As far back as I remember playing SoT I never had trouble with double gunners until Rare released the video talking about it.
At first I was angry, but maybe why they did it was so they could collect data on how it works.
After that is how do one solve this?
The solutions I seen so far has been just one.
- Make Cutlass a Primary and that you can only pick one gun to go with it.
And as far as I have considered that is probably the best option. Fairest in it doesn't create confusion, it doesn't mess with other combinations that can be withstood.
Except the Blunderbuss in the face, but that is really a good shot if they pull it off.
Anything involving the cutlass can be blocked if you respond correctly.
The other ideas i was gonna suggest was:
1: Slower swap between weapons. (Won't happen, to annoying.)
2: You can't swap until you reloaded your gun. (More probable but still annoying, but it would make pistols much more desirable compared to the EoR.)
3: Make all guns equipped have the same ammo and reload, making it so if one gun is fired, both of them needs a reload. (Very unlikely and would punish new people unnecessarily.)
What are your thoughts on the matter? do you like any of the other options I created and dismissed?