The "Rough Seas" server, offering a 150% gold reward, is designed to cater to the most assertive and competitive players. This challenging server intentionally excludes Tall Tales, emphasizing intense PvP encounters and high-stakes pirate battles. Moreover, player identities may be deliberately obscured, heightening the difficulty of identifying rivals and encouraging players to rely on their strategic acumen and instincts.
With the implementation of this three-server model, Rare and the Sea of Thieves community would cultivate a more inclusive and equitable environment. This approach allows players of varying skill levels and playstyles to relish their pirate adventures comprehensively. Beginners can acquaint themselves with the game mechanics without constant threats in Safer seas, intermediate players can savor a blend of cooperative and competitive gameplay and the most aggressive players can showcase their skills in an adrenaline-fueled and unpredictable world in the Rough Seas.
With greater Kraken spawns and frequent Meg encounters, along with various other dangerous elements, it would add an exciting twist to the game to take a journey on this server from time to time. Perhaps adding more danger wouldn't be a bad idea, but it remains to be seen if Rare believes that introducing more PvE threats would be better.
The only way to access the Rough Seas would be to find a key from time to time in high seas, very rare to find, and with a limited time to stay there.
now that safer seas exists. I know that my idea was not bad at all, and Rare thought about it and thinks like me.
