A Solution to Bunnyhopping

  • Bunnyhopping has recently become a minor issue in combat, due to the changes that were made to how the sword works. It's very frustrating to deal with a player that can slash away and do his full combo while jumping all around you. It's even worse for players with a lower sensitivity.

    Here's what I'd like to see changed:
    You should not be able to jump while swinging. This simply forces the players to play differently, depending more on skill than button mashing. You can still jump then slash at the same time, but you can't keep your combo while doing so.

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