Combat Balancing Changes
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gun changes are great, except for the slight delay when coming out of sprint, that needs to go. The other is the sword change. This change to the sword has just reduced the skill gap a ton, now, anyone can just spam it at full speed ahead, its dumb. There needs to be a penalty to the sword when you miss a swipe as it was before. The speed at which you move while swiping also needs to be toned down. There was nothing wrong with the sword play in my opinion before this change took place.
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I personally think that the sword buff is a bit too overpowered for pvp combat. It just doesn't take any skill to use anymore as it did before this patch. It makes it exceedingly difficult to fend off 2 competent players like when your boarding. Two guys running at you both swiping is not fun, it is much harder to fight people since it doesn't even take skill to be good with the sword anymore. Not only that but the animations on the guns happening after sprinting I think is bull as well. If you already went through that animation when switching to the gun in the first place, I don't understand why you need to keep going through that animation every single time you sprint. I hope they can make some changes if not too the game, then just arena mode, so that the combat system is fun like it used to be. The sword is just too powerful now, the gun nerfs were fine imo but the sword was given a little too much i believe.
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@colonel-pots pc or xbox?
i am on xbox and last night i 1v3 people in a sword fight. it was really funny, i blocked every hit. side stepped to avoid the heavy strikes and used a combo of light attacks moving backwards and jumping forward with heavy attacks.since the update i have died 1 time during pvp (blunderbuss to the back of the head very effective lol) (ship pvp once due to kraken)
so might be a bit of skill when it comes to the timing of your movements and slashes. practice makes perfect. my crew hasn't gotten used to the sword changes yet either.
in time my friend you will do fine.
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@bran-the-ent okok but when u get hit once u should be abel to block the second hit and not get stuck in place as now. Now u have seriously almost no change when u fight against more than one pirate at the same time. Okok u can jump that u are not stuck anymore but that should not be it. I mean they should fix that u just can move everything else is Fine i mean it’s an good Update they should only fix that 🤦♂️
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@sage-lagle said in Combat Balancing Changes:
@MikeTheMutinous I have been waiting a couple months now for keyboard and mouse support and I am disappointed every time I update my game and realize it still is not in the game. Do you have a release date for this?
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@enticed-malice has anyone noticed the knock back from skele blunderbuss hits? i was shot by one and it knocked me back quite far....i was a bit shocked lol
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Just wasted a couple hrs playing this game is used to like, lost everything due to not being able to look left and right after a sword lunge. The servers should be shut down to fix the problem, new players experiencing that sort of glitch will just write the game off as wonkey. After it happening to me I will not be buying the game.
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@redfox1679 Also i saw new animations for the characters, that is still not in the game. Like - here is one! 
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@redfox1679 написал в Combat Balancing Changes:
@redfox1679 Also i saw new animations for the characters, that is still not in the game. [animations from SoT "how to find friends" trailer](file:///C:/Users/ReD_Fox/Desktop/lol.gif)