Sniper must be nerfed

  • @kzoo-kid said in Sniper must be nerfed:

    @genuine-heather I'm telling you that if they completely removed the ability to hip fire then the weapon is useless and nobody would ever use it in any situation except for MAYBE ship watching and even then you could just use pistol for the same effect.

    And I’m telling you you’re completely wrong. I use the Eye of Reach all the time, and I never fire it from the hip. I think most people use it as it was intended, as a range weapon. If there’s never any reason to switch to a different weapon, something’s wrong.

  • @genuine-heather said in Sniper must be nerfed:

    @kzoo-kid said in Sniper must be nerfed:

    @genuine-heather I'm telling you that if they completely removed the ability to hip fire then the weapon is useless and nobody would ever use it in any situation except for MAYBE ship watching and even then you could just use pistol for the same effect.

    And I’m telling you you’re completely wrong. I use the Eye of Reach all the time, and I never fire it from the hip. I think most people use it as it was intended, as a range weapon. If there’s never any reason to switch to a different weapon, something’s wrong.

    There's not many Pvp situations where you have the opportunity to shoot someone from long range with a sniper. Most people use sniper long range against skeletons, that isn't what we are discussing here. We are discussing the balance of the weapon from a PvP standpoint. And yes I do agree with your point that the weapon shouldn't be good in all situations and I already addressed this in one of my previous replies but you so conveniently skipped over that and are now replying to me as if I haven't already said that -_-

  • First off, no one comes on here and complains and calls for a nerf for a weapon that they use because they suddenly realize it's OP and unfair to other players. I'm sorry, that just doesn't happen. People get killed by something and then come on and ask for a nerf because they don't want to use that weapon but also don't want it used against them.

    Look at the thread title.."the sniper must be nerfed". No real details or examples other than "it's too easy" but then you accuse me of not giving constructive feedback. Well here goes..

    The Eye of Reach has a learning curve, more so than the other guns, just like the cutlass has a learning curve to be really good with it. Everyone who thinks it should be nerfed should go use the EoR solely for awhile and then make a rational well informed decision.

    I liked it because it was effective for powder keg skellies at forts. I like making long range kills. Sometimes i did have to hip fire when we got boarded. It's not as easy as people think.

    The guns are balanced. The EoR has a steeper learning curve. You have to be good at scoping and no-scoping, so in some ways its almost like mastering 2 weapons.

    If you think it's really all that then use it. Nothing is stopping you. Everyone has access to it . There is no reason to complain about it.

  • Let me add this. I died plenty of times with a EoR in my hands to a cutlass. It's a high risk high reward weapon. Like someone else said, if you miss, it's kind of game over at close range. Considering the skill required to be really good with a EoR ( and I consider myself average ), if someone kills you easily with an EoR, chances are that player would have killed you with any other weapon too. I don't mean that to sound like an insult, im just saying that anyone who has mastered it is probably going to kill you no matter what they use.

  • @guepard4 As per the Forum Rules we all must remain respectful towards all other community members when posting on the forums. Failure to remain respectful of all community members will result in a temporary ban from the forums.

    Please read and abide by the forum rules going forward.

    Thanks!

  • @aod-fluid
    The Blunder was nerfed a long time ago, many updates ago and they buffed the sniper...increasing its damage and the pistol they tweaked too. Anyway, I agree with the original poster, all I see now is a bunch of people running around using snipers and killing with one shot kills from like ten feet away. The blunder is fine as it is,to get that one shot kill lol you have to practically have the gun touching them, but I can be killed from one shot ten feet away from a pistol or sniper, just another thing not balanced in this game.

  • I have to say that I think the weapons are fairly balanced overall right now.

    To clarify a couple of things I read some people mentioning:

    • there are no headshots in this game, even with the EoR.
    • EoR is not OP up close; if that's how you're using it, then you're actually using the weaker option, because we all know the BB kills in 1-shot up close (even worse, it causes knock-back when you hit with it, making it harder to hit with the sword or other 2 firearms). If this is what you're doing, you're actually hampering your ability to win.
    • preventing EoR from hip-firing, while an interesting idea, is unnecessary and a bit of an over-nerf. To that end, why can we aim with the BB? Why not let that be hip-fire only? See where I'm going with this?

    In summation:
    EoR = optimal at long-range; suboptimal at close-range
    BB = optimal at close-range (1-shot kill); suboptimal at long-range
    FP = jack of all trades; master of none.

    It really is that simple.

  • @cardshark-360 dijo en Sniper must be nerfed:

    @guepard4 As per the Forum Rules we all must remain respectful towards all other community members when posting on the forums. Failure to remain respectful of all community members will result in a temporary ban from the forums.

    Please read and abide by the forum rules going forward.

    Thanks!

    Thanks for clarify that attack another user instead of talking about the post is allowed. Interesting. Maybe I should start doing that.

    Next time I read some opinion I will say something about the mother of other user.

  • @kzoo-kid dijo en Sniper must be nerfed:

    @mangel2500 said in Sniper must be nerfed:

    @kzoo-kid dijo en Sniper must be nerfed:

    @guepard4 I read all the comments. You made no point here you only are making yourself look more toxic right now. I didn't say his comment was civil I said you started it then called him toxic for keeping it going.

    No, Trickrtreat01 attacked first, Guepard is right. I don't comment much, but I always read commends from himn attacking. And I don't get why you are defending him. He just tries to distord topics, and looks like you want the same.

    I didn't defend him, not once. I even clarified that point already. All I said was that OP started the toxicity with someone else and therefore doesn't have much room to call the other guy toxic (pot calling kettle black). Also, the majority of my post was addressing the topic (unlike yours) so saying it looks like I'm trying to distort the topic is unfounded.

    Which is a proven lie and you have not said a single "sorry".

  • @guepard4 sniper is fine it takes th e longest to reload and if u nerf it then u got to nerf blunder and pistol

  • @bababooey said in Sniper must be nerfed:

    @aod-fluid
    The Blunder was nerfed a long time ago, many updates ago and they buffed the sniper...increasing its damage and the pistol they tweaked too. Anyway, I agree with the original poster, all I see now is a bunch of people running around using snipers and killing with one shot kills from like ten feet away. The blunder is fine as it is,to get that one shot kill lol you have to practically have the gun touching them, but I can be killed from one shot ten feet away from a pistol or sniper, just another thing not balanced in this game.

    The sniper rifle cannot get a kill with one shot. It does about 90% damage it seems. The Blunderbuss fires 10 projectiles, and each one seems to do 10% damage. If you hit with all ten you kill instantly. The pistol does about 50% damage.

    The ONLY one-shot kill is the blunderbuss, chalk any other one-shot kills up to server issues because I see those constantly.

  • @trickrtreat01 said in Sniper must be nerfed:

    Let me add this. I died plenty of times with a EoR in my hands to a cutlass. It's a high risk high reward weapon. Like someone else said, if you miss, it's kind of game over at close range. Considering the skill required to be really good with a EoR ( and I consider myself average ), if someone kills you easily with an EoR, chances are that player would have killed you with any other weapon too. I don't mean that to sound like an insult, im just saying that anyone who has mastered it is probably going to kill you no matter what they use.

    It is hard for people to admit they were bested. I just get tired of the "one-shot wish" blunderbuss people. lol...

  • @aod-fluid
    Lol okay you can think what ya want we are all intitled to that, but like I said the only time a blunder does a one shot kill is when point blank like gun touching the person. However, the other day a guy is ten feet away I had around a quarter of health left and ate two bananas, he shot me from around ten or more feet away with the pistol and killed me one shot. I didn’t have full health granted....but I’ve seen this done many times and with the sniper as well where I or others I know have close or full health and our killed with one shot. I get it the sniper should be high powered, but it shouldn’t be a let’s just use the sniper every where we go kinda of game which is what it’s becoming. Lol I see more people fighting close quarters with snipers than blunders now. I can kill them whatever, but I prefer them to be adjusted so they can be used for their intended purpose....sniping meaning at a distance. I mean your complaining about a blunder killing point blank up close lol that’s the point of it no and at any rate like I said it was nerfed a long time ago and they increased the damage on the sniper as if you can’t tell lol and they adjusted the pistol too.

  • The sniper rifle cannot get a kill with one shot. It does about 90% damage it seems.

    The ONLY one-shot kill is the blunderbuss, chalk any other one-shot kills up to server issues because I see those constantly.

    I think the EoR does 80% actually. People aren't getting one shot, they already had taken damage and then got finished off with it.

  • @bababooey said in Sniper must be nerfed:

    @aod-fluid
    Lol okay you can think what ya want we are all intitled to that, but like I said the only time a blunder does a one shot kill is when point blank like gun touching the person. However, the other day a guy is ten feet away I had around a quarter of health left and ate two bananas, he shot me from around ten or more feet away with the pistol and killed me one shot. I didn’t have full health granted....but I’ve seen this done many times and with the sniper as well where I or others I know have close or full health and our killed with one shot. I get it the sniper should be high powered, but it shouldn’t be a let’s just use the sniper every where we go kinda of game which is what it’s becoming. Lol I see more people fighting close quarters with snipers than blunders now. I can kill them whatever, but I prefer them to be adjusted so they can be used for their intended purpose....sniping meaning at a distance. I mean your complaining about a blunder killing point blank up close lol that’s the point of it no and at any rate like I said it was nerfed a long time ago and they increased the damage on the sniper as if you can’t tell lol and they adjusted the pistol too.

    First off, I think the weapons are perfectly balanced as is.

    That said, this game has FAR more and bigger fish to fry than
    "Sniper rifle needs a nerf". There are so many more things that are totally broken. Why are we even addressing this. You are probably 10 times more likely to get killed while stuck looking in a barrel or because you couldn't get bananas fast enough than being killed up close by a sniper rifle.

  • @bababooey said in Sniper must be nerfed:

    @aod-fluid
    Lol okay you can think what ya want we are all intitled to that, but like I said the only time a blunder does a one shot kill is when point blank like gun touching the person. However, the other day a guy is ten feet away I had around a quarter of health left and ate two bananas, he shot me from around ten or more feet away with the pistol and killed me one shot. I didn’t have full health granted....but I’ve seen this done many times and with the sniper as well where I or others I know have close or full health and our killed with one shot. I get it the sniper should be high powered, but it shouldn’t be a let’s just use the sniper every where we go kinda of game which is what it’s becoming. Lol I see more people fighting close quarters with snipers than blunders now. I can kill them whatever, but I prefer them to be adjusted so they can be used for their intended purpose....sniping meaning at a distance. I mean your complaining about a blunder killing point blank up close lol that’s the point of it no and at any rate like I said it was nerfed a long time ago and they increased the damage on the sniper as if you can’t tell lol and they adjusted the pistol too.

    actually, im not complaining about the blunderbuss killing point blank with one-shot. i am simply saying there should be ZERO one-shot weapons in this game.

  • Spread or "Bloom" as these new kids call it, is a terrible addition to any skill based videogame.

    Cs does it right as players can control it.

  • If you guys really want to find out how much damage each weapon does, simply take the flintlock and/or eye or reach, and shoot a friendly ally who is at full health. He can then tell you how much approximate health he has left. Please note, it's probably a good idea to let your ally in on what you're testing prior to his injury.

  • I agree with one point, let the sniper hip shot be fairly inaccurate (like the AWP is on Counter Strike), you can still hit an enemy with it, but only if you're really close or a little far but having to rely on some luck. EoR is indeed a strong (but slow loading) weapon that was made for long reach combat (yes, kinda obvious), so to use it as an "perfect" 90% dmg all distance quick hip fire weapon makes the pistol, and in most cases even the BB an poor option. So don't nerf the gun, don't take the hip fire away, just make the hip fire not as accurate as the pistol and I guess we're ok.

  • @trickrtreat01
    Trust me I’m aware as are many others i’m sure about all the other issues in the game that as you say are more of a problem then this. I have made topics about such issues in the last week. The barrels not being accessible while sailing, coming back from the ghost ship and spawning at a random island, instead of my ship(happens at least a couple of times every play session), the stuck movement when exiting barrels or when like jumping off ship into water, the flag up top disappearing after death, voyage skellies disappearing and having to die for them to come back, skellies still getting stuck in walls, lol my wife having her game froze last night three times and each time was kicked to the Xbox home screen. The list goes on, but they’re more focused on releasing new content....yes I have submitted tickets, it’s not like they respond back to you.

  • @bababooey Hope they'll look after this stuff after the new content is released.
    Cheers mate ;)

  • @sirtortomon
    Lol I hope so too. I will say at least they fixed cannon issue of shooting sideways.

  • @guepard4 Actually, the only thing needing nerfing is the blunderbuss. It takes zero skill to one shot kill someone with it. And no matter how good your shot is with EoR, up close or not, there is no one shot kill unless the other player is already down on health. Just the other day I was winning a fight and the other player out of desperation pulled out their blunderbuss and one shot killed me, even though I still had full health. I was probably one or two more sword swipes from killing them and they win because of an overpowered gun?

  • I'll say it again. If it was like the OP says it is, every single player would use it. Be honest with yourselves before asking for a nerf. Go use it for awhile and see it's not all it's cracked up to be.

  • @joker3740 dijo en Sniper must be nerfed:

    @aod-fluid
    The only way it 1 shots you is if the are right in front of you.

    Yeah. And not always kills. I have done a lot of times, it is random, sometimes you kill, sometimes no. Blunderbuss was nerfed time ago because was extremly OP, but now it is ok. And yeah, many people complained about that. Exactly like now.

    Now it is time to nerf sniper at close range (maybe forbidding hipfire, maybe reducing damage at close ranges, I don't know, but something)

  • @trickrtreat01 We have not agreed much about most things lately, but this time I agree with you. I use the EoR almost exclusively, and yes I do try and hip shot if in close quarters. And I would say that I connect maybe 50% of the time if I am lucky. Where the blunderbuss is a sure thing if you are aimed even close to the intended target up close.

  • @guepard4 said in Sniper must be nerfed:

    @joker3740 dijo en Sniper must be nerfed:

    @aod-fluid
    The only way it 1 shots you is if the are right in front of you.

    Yeah. And not always kills. I have done a lot of times, it is random, sometimes you kill, sometimes no. Blunderbuss was nerfed time ago because was extremly OP, but now it is ok. And yeah, many people complained about that. Exactly like now.

    Now it is time to nerf sniper at close range (maybe forbidding hipfire, maybe reducing damage at close ranges, I don't know, but something)

    The person using a blunderbuss has the edge over the person using a sniper rifle at close range. The EoR doesn't need to be nerfed.

  • @trickrtreat01 said in Sniper must be nerfed:

    @guepard4 said in Sniper must be nerfed:

    @joker3740 dijo en Sniper must be nerfed:

    @aod-fluid
    The only way it 1 shots you is if the are right in front of you.

    Yeah. And not always kills. I have done a lot of times, it is random, sometimes you kill, sometimes no. Blunderbuss was nerfed time ago because was extremly OP, but now it is ok. And yeah, many people complained about that. Exactly like now.

    Now it is time to nerf sniper at close range (maybe forbidding hipfire, maybe reducing damage at close ranges, I don't know, but something)

    The person using a blunderbuss has the edge over the person using a sniper rifle at close range. The EoR doesn't need to be nerfed.

    Blunderbuss still needs a nerf ;) Doing 80 or 90 total damage instead of 100.

    Eye of Reach is not a hit every time and is not a one-shot kill. Anyone that believes it is should try making it their primary for a while.

    Again, the whole point of what I am saying (no matter what you extract out of it) is that excluding cannons, there should be ZERO one-hit-kill weapons in this game.

  • Sniper rifles are a problem in most fps games. Why more don't allow hip firing I'll never know. Make it so you need the sight to fire and then add a half second shouldering time before you can pull the trigger and you will both put the sniper rifle in its place gameplay wise and possibly open up game space for another weapon to boot.

  • @trickrtreat01 dijo en Sniper must be nerfed:

    @guepard4 said in Sniper must be nerfed:

    @joker3740 dijo en Sniper must be nerfed:

    @aod-fluid
    The only way it 1 shots you is if the are right in front of you.

    Yeah. And not always kills. I have done a lot of times, it is random, sometimes you kill, sometimes no. Blunderbuss was nerfed time ago because was extremly OP, but now it is ok. And yeah, many people complained about that. Exactly like now.

    Now it is time to nerf sniper at close range (maybe forbidding hipfire, maybe reducing damage at close ranges, I don't know, but something)

    The person using a blunderbuss has the edge over the person using a sniper rifle at close range. The EoR doesn't need to be nerfed.

    Attacking again. You are a Troll allowed by @Deckhands . But no one wants your pathetic attacks. I wonder how sad has to be your life to attack everyone in every post you read continuously.

    I never use an OP weapon. Never. Not only in this game. In any game. I don't need it like you. Blunderbuss was nerfed, before that I never used it. And I asked to nerf it in the past when it was OP. So shut up and get out of here because you are being pathetic.

  • @strinder dijo en Sniper must be nerfed:

    Sniper rifles are a problem in most fps games. Why more don't allow hip firing I'll never know. Make it so you need the sight to fire and then add a half second shouldering time before you can pull the trigger and you will both put the sniper rifle in its place gameplay wise and possibly open up game space for another weapon to boot.

    +1

    Happens something like that in Planetside 2 and it is extremly well balanced.

  • @guepard4 Wait PlanetSide is still a thing...!!!!!

  • @strinder dijo en Sniper must be nerfed:

    @guepard4 Wait PlanetSide is still a thing...!!!!!

    Yeah haha. Not as it was before, but still there is a lot of people playing.

    Hope someday they will release Planetside 3.

  • I am with Heather on this. Take away hip-fire altogether. There is no software recoil in this game. I proved it. That is an exploit. All you need to do is put a piece of tape on your screen with an X on it and you dont need to aim any weapon. That is an exploit, plain and simple. They should remove hipfire from all of the weapons. Or put massive recoil if you do, making hipfire non-efficient.

    Personally dont care either way. I always aim unless I am sitting ontop the guy/gal. Whatever makes you all happy/unhappy, so be it. But if you want to talk about keeping things fair, then hipfire is not fair to all players. The cutlass has melee options that were coded on purpose. I dont believe the devs intended hipfire to be as accurate as aiming. Otherwise, what is the point for the animation taking so long? They simply did not realize players would exploit the accuracy hipfire currently has.

  • @kzoo-kid said in Sniper must be nerfed:

    @genuine-heather said in Sniper must be nerfed:

    @kzoo-kid said in Sniper must be nerfed:

    @genuine-heather I'm telling you that if they completely removed the ability to hip fire then the weapon is useless and nobody would ever use it in any situation except for MAYBE ship watching and even then you could just use pistol for the same effect.

    And I’m telling you you’re completely wrong. I use the Eye of Reach all the time, and I never fire it from the hip. I think most people use it as it was intended, as a range weapon. If there’s never any reason to switch to a different weapon, something’s wrong.

    There's not many Pvp situations where you have the opportunity to shoot someone from long range with a sniper.

    False. Situations happen all the time. Shooting someone on another ship from your ship. Shooting someone in the water from your ship. Shooting someone in the water from the water. Shooting someone on land from your ship. Shooting someone on a ship from land. There are all kinds of situations where the Eye of Reach would be the best choice of weapon, and none of them involve hip-shooting.

    Most people use sniper long range against skeletons, that isn't what we are discussing here. We are discussing the balance of the weapon from a PvP standpoint.

    False. Who said we are only discussing PvP? The same weapons are used for both PvP and PvE. You can't discuss the weapons of the game in only one context, while disregarding others. That's nonsensical. I think it's probably true that the Eye of Reach is more often used against skeletons than people. So? That doesn't mean it's not used in PvP, or that it would be "useless" if it were less effective at close range.

    My point is simple. The Eye of Reach was not intended to be the only weapon a player carries. It wasn't meant to be the best choice in every situation. It's designed for long-range sniping. The fact that it can be used effectively at close range is an exploit.

    @Trickrtreat01:

    First off, no one comes on here and complains and calls for a nerf for a weapon that they use because they suddenly realize it's OP and unfair to other players. I'm sorry, that just doesn't happen. People get killed by something and then come on and ask for a nerf because they don't want to use that weapon but also don't want it used against them.

    False. My main concern about the Eye of Reach is balancing the three firearms. The problem with the Eye of Reach as a close range weapon is that it unbalances the other two guns. The blunderbuss should be best at close range. The Eye of Reach should be best for distance. The pistol should be good at both, but best at neither. That's the balance.

    Imagine if the blunderbuss could one-shot opponents at long range. Wouldn't that be unbalancing? Its strength (point-blank one-shots) is balanced by its weakness (very limited range).

    The Eye of Reach is balanced to be a high-powered weapon at long range. It does far more damage than a pistol, plus nasty knockbacks. The balance is (supposed to be) that it's not very effective at close range. When players are able to negate that disadvantage and use the weapon effectively at all ranges, that's by definition an exploit. It's not the intended use for the weapon.

    The weapons are balanced by forcing players to make a choice. If one weapon is the best choice in all situations, something has gone awry.

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