Would the Rare team ever consider creating "mini" Athena quests?

  • so my question is , as in the above title,
    would the Rare team ever consider creating "mini" Athena quests?

    I really love this game and even enjoy simply sailing around after work to simply relax.
    My big issue is that I simply DO NOT always have 3,5 hours or sometimes even longer to start and finish a full Athena Quest.
    I would be very happy with some sort of "mini-Athenas", giving me less reputation, but at least i can manage one in a "normal amount of time".
    What do you think of that idea?

    Or I am simply too bad of a player :D

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  • Or perhaps add the ability to (vote to) remove a partially completed Athena (or any multi-part) quest, and save it in the voyage list of the pirate that casts the last vote (assuming he has a spare slot). Any completed voyages would be missing from quest. For the uncompleted voyages:

    • Gold Hoarders: Any "tapped" chests would be removed from the maps; but undiscovered Xs would remain. Any riddles could be regenerated completely, so you would have to start all over again.
    • Order of Souls: All uncompleted islands would reset to first wave, with full number of captains. But, if the island had been partially completed (at least 1 captain killed, but not all) then the skulls would all be Foul, on reset. This is to prevent high value skull farming.
    • Merchant Alliance: Sold animals (and other items) are removed from the check list. Fresh empty crates would be available for the remainder on restarting the quest.
    • Legend's Chest Map: As for Gold Hoarders.

    As a by product, this mechanism would provide a method by which lost animal crates could be replaced with new ones. Vote to save the Quest; and then immediately put it back on the table.

  • @freshfreddy1969 I think this is valid request as an option before voyage purchase.
    Even without time restraints we have wasted many hours due to server crashes after completion of Athena voyages prior to cashing-in.
    Therefore, if this option was in place, I would consistently buy half voyages as a safety net, at least until such time we felt the servers stable enough.

    Perhaps make it only four quests with something different to replace the legendary chest. Something like a unique legendary skull, trinket or crate of rum bottles that are half he value and rep gain of a full Athena's.

  • Alternatively, completing Level 50 quests in any trader faction could award a "Piece of Eight". The crew must decide which one member gets to keep the piece of eight. These, like doubloons, are saved with that pirate. When you have accumulated 8 pieces of eight, you can go to the Pirate Lord and trade them for an Athena's treasure map; that is... the map that you get in the "Final Chapter" of an Athena quest.

  • While I’m not to sure about how they could do Athena’s quests.

    I think the option to be able to choose lower levelled quests would be good. As they don’t take as much time so if you only had an hour you could still get a couple done.

  • I too would like to see the ability to re-seal unfinished voyages and having them returned to the person who dropped them originall. It may mean an active voyage does not leave an empty slot until cancelled or completed so if the choice is made to re-seal it, it can go back in the originators inventory. Merchants might be a little tricky with the internet time limits as re-sealing could be used to cheat the clock.

  • @lnin0

    I too would like to see the ability to re-seal unfinished voyages and having them returned to the person who dropped them originally.

    I specifically suggested they go into the voyage collection of the last person that votes to suspend the voyage, in case the person who dropped it is no longer on board. For example, a sloop may lose its captain due to a 'net dropout, and her crew-mate may decide to save their uncompleted quest for a later time.

    Merchants might be a little tricky with the internet time limits as re-sealing could be used to cheat the clock.

    Easily fixed! When the unfinished quest is "sealed" (as you put it), merchant voyages are saved with the game-time remaining (in game minutes = real world seconds). When the quest is voted back into existence, new in-game expiry dates/times can be calculated based on that time remaining.

  • @surveyorpete said

    Easily fixed! When the unfinished quest is "sealed" (as you put it), merchant voyages are saved with the game-time remaining (in game minutes = real world seconds). When the quest is voted back into existence, new in-game expiry dates/times can be calculated based on that time remaining.

    That still isn't fool-proof.
    Catch a critter, save and close the voyage, get to outpost, re-apply the voyage. Rinse and repeat, Pete. :o)

    Also, I like your "Piece of Eight" concept except why restrict it to the one player? Anyone in that crew should also be rewarded in the same way.

    Breaking an Athena voyage into eight pieces is way too much. That's why I suggested to simply halve it into an option of mini-voyages.

  • Breaking into 3rds would make the most sense IME, so you could complete all the maps of one faction at a time.

    But I think a mini-voyage would be the simplest to implement. 4 maps that lead you to a glowy blue trinket/goblet, that gives 1/2 or 1/3 rep of a CoL.

  • Maybe something instead related to the other 3 factions, but proper legend quests for them. So you would buy the voyages from the Pirate lord, they are worth more than Lvl 50 voyages and reward more loot than a standard voyage. I know this doesnt count toward rep, but its more treasure to buy legend boat parts etc, pays more and takes less time than an Athenas to complete.

    The Athenas voyages are designed to be a voyage worthy of a legendary pirates time, thats why they take so long i believe.

  • @admiral-rrrsole

    Also, I like your "Piece of Eight" concept except why restrict it to the one player? Anyone in that crew should also be rewarded in the same way

    Because that would allow a Galleon crew to accumulate four pieces of eight from one Level 50 mission. If they did eight Level 50 missions (the equivalent of just one full Athena quest), they would be allowed to buy an Legend Chest map each; or four between them. This would make Legend Chest maps much easier to get.

    "If you want to catch a thief, you have to think like a thief". :-)

  • Mini Athenas already exist, they are called speedruns and take 1 hour to complete.

  • @sanni fair enough. Thanks

  • @surveyorpete said

    Because that would allow a Galleon crew to accumulate four pieces of eight from one Level 50 mission. If they did eight Level 50 missions (the equivalent of just one full Athena quest), they would be allowed to buy an Legend Chest map each; or four between them. This would make Legend Chest maps much easier to get.

    "If you want to catch a thief, you have to think like a thief". :-)

    You didn't mention that one could buy a "Legend Chest map".
    I thought your other post meant you trade them for a normal Athena's. Sorry I got confused there.
    Hmm, I'm liking this idea even more.

    Okay, rather than the crew deciding who gets the "piece of eight" simply award it to the person who bought the level 50 quest.

  • @admiral-rrrsole

    Okay, rather than the crew deciding who gets the "piece of eight" simply award it to the person who bought the level 50 quest.

    Yes, that makes sense too. Unless they are no longer part of the crew for some reason. But, even then, it could be credited to that pirate, even if they are offline.

  • I think the inclusion of reapers mark presents an opportunity to provide shorter Athenas voyages by adding some risk vs reward in the mix. My thinking is an Athena voyage with maybe riddles that take you through a few islands, with the final destination providing a chest. But the catch is, you have reapers mark active at all times.

    This would provide far more risk in the sense that people would feel motivated to go after every Reapers Mark they see for that tasty Athena rep, prevent alliances from being formed while the voyage is in progress, spark up the PvP experience a bit, and provide a potentially shorter method of going after those legend chests. I mean, they are legends after all, so the potential for a battle shouldn't be any deterrent. The system could automatically disband current alliances to prevent people from server farming and everyone benefiting, and from what I understand you cannot put up an alliance pennant while flying the reapers mark.

    I have also thought that maybe it's time to allow Athena voyages to be picked up off the table and resume later. It's clear that many issues can occur that can waste a lot of voyage time and cut it short, resulting in the loss of the voyage. I understand the existing limitations and why they are there, but I know personally one big deterrent from booting up every day is my crew simply doesn't have the time to invest during most weekdays. And without my crew, I'm really not likely to hop in. I get it might not make sense for other voyages, and there's no real incentive to finish non-legend voyages anyway, but for Athena I don't really see much harm in allowing it to be resumed at a later date. Perhaps it's too prone to exploiting, and I wouldn't want to combine this idea with my previous one, but it's a thought.

  • @surveyorpete More so because it would be easier to implement without requiring new mechanics.

    It would be a much slower drive to Athena 10 but it's a viable option.
    If you also include the option of halving the voyage, as I mentioned, it would give three methods.

    It's not exactly building onto the game as in "life after Athena's" but it helps those with restricted play times and it offers a safety net against buggy servers.

  • I only have one Quest for you!, in 27 sub parts.....

    Sure, My beef at Athena 6 is that it takes the better part of 2 hours to 3 hours with challenge and misfortune to finish an Athena's voyage.

    It would be good if you could start and between each individual quest you could save, leave, come back and carry on. Crew types would be open and boat choices, as a spawning player, would come with the balance of your voyage on the proposal table. This way in 3 1-hour sessions you could finish your Athena's mission.

  • @admiral-rrrsole

    I don't see why it would be any slower. If you have time to do 4 parts of an Athena run, just do 4 Level 50 quests in succession, and earn 4 pieces of eight. If you run out of time, stop at three. Of if you find you bash through them quickly, you may have time for a fifth.

    I am not sure if this is a pro or a con... but my suggestion would mean that you could choose to just do all one type of mission (GH, OOS, or MA) to earn your pieces of eight.

  • @surveyorpete
    I didn't mean it in a negative way.

    Having to go back to an outpost between each quest takes time and the overall length of time to get all eight pieces would take much longer than a regular Athena's.

    Yes it would definitely allow you to stop at any time without risk of losing all of that hard work (voyage progression).
    I think it could only be seen as a bonus to be able to decide which faction you do this with. So I'd call it a pro. :o)

  • @admiral-rrrsole

    We should discuss this in a private, mate. We seem to be taking over this thread. :-)

    You do not have to go back to an outpost each quest, of course, especially if not doing merchant alliance quests. One you collect every chest, or every skull, and get the "Voyage Complete" message, you can slam another voyage down on the table, assuming someone in the crew has any.

  • @surveyorpete You'd also have the option to keep collecting "pieces of eight" then whiz through all of the legendary chest maps.
    Or simply collect eight pieces and do the legendary chest as soon as you have all eight pieces.

  • @surveyorpete said

    We should discuss this in a private, mate. We seem to be taking over this thread. :-)

    Perhaps so but we're still on topic and that's what it's here for.
    Others can join in with the brainstorming and add their take on it.

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