New Dark Adventurer Cosmetics?

  • Dark Adventurer was supposed to be a money sink that only pirates capable of actually acquiring that much gold could get their hands on. Obviously at first us rich old pirates could buy DA gear and look like gods, but since alliance servers have caused “inflation”? DA sails are considered a joke instead of inspiring fear. More people are scared of sailor sails than DA sails.

    This game is specifically aimed towards horizontal progression, meaning that all achievements in this game are cosmetic based. I used to think DA gear was a flex like my gold curse or Captain of the Killer Whale title.

    Sails that inspire fear should be attainable by commendations and gold. I don’t know what I’m asking for. The only sails that inspire fear these days are time limited OG sails. Im not asking for old sails to be brought back, I bought the game when the devils roar was invented so I’m not a day 1 player and don’t want day 1 cosmetics.

    I just wish there were an equivalent to gold curse except sails or ship cosmetics? Maybe we could have Dark Adventurer + Gear, which is a color variation of current Dark Adventurer cosmetics but the color variation is tied to commendations or maybe even hours played?

    Does anyone have any ideas on how RARE can create cosmetics that can’t be watered down with server alliances?

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  • The issue is with this, no matter how much a cosmetic is going to cost, it will ALWAYS be either the rich and old or alliance server grinders that get it. You make something cost more than the DA set currently? You won't have barely ANYONE that tries to play the game as a regular/casual player getting to it. DA is so out of reach to anyone who plays for fun instead of maximum profit on a semi-regular basis that a lot don't even bother and it ends up being easier to buy out the rest of the shops over time.

    The issue kinda goes on to commendations too; unless you lock some commendation behind PvP (which is unlikely since people will abuse it as a way to be toxic and infinitely spawncamp or repair someone's ship to farm cannons like in Arena or whatever) alliance servers will always be the first to get there.

    Honestly the best way to look at cosmetics right now is to use them if you think they look good; don't worry about if anyone else things you're garbage or god-tier for using them.

  • @gallerine5582 I have kids in kraken outfits sailing right up to me asking to join an alliance, and I, being an old timer who wants to spare these mortals and let them have 50% of the hundreds of thousands of gold I’m about to acquire will join their alliance…only for me to quickly realize that while I’m in the crows nest with my alliance flag raised, that the noob crew is shooting cannon balls at me and missing horribly. It baffles me because when they see my sails instead of being like “omg he joined our alliance we’re going to be rich” they’re like “lol let’s try to betray this DA alliance noob”. Needless to say I boarded them and sank them with a banana. I even left their Athena chest in a rowboat and sent them coordinates to come pick it up.

    I believe all cosmetics make a statement, and the statement DA gear used to make is a joke now.

  • @robby0316 While it's true that every book cover makes a statement, you can't really judge a book by its cover.

    I always laugh at expensive items in games because many use them for the clout it brings, but often fail to realize that due to that clout, they become a part of the norm, and it's actually the more commonly available items that become truly Rare, and therefore misunderstood.

    Another example is being a celebrity or royalty - with it you gain fame and fortune, but you lose anonymity and the ability to truly travel freely without heckling, harassment, or blind praise. It's basically the same premise.

  • DA sails are considered a joke instead of inspiring fear. More people are scared of sailor sails than DA sails.

    Who said this? I see them and think. “Man those sails are ugly. Why?”

  • @burnbacon
    it's just a cosmetic.
    Anyone who has it is a complete fool.
    Why waste your hard earned 8 million gold for sails which have a v shape sight when you can just press x and get off the wheel and see what lies ahead.

  • To truly inspire fear, one must use the ancestral sails. Ori doesn't play.

  • @timedsatyr79799 Im sorry, have u ever sailed with them? I got mine recently and I assure you, the v-cut is a huge difference to the sailing experience. Especially when u are in a middle of combat and need to steer, while making sure u dont hit anything. Definitely worth the cost

  • Eh...idk about more DA-priced sets...maybe one more variant in that price range, but not until after we get some other items...

    What we really need are way more of those mid-tier sets in the price bracket of say the Venomous Kraken set or Eastern Winds Jade set.

    They're ~2.9m for the entire set and are something for players to strive to get that are beyond those more "entry" sets.

    Those mid-tier sets are
    ~300k for the clothing
    ~175k for the vanity
    ~500k for the equipment
    ~475k for the weapons
    ~1.5m for the ship set

    They pack the emporium every month with new stuff, and I get it...it's revenue...but we've got nothing to spend gold on whether you're a casual player or an old-timer with millions to spare. You're telling me they don't have enough artists to pump out some more mid-tier ship sets to tie to the countless commendations that lack a reward?

  • @robby0316

    You want a shipset others will fear? Okay, I propose a new shipset called the Soul Reaper.

    To earn/unlock the Soul Reaper, you must kill 100's of pirates and/or sink 100's of ships while flying the Soul Reaper flag (which could be an emissary, or just a regular flag that is found/acquired).

    The flying Soul Reaper Flag would be HEARD but not seen by others when viewing the map. A haunting shanty or demonic whisper. It would be difficult to pin point from where the sound emanates.

    I would have this ship set change in color during the session, based upon the hunger of the sails. A ship that has not recently consumed the souls of another crew or ship would be a vibrant blood red. Pulsing. Craving. Seeking.

    As the ship set feeds, it becomes more and more translucent, boarding on invisible. The affect applies to the crew as well.

    To maintain the effect more crews must be found and sunk. A Skeleton Galleon can serve as an appetizer, resetting the timer, but only living crew souls can progress the effect.

    To sail this is ship set is to commit to feed this set. Loot means nothing. In fact, collection of loot diminishes all effects due to the lack of focus of the ship set's true purpose, to consume all souls.

    This ship set would have a heartbeat sonar effect that would give a warmer/colder clues to the locations of other ships. The more pieces you have, the more pronounced the sound would be.

    Adding loot to the ship would diminish the tracking sonar. It is souls we crave, not cold metal after all.

    Server hoping would be triggered once every soul on the server has been hunted and every ship sunk.

    Finally, prolonged proximity to another ship without bloodshed or demon forbid raising an alliance causes the ship to detonate and the crew disbanded.

  • Piggybacking on my prior thought....

    In terms of mid-tier ship sets that are available to everyone, you've got:

    Fearless Bone Crusher: ~550k + 225 doubloons = ~600k
    Scurvy Bilge Rat: ~850k
    Deep Ocean Crawler: ~1m
    Inky Kraken: ~1m
    Nightshine Parrot: ~1m
    Silent Barnacle: ~1.5m...requirement = Hoarder of Barnacled Gold
    Sunshine Parrot: ~1.5m...requirement = Legends of the Sea II
    Venomous Kraken: ~1.5m...requirement = Legendary Kraken Hunter
    Cultured Aristocrat: ~1.5m...requirement = The Curse Of The Pacifists Demise
    Dawn Hunter: ~1.5m...requirement = Plundered Prizes
    Thriving Wild Rose: ~1.5m...requirement = Always Yours
    Scorched Forsaken Ashes: ~1.5m...requirement = Warsmith of the Flame
    Legendary: ~1.6m...requirements = various PL comms
    Ghost: ~3m...requirements = various PL comms
    Veil of the Ancients: ~3m...requirements = various PL comms

    That's it...there's 15 ship sets in that mid-tier range for players to collect gold and work towards acquiring...

    But what about the low-range stuff that are between 400-500k gold? 22 sets...and about half of them are just recolors of one another...but we'll still include them in the count.

    4.5 years....37 sets...If you don't count the basic recolors...it's ~25 sets...

    How many unique (not reskinned) ship sets are in the Emporium? 29...and the Emporium didn't get introduced until a year and a half after the game came out....

    This probably comes off as super negative, but it shouldn't. This is to hopefully get through to Rare in some way via the mods that they desperately need to give us a steady drip of cosmetics to spend gold on...

  • @guyrza
    I have, but they are really bad. I do not have them, my friend has it and whenever we play and equip that, only thing we both think about is why is this so bad?
    Whenever we come across a ship, they run away. Even with normal sails. I fight with normal sails or tsd or reaper sails lvl 75 one.
    Now, i still come out victorious. Once i even battled a galleon full server hoppers with my friends on a brig and they had da sails, we had tsd. We just shot cursed cannonballs and blunderbombs and firebombs and then completely obliterated them with cannoballs and chainshots. Took a spiral sent 2 to board including me and boy they were tdmers with sot in their name tags. I killed 2 with sword lunge, my friend sniped one and 1 blundered one. So, we took their supplies and tried to spawn camp. 3 killed us when they were on second deck and 1 was on ferry. When i respawned we were in front of their boat, i and my friend sniped together and killed 1, leaving 2 and then we blunderbombed their boat. i anchorballed them thinking they were not anchored and they were. I had 2 ballast balls and 4 jig balls and 1 venom. So i shot the ballast first, then venom to blind them a bit and damage, and then i spammed 2 jigballs and then my friend over to check if they were dancing. They were all on second deck dancing still and he joined them. They all got up he literally was so lucky he lagged and got saved by evading 4 blunderbuss shots. I shot the other 2 jigballs after seeing him move and they all were dancing. I hit my last ballast ball coming to their shooting side, and my friend blunderbombed them. We sunk them by raising sails only a bit.
    So,
    Da sails means war
    and they're trash

  • DA is a joke entirely because the advantage the sails give you attracts people who aren't good enough to function without it.

    Square out the sails and watch it fall out of use.

  • I don’t think the alliance servers are to blame for it that much. They sure don’t help but the majority of players don’t play in them and like you said, DA sails are fairly frequent. Overall, I think it is just easier to get gold now because even as a noob you can get decent loot with the shrines, treasuries, sea forts and random loots from the billboard. All this without even starting a voyage.

  • @lordtaco111 said in New Dark Adventurer Cosmetics?:

    @robby0316

    You want a shipset others will fear? Okay, I propose a new shipset called the Soul Reaper.

    To earn/unlock the Soul Reaper, you must kill 100's of pirates and/or sink 100's of ships while flying the Soul Reaper flag (which could be an emissary, or just a regular flag that is found/acquired).

    The flying Soul Reaper Flag would be HEARD but not seen by others when viewing the map. A haunting shanty or demonic whisper. It would be difficult to pin point from where the sound emanates.

    I would have this ship set change in color during the session, based upon the hunger of the sails. A ship that has not recently consumed the souls of another crew or ship would be a vibrant blood red. Pulsing. Craving. Seeking.

    As the ship set feeds, it becomes more and more translucent, boarding on invisible. The affect applies to the crew as well.

    To maintain the effect more crews must be found and sunk. A Skeleton Galleon can serve as an appetizer, resetting the timer, but only living crew souls can progress the effect.

    To sail this is ship set is to commit to feed this set. Loot means nothing. In fact, collection of loot diminishes all effects due to the lack of focus of the ship set's true purpose, to consume all souls.

    This ship set would have a heartbeat sonar effect that would give a warmer/colder clues to the locations of other ships. The more pieces you have, the more pronounced the sound would be.

    Adding loot to the ship would diminish the tracking sonar. It is souls we crave, not cold metal after all.

    Server hoping would be triggered once every soul on the server has been hunted and every ship sunk.

    Finally, prolonged proximity to another ship without bloodshed or demon forbid raising an alliance causes the ship to detonate and the crew disbanded.

    No. Final.

  • No. Final.

    Coming to a Feedback + Suggestions forum and attempting to stifle creative thought with terse negation is going against the spirit of the forum.

    The whole purpose of the Feedback + Suggestions is to:

    Post your wildest theories and hopes for what may come in Sea of Thieves.

    I guess creative thought is to some what a freshly spawned and unoccupied sloop is to others: an incredible danger that must be sunk immediately, even without the DA sails.

    It is worth rereading the Forum Rules:

    Impersonating or misrepresenting yourself as a Rare Employee, Global Moderator and Deckhand/Moderator will result in a permanent ban in the Forums.

    Who has the authority to declare absolutely?

    No. Final.

    On first read, I was given the impression that this reply was from a Rare Employee.

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