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Fix the swords
Swords should never stun lock other players, nor get them in a vortex of death they can’t escape from. -
Fix the blocking
The blocking dose not work with the sword. If your hit by multiple people all hits go through, or the enemy can jump and in doing so, pass the block completely, by hitting your head. -
Hit registration
This is by far the most prominent issue here. Perfect shots missing, and shots that should have missed hit. Hell I’ve even been killed by sword swings in front of a player while I was behind them.
These things and many more I’m sure I haven’t touched on, need to be addressed ASP before the launch of arena. There is just no way they can be ignored.
Forgot to mention I play on xbox.
(Update as of March 6th 2019)
Blocking still dose not work properly, characters locking up apon sword hit is still at large. New gun delay seems more like a glitch, than an improvement. Extrodanrly large loading times from the ferry of the damned, whilst crew is in combat, is still a thing. In addition the hotkeys barely work, requiring several clicks on controller to bring the item out. (No this has nothing to do with my controller.)