I sincerely believe that if the weapon balancing is done right, then there will be no need to split the player-base. Please, keep working towards your vision of gun and swordplay as it should be and keep the community together.
Posts made by o h g r i n g o
RE: [Mega Thread] Crossplay announcement in the recent Dev Update video.
RE: Regarding the Achievement Rebalance Reward..
@skulliah 100% Agree with you. I was on the long-term grind and even after hitting Athena 10 back in July and regularly playing and still not completing these achievements, thus not being able to get those sails, really, really hurts.
RE: Patch Notes Discussion - 1.2.5
@aardvarkhell said in Patch Notes Discussion 1.2.5:
A few issues I spotted while playing 1.2.5:
1.) I am on XBOX and I was getting immediately kicked out of the ships cannon barrels while sailing after 1.2.5. Occasionally I would get in, but if I made one transaction I would be kicked out again. Unless it was just coincidence with the waves. My PC friend playing with me did not experience the issue as much during our session but he still did see it from time to time. Mine was pretty consistent every time we set sail and would stop when the ship stopped or on calm water. I was trying multiple angles and distances but could not find any consistency in it working properly. The patch notes eluded that this was resolved and I actually never saw it in 1.2.4 but now I am seeing it.
2.) Another issue I saw (maybe just server/lag related), was that every time I deposited or removed items from a ships barrel it was very sluggish and I could not quickly deposit or remove. There was a significant pause in between each action.
Hope this feedback helps! Cheers!
This same thing happened to me during a long play session yesterday. I was constantly getting kicked out of the barrels. Sometimes, after trying several times, it would work just long enough to be operable but then would go back to kicking me out. I'm also on Xbox and I was on a sloop (I have also seen this happen to other players on sloops on PC on a stream). This is quite a serious bug which I have reported to the devs. Hopefully this gets seen and addressed!