Hi there! My name is fishsoups, and today my friend and I attempted a skull fort due to them recently returning. Now, neither of us are the greatest at the game, but we both experienced severe difficulty, worse than usual, on the fort.
For one, neither of us could leave the ship without immediately being shot full of holes by skeletons, leading to immediate death. Along with that, we each had a 50/50 chance of being able to grab supplies out of barrels once we spawned back in, as sometimes it wouldn't work and we would be stuck with relying on whatever we had in our inventories at the time. This was frustrating for both of us, as we were unable to pick up more bananas once we had run out.
We thankfully had no other ships attack us during the fort, but it took much longer than usual to finish it and had most of the fun sucked out of it, as the skeletons had suddenly been blessed by the heavens with godlike aim each time we set foot on the island. We also had an issue with skeletons clipping through objects, which at one point had led to me and my buddy stabbing a boulder for a few minutes until we finally hit the skeleton inside and were able to move onto the next wave (some had even clipped through the walls of structures, leaving them exposed but unmoving. Not gonna complain about free kills, though!).
As I stated before, neither me or my friend are the best at this game, but we used to be able to do forts with a level difficulty that was more "ah wow this is gonna be hard but the loot is so worth it" and a lot less "I'm gonna grab a cannon and sink our ship for them if I get killed upon contact with with the island one more time".
I know the forts were taken away recently due to performance issues, which is great that you guys took action, but I think there's a few more bugs that need to be worked out before skull forts are deemed good to go live. Thank you for taking the time to read!