Though it's been about a year since I last posted here, apparently, I've still be gaming and started streaming earlier this year on Mixer. What I hadn't done, up until last night is been able to get a crew together to stream Sea Of Thieves. After a very successful stream and a great time with a brig crew I'd not run with before, I'm pleased to say that I'm going to try and be more active on here.
For those who don't know me, I'm an accessibility consultant and gamer without sight from the UK. I use the term Gamer Without Sight (GWS) as "legal blindness," often just shortened to being "blind" can and often does include usable and/or residual vision, which I've never had.
As for how I play Sea Of Thieves, I'm mostly a helmsman, navigating by a system that, in its most basic form, is just a number plus a direction, with the number responding to how many notches on the wheel you should turn (i.e. a galleon has 8 notches per side for a full turn, a brig has 6 and if memory serves a sloop has 4).
Enough with the explanations though, I'm glad to be back and I look forward to sharing new stories and adventures for my time on the Sea Of Thieves. Should any of you have questions about how other aspects of the game work without sight, feel free to ask and I'll answer what I can.