@nofears-fun No offense, but if I am running with 3 other people, and there is coordination in attacks, there is absolutely no way to miss a target that has to stop sprinting to shoot, unless your aim is just horrible. The double tap never was an issue for me personally. The the factor of people having to take time to make a shot takes the skill level way down. There is absolutely no way a few decent shots are going to lose to one person. Take timing for example. If one person is reloading, the other person can just wait on you to stop to get that one second waiting on your weapon and boom, you're hit. Then the other person can do the exact same thing. Multiple people have a significant higher advantage in time verse shots now.
Delay in being able to aim/shoot guns after sprinting?
@mc-leggers But see, the strategy is quite simple. Just get close and force them to use sword play. I have always felt that guns removed sword play from PvP far too much. And sword play is what you get most often when thinking of pirates.
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