@xcalypt0x works for me!
Posts made by R1ch1c
RE: Release Notes Discussion - 1.0.1
Unfortunately I don't see an important part addressed here. There is still nochange in ships respawning after sunk (in PVP) too close ? I hoped we would see distance added to that this patch.I hope we will see distance added in the next patch. Having to kill the same persistant ship each 4-5 mins is getting really annoying real fast.. while they get their rescources renewed, you stand your ground and have no way to replenish as fast as they get their stuff back each spawn. Unrewarding to those who defended their place already. This was an important issue and short term fix would have been to make them spawn farther away, or into one of the other 2 Seas even.
Edit: edited, because @Pir4te-Roberts pointed it out that this was purely a patch containing various fixes and no content tweaking.
and I think something need to be added to battle ships and get rewards (XP and GOLD) for kills and sink boats, something simple like every tripulant lose 300-500 gold if they boat is sinked and after sink the boat you can get a chest with this gold from where the boat was sinked.
Plus one more important think is add more delay on respawns, or create os "battle ship" mode, when you start a battle with other ship you have a maximum lifes, and if you die X times you cannot respawn anymore, I like travel with the little boat and one more friend, we raided many times a galleon and killed all crew many times but there is no point of that as they respawn and respwen again and again.