<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Skeleton Types]]></title><description><![CDATA[<html><head></head><body><p dir="auto">So we currently have Gold skeletons, Shadow Skeletons and Plant Skeletons. i think we need more and this post is to think up more types, with strengths and weaknesses.</p>
<p dir="auto">Fire/Coal Skeleton- first of all for equipment, they carry a torch and grog that they use to light themselves ablaze and breath fire. Strengths, when lit on fire they attack faster as well as having a chance to light you on fire for a DoT effect. Weaknesses Water, Water makes them start to smolder making them slower and easier to damage.</p>
<p dir="auto">Ghost Skeleton, Strengths, immune to all physical damage, can take control of a player for short periods of time. Weaknesses, Burns in sunlight and only sunlight, can be shot out of a players body by being in/splashed with water, dies instantly when you show them your clock as it reminds them of the time they died, causing them to disappear.</p>
<p dir="auto">i'll add more as i think of them, feel free to add your own ideas though.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/61858/skeleton-types</link><generator>RSS for Node</generator><lastBuildDate>Tue, 07 Apr 2026 00:45:35 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/61858.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 03 Jun 2018 00:14:31 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Skeleton Types on Sun, 03 Jun 2018 01:00:33 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Yeah, possibly also making skeleton captains more special by adding things such as powers. Maybe some captains can summon minions, or others can heal themselves and others.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/753706</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/753706</guid><dc:creator><![CDATA[NitoCena]]></dc:creator><pubDate>Sun, 03 Jun 2018 01:00:33 GMT</pubDate></item><item><title><![CDATA[Reply to Skeleton Types on Sun, 03 Jun 2018 00:54:52 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I had a couple of ideas myself.</p>
<p dir="auto">Merry Spirits - Skeletons of drunkards, they have the ability to induce intoxication to the living near them by proximity.</p>
<p dir="auto">Cursed Blades - Skeletons of sailors who prided themselves on their sword skills, granted immunity to all other forms of damage aside from the blades of others in the afterlife.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/753703</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/753703</guid><dc:creator><![CDATA[Sasquatchias]]></dc:creator><pubDate>Sun, 03 Jun 2018 00:54:52 GMT</pubDate></item></channel></rss>