I'm not sure if any of you have seen us on the waters, but my teammate and I are the kind of people who wait til the end of a long journey to turn our treasure in. We adorn the entire perimeter of our ship with chests/trinkets/skulls until there is no wood visible.
We don't care about losing the treasure if we get out-pirated. That's part of the game.
SoT can be an RNG nightmare hellscape to pretty much anyone at all times, but I feel it's about time to reward risky players with at least a higher average of decent rewards. Having large amounts of treasure on your ship should make for more rewarding quests and voyages.
For example:
- Add a ship 'ledger' to automatically keep track of items that have entered the ship's possession, or have been sold (by unique IDs). This would be a place you could find the total average value of your ship.
- When the total value of your ship reaches certain tiers, certain low-level treasures should be phased out. An idea might be:
- ~30K Treasure: All loot is Tier 2 or higher. (No castaways, basic skulls, sugar)
- ~60K Treasure: All loot is Tier 3 or higher. (No seafarers, disgraced skulls, tea)
- ~90K Treasure: All loot is Tier 4 or higher. (No marauders, hateful skulls, silks)
(EDIT: These have been raised from the original suggestion of 10K, 20K and 30K respectively, due to popular feedback)
Maybe that's a reasonable lower limit. There is virtually no reward for turning in the lowest level of loot, neither for gold or reputation. Please keep in mind, I would only expect this system to work in the following scenarios:
- Digging up treasure from maps and riddles.
- Defeating the megalodon + kraken.
- Defeating skeleton galleons which have specifically spawned to fight you.
- MAYBE completing a skeleton fort, if you've done all the work. Imagine a vault full of captain's chests, villainous skulls and the most gold treasure you've ever seen. That's the dream for me.
At any rate, I love the game and the adventure it brings. If something can be done to reward risk takers, like a raised loot quality average, that would be awesome.