who ignore a glairing issue that most games crack down on, thing is, this isn't your conventional PvP game, it is sandbox, so, there is no point to attacking the same person over and over, again because you gain nothing from it except whatever fun Harassment gives children, in the end an open world PvP should crack down on it, not just give a scuttle option that really isn't placed very well, because most people who die want to get out asap, they won't stop to read it... most games like this ban repeat offenders of harassment but by saying attacking a person over and over is not harassment, you prove some major ignorance of the meaning of the word harassment, and griefing, so many people don't seem to understand griefing is intentional harassment as well as intentional destruction of something to remove enjoyment from a game. words are harassment, but so is repetitive specifically targeted killing of someone even in a PvP setting, even PvP servers on WoW if you had sufficent evidence that someone was intentionally hunting you down, and killing you repetedly (or a high level player killing low level people in a low level zone) are banable offenses. they have been for a long time. I will enjoy my stay, just Rare does need to rethink their approach to harassment a lot.

  • @sirspooneth eh the combat is actually decent, my problem is mostly with Rare themselves, their approach to harassment, abysmol the ship combat and movement is the best ive seen in a pirate game, which is where truely it should and does shine. problem is that they treat harassment that other games that know better than to do like it is nothing, this is a pirate game, you're theves, you kill eachother.

    yes, but there is a point where harassment is a real thing, especially in PvP open world/sandbox games where if someone wants to f up your day and they choose to kill you as many times as possible to elicit a response in most games that is a bannable offense because you are going out of your way to make the game not enjoyable for one person, by targeting me and saying "let's harass this dude" if it were WoW PvP server, where killing people is just a thing they's get banned by saying that. i dislike WoW but I played long enough to say a lot of those trolls lost accounts for harassing players.

    I just find it funny that they thought I was angry about what the children said rather than rare's blatant disregard for the fact they allow that type of behavior.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    @monkeyshishan umm no i said that I was angry well after the fact with Rare's very lackluster way of going about the idea of harassment in games, nothing they said affected me, the thing I had been pointing out about it is that they know exactly what they were doing and if I brought a clip to rare they could not argue that it was not harassment because by defination it is. in any casemy anger was not at the children, it was the fact Rare does not seem to care that it is an issue instead trying to redefine a word that has a set in stone defination that they won't acknowled because they don't want to do something about it. harassment in online games is a huge issue one that quite a few companies are starting to crack down on, but redefining the word does not make what happened not harassment, because in the end if something were to happen due to that harassment in the game legally if they said "but we don't define this as harassment" they would be in serious trouble if someone brought up the fact people complain about the harassment issue in these forums and the fact they don't acknowlege it as an issue they would be told to make a change.

    Definitions of words are concrete huh? sigh I think I'm about to cross the mod's line because what I'm saying is very direct and blunt, but please for the love that is all good in the world, take mercy on me Hammer gods.

    Literally used to mean the actual instance of something. Now it means the complete opposite of its intended meaning.

    Harassment in video games or harassment online is just silly. The problem isn't the actual harassment, the issue is how people in general are taught to deal with things they don't like.

    How to deal with bullies - To ignore them and not to engage, to tell an adult or someone in authority. This is perfectly fine sometimes, but is not the go to for all instances. Children should be taught to stand up for themselves. Learn how to trash talk back, taught to develop thicker skin because the world is not a kind place. As children we are expected to act on our emotions, make decision BASED on emotions. As adults we are suppose to be better, make decisions based on LOGIC and not let our emotions get riled up over something completely inconsequential.

    The motto used to be "adapt to the world" but its now "demand the world adapt to you".

    Greifing - Was coined during a moment in online video gaming where high level players were circumventing ingame policing mechanics and spawn camping low level players. Example: Finding a spot where guards cound't touch you and you could kill any low level spawning. Example: High level players somehow ending up in low level areas and killing the Quest Npc's and even again the low level players keeping them from completing their quest.

    These were instances where players were exploiting, glitching, circumventing, or just straight up hacking to avoid punishment from the game's own mechanics that were in PLACE to stop CERTAIN actions. THAT is griefing. Hence why there is no greifing in PvP in this game and you can only be griefed by players in your own crew.

    Years shortly after the term was created, sensitive people start associating the word with "anytime another player is ruining my experience." They changed a word that had a defined criteria into a blanket term. Now players use it all over the place whenever another player does something they don't like.

    Player kills them - I was griefed.
    Player trash talks - I was griefed.
    Player graduates college and gets married - I was griefed.

    Next is your idea that Rare is somehow liable over enforcing some kinda of harassment protection when they are not. This is the other thing that bothers me is that everyone expects a company to do everything to protect their little feelings.

    My feelings are hurt - Its Rares fault.
    Someone said a bad word to me online - Its Rares fault.

    You have complete control over everything that happens to you in this game. Don't like what someone is saying? Mute them. They message you on xbox? Block them.

    Children need to be taught to not let things get to them and to stand up for themselves. Talk back fight back. Adults need to remember that they aren't children and act like adults instead of constantly running to mommy Rare and crying that someone hurt your feelings.

    "Lets harass this guy" - Really? This is the foundation for your whole encounter? That one phrase? They said that phrase and now everything that they are doing is evil and bad? Let me ask you something, what if they didn't say anything and kept spawn killing you? Would you be on the forums crying harassment?

    Out of all the ragers, name calling, racial, homophobic, and vulgar verbal moments I've had on this game, I can count on my bad hand how many times I believed someone took something too far.

    Stop overreacting to things in a video game, especially to something a "10 year old" said. Grow up man.

  • Official dev's stance at 3:00

    "People attacking other player's ship, and people stealing items off players and making their getaway and stuff, it's obviously, that's absolutely acceptable as part of Sea of Thieves, it's a shared world, its always been a shared world, it's always been the intent that there is gonna be risks when you are out there on the seas. And so that kind of player behaviour is absolutely within the spirit of Sea of Thieves."

    Of course people will always blur the lines and interpret what is harassment to them, but I agree with @Xultanis-Dragon that people throw "griefing" and "harassment" willy-nilly nowadays.

    PVP does not instantly equates griefing and harassment. That's insulting for people that truly gets harassed, whether about their race, gender, orientation.

    Following a crew and sinking them over and over all night while shouting obscenities is not okay. Ambushing someone and stealing from them once like you described, that's part of the game. You will learn to avoid and counter these situations in no time, jsut don't take death and loot loss so seriously and you will enjoy the game a lot more. Fair winds!

  • @sakasilz

    You know, treasure isn't the only thing people steal. Chances are they were also steadily draining your ship of resources onto theirs, and would either have sunk you after finishing or just left. You cut that short, so their time was wasted in doing whatever they were doing. Also, while you claim that them saying wasn't what made you angry, it certainly does seem like that was the cause, given how much you bring it back up as your reasoning for it being 'harassment'. That could be their attempts to get a reaction, or them joking with each other, or even a code word for 'steal all of their resources while keeping them distracted'. Sure, it could have been intended as harassment, but in the hostile environment that is the Sea of Thieves, it isn't truly harassment. If they had sunk you and deliberately tracked you down and killed you repeatedly, that would be harassment - they gain nothing but denying you the ability to play the game, and no mechanic can save you. Here, however, you could scuttle (and you should be able to know that, as there is a note by the door on the Ferry telling you of the mechanic), or you could fight back (as you did). The fact that you were capable of fighting back shows that there isn't a need for some NPCs or safe zones to help you, because you helped yourself out of that situation. Sometimes you might not, but we've all been there before. We're all still here, we all picked ourselves back up and tried again, and succeeded. Some of us might have figured out how to fight back, others how to get their ship back and run, and others to concede the battle, but it works for us. Find what works for you.

  • A quick tip for a solo pirate: Circle 1 random (non-outpost, non-seapost) island on your ship's map (make sure you don't need to go there for a quest). If you get into a situation where you have to scuttle, if the other crew wants to harass you, I guarantee they will sail straight for the island you marked, and they will camp it for quite a while, allowing you to continue on your way unhindered.

    Use their own intentions against them

  • @bactatankbill I do that all of the time - works like a charm!

  • @bloodybil except they didn't "just ambush me once" if they left it at the ambush and the loot rather than strait up saying "let's harass this dude" and do just that, yes I would have been fine, the words aren't what I am hung up on like everyone assumes, it is just how the situation is treated by Rare that caused me to go on the rant, when you plunder, do you normally sink the boat, or do you stay on their boat after all the plunder is gone and kill the guy over and over because you can. because if it were that they sunk my boat I would have been fine no major harm, but Griefing and harassment have solid definations. and yes the beginning where they plundered me was indeed 100% fair, but when they take it that step further, and decided that harassing me was the next course of action it is harassment and the intent made the harassment griefing, as they wanted to elicit a response, which they didn't get except getting sunk by a bomb I swam to their boat, the fact is once they made the extra choice to continue when all loot was taken and continued to attack me, not my boat, me over and over, that it became harassment. those actions are not acceptable, no matter the first intent the second intent is what makes it harassment.

  • @bactatankbill exellent advice man. I will definately take that into action thank you.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    @bloodybil except they didn't "just ambush me once" if they left it at the ambush and the loot rather than strait up saying "let's harass this dude" and do just that, yes I would have been fine, the words aren't what I am hung up on like everyone assumes, it is just how the situation is treated by Rare that caused me to go on the rant, when you plunder, do you normally sink the boat, or do you stay on their boat after all the plunder is gone and kill the guy over and over because you can. because if it were that they sunk my boat I would have been fine no major harm, but Griefing and harassment have solid definations. and yes the beginning where they plundered me was indeed 100% fair, but when they take it that step further, and decided that harassing me was the next course of action it is harassment and the intent made the harassment griefing, as they wanted to elicit a response, which they didn't get except getting sunk by a bomb I swam to their boat, the fact is once they made the extra choice to continue when all loot was taken and continued to attack me, not my boat, me over and over, that it became harassment. those actions are not acceptable, no matter the first intent the second intent is what makes it harassment.

    Oh Hail, Rare have answered your pleas, to solve the issue outlined above, they have added a "scuttle" function. (For those not caught up, @Sakasilz didn't know about that until this thread) - Therefore this whole thread is pointless, nothing to discuss here, move along

    However, if you want to keep discussing:
    Your whole issue is considering "spawn camping" (which it isn't even, it's called winning the fight) as harassment.

    On a serious note what do you think should happen? You lost the fight, do you think cause you died, when you re spawned they should be teleported to their ship? (please tell me you see how immersion breaking and unbalanced that is)

    You need to realise you have NOT been harassed. Did they find you on social media and start sending you messages? That I would consider harassment.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    1"the fact I am bringing up is that this game doesn't have consequences for certian actions..."
    2"...no instructions on anything I had to be told about scuttling by another player because it was not explained in the game."

    1 Yes it does. The consequences are I get action, I get supplies, I get loot and I get rich.

    2 Are you sure you're old enough to play this game?

    Learn to be a tough pirate or maybe find another game that gives you no enemies.
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  • @sakasilz sagte in Major suggestions to improve quality of life of the game:

    ... and since I have only played for a week or so scuttling had only just came to my knowledge so I had to deal with these children, because I did not know it existed.

    Sorry to say it, but I have to:

    Are you serious? You played for a week and the first thing you ask for is a change in the basic design?

    You will want to take more time with the game if you want to play it. On the surface the game is quite simple, on the meta level quite complex.

    Consider that you are among pirates. They kill, rob, sink. That's the world you're in. Look to it, consider what damage you could suffer from other pirates. Recognize your weak points and avoid them. Recognize your advantages and use them.

    Don't complain when others win. It is not griefing. They were better or you were bad.

    This time you were just unprepaired. You did not know the tools. Furthermore, there is a number of outposts, not just one. Don't trade loot if an outpost is occupied or enemies are near enough for an attack.

    This game offers sweat, blood and tears. And fun. A lot of fun. You have to be the better trickser or the better fighter, or both.

    Start to learn, stop to complain.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    @bloodybil except they didn't "just ambush me once" if they left it at the ambush and the loot rather than strait up saying "let's harass this dude" and do just that, yes I would have been fine, the words aren't what I am hung up on like everyone assumes, it is just how the situation is treated by Rare that caused me to go on the rant, when you plunder, do you normally sink the boat, or do you stay on their boat after all the plunder is gone and kill the guy over and over because you can. because if it were that they sunk my boat I would have been fine no major harm, but Griefing and harassment have solid definations. and yes the beginning where they plundered me was indeed 100% fair, but when they take it that step further, and decided that harassing me was the next course of action it is harassment and the intent made the harassment griefing, as they wanted to elicit a response, which they didn't get except getting sunk by a bomb I swam to their boat, the fact is once they made the extra choice to continue when all loot was taken and continued to attack me, not my boat, me over and over, that it became harassment. those actions are not acceptable, no matter the first intent the second intent is what makes it harassment.

    Well played for your revenge! As for the "ambush once", I meant the whole ordeal still amounted to 1 encounter where you got attacked (and camped). As you now know, scuttle is a thing and you could have escaped the whole situation, but unfortunately weren't aware of it at the time. Having a crew hound you across the seas and actively look for you to sink you again and again, now that's harassment.

    As for the "unacceptable" part, sure there are trolls and immature players out there, like in any game. It's unacceptable to yell and scream in one's mic to annoy players, yet you can mute them. Same thing here, you have the means to make a situation stop, it's up to you to use those means (once you become aware of them of course).

  • @sakasilz in this case (Harass this dude) report them, both by Rares support and xbox.

  • @sakasilz said in Major suggestions to improve quality of life of the game:

    @neon-ic0n said in Major suggestions to improve quality of life of the game:

    trying to fend off attackers and not seeing the note because of the rush of wanting to get back in to the fight.

    The rush of wanting to get back to the fight?

    An adrenaline rush? I.e. the biochemical the body releases when it is experiencing excitement. Adrenaline which was released, in your own words, because you wanted to get back to the fight.

    The harassment you describe provided you with excitement and a situation you wanted to return to. If you hadn't wanted to return to that situation you'd have stayed on the ferry (which is literally the safe space you're asking for), if you'd stayed on the ferry, you'd eventually have found the note.

    Sorry OP, I know you're new, welcome to the seas, but your position lacks credibility and contradicts itself.

  • @sakasilz I agree with @Captain-Coel here, I can't really see anything that comes close to harassment (something that's quite a serious accusation and a word you should not just throw around to make things sound better) nor griefing.

    I fear you chose to play a pirate game but wanted something more like a point and klick adventure? There's a great one out there called Monkey island, go and try it out it's one of the classics.

    This post kind of feels like complaining about getting shot in Quake 3 Arena.

  • @hynieth sagte in Major suggestions to improve quality of life of the game:

    I fear you chose to play a pirate game but wanted something more like a point and klick adventure? There's a great one out there called Monkey island, go and try it out it's one of the classics.

    Ah, this game had a much, much better sword fightin' mechanic... ;)=)

  • @goedecke-michel Agreed, but I feel that if SoT were to use this mechanic I'd win by default.

    Would be nice to have it in SoT as an april fools joke ^_^

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