I have been playing this game for many years now, but by now I know that the hit marker system is becoming obsolete, especially even for those with physical problems, now I'll explain why:
problem n1: naval combat is very satisfying, but a hit marker is missing on the hull of the ship, the music is not enough. By now in other games the hit markers give more information, such as damage count, headshot, kill and damage to shields or armor, not here. is it possible to have some more information when a ship or a player is hit? I put an image below with my idea.
step 2: can you put a damage count that appears above the affected opponent? Since there are hit reg problems at least this way maybe you can understand how much damage we have done to the opponents.
Point 3: greater separation of the keys on the controller, (at least the reload of the cannons) I have problems using the Y to reload the cannons, I would like to use another key like LT, I don't care about the micro zoom. I can't do this because if I change the cannon reload key then the weapon change key also changes. Please at least put an appropriate entry for recharging, on pc why not here?
I know there is a pressure reduction option but I still find it awkward to use Y to reload.
These are my ideas, let me know what you think thanks.

