"Avoid this player" Feature..

  • So being the overly social and happy go lucky ray of sunshine gamer that i am. Naturally, i play competitive Overwatch! And as im sure anyone who has played comp Overwatch is aware there has always been an issue with Toxic players/Trolls/Greifers or whatever you want to call them.

    In there most recent update the developers added the feature:

    "Avoid this player" What this does is (Pretty self explanatory i know) allows you to select up to 3 players who you will not be matchmade together on the same team. If multiple players keep avoiding you as a player, action will be taken against your account.

    Its a pretty simple idea, but i believe with a bit of tweaking this could be a really good feature for SoT. While i personally don't use the random matchmaking i do hear and see alot of threads ect all talking about being trolled or greifed. The main change i think should be implemented in the SoT version is you wont be put on the same server as the players you avoid rather then just your crew.

    Needless to say, its just a rough idea i stole from another game. It would obviously need to be worked to fit into SoT but i do believe it would help the game immensely, if not give certain players some peace of mind that they will not come into contact with players who have wronged them.

    TL:DR:-
    Make it so you can avoid a select amount of players
    You will only be allowed a select amount avoided 3-5 maybe?
    If avoided you will not be matchmade with them or put on the same server
    If a player keeps getting avoided, action will be taken against them

    Thoughts, ideas and suggestions? :)

    EDIT FOR CLARIFICATION: BLOCKING PLAYERS ON XBOX ONLY BLOCKS COMMUNICATION. IT DOES NOT STOP YOU FROM BEING PLACED INTO GAMES WITH THEM.

    Source: https://support.xbox.com/en-US/xbox-one/xbox-live/block-or-mute-other-player

    Quote: "Blocking another player prevents you from receiving the player’s messages, game invites, and party invites. It also prevents the affected player from seeing your online activity and removes them from your friends list, if they were on it."

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  • @knifelife Is it new content? Nope. Would it strain servers that already can't handle the thinning load? Yes.
    Will this probably get implemented before content? Probably.

  • Most of the time you can just block the player and it shouldn’t matchmake you with them.

  • @SenileGold I cant speak for content, i think everyone can agree the sooner we get more the better. But this isnt about content. Im terms of server strain i dont really buy that argument on many different topics, you only have about 20 people per server and considering the game "trys"to make it so you see another ship roughly every 30 mins i don't see the issue. Its not cod or anything so you dont need to be constantly having players if you're sights. And to your last point, it hasnt been confirmed as being added. Nothing like that, its just a suggestion :)

    Now in terms of your content concerns, the first "Major"update has been confirmed to be around 3 months after launch, it will be the captain update wih ship ownership and microtransactions for pets ect.. You can find an article online what goes into more detail. They also plan to have timed events and smaller content drops between the Major ones. So hopefully we are not to far off the first event or content drop. :)

  • @knifelife It is an additional algorithm or a change to the algorithm and would take more processing to implement. Many games hide algorithms that pair certain players with other players (mostly to sell DLC but it started to increase player enjoyment.) I am all for an algorithm that pairs us with more compatible pirates in our oceans I'm just in a salty mood from my gameplay experience today and the recent nerf to blunder and am taking it out on the forums atm.
    Anyways I agree that a similar feature should exist in the game but think there are easier ways to do it from Rare's side and use MS's block feature innately if it doesn't already.
    That model you mentioned needs a desperate re-work to keep players interested. 3 months is too long and am think damage control is necessary and all effort should be put simply into servers and content and game breaking bugs.

  • Too easily abused. Xbox already has this feature.

    Next.

  • @Deplorable1989 Thats not what blocking does. Blocking a player on Xbox will stop all communications, it doesnt stop you from being matchmade together.

    @Jimmy-Voorhees Same as i answered above, but care to elaborate on how it could be abused?

  • @knifelife said in "Avoid this player" Feature..:

    @Deplorable1989 Thats not what blocking does. Blocking a player on Xbox will stop all communications, it doesnt stop you from being matchmade together.

    @Jimmy-Voorhees Same as i answered above, but care to elaborate on how it could be abused?

    Clans. Don't like a rival being online. Mass "report". User faces consequences. Clan laughs.

    Been done.

  • @jimmy-voorhees I dont see how that could really make any difference with this feature or not. That can happen now. But just for clarity, when I say action taken i mean in the sense through how reports and complaints are handled now. :)

  • @knifelife said in "Avoid this player" Feature..:

    @jimmy-voorhees I dont see how that could really make any difference with this feature or not. That can happen now. But just for clarity, when I say action taken i mean in the sense through how reports and complaints are handled now. :)

    You mean the absolute nothing that is "block player" or the reputation that they have done away with?

    Right now there are no consequences through Xbox live for players avoiding other players.

  • @knifelife Iirc Xbox has this feature built in doesn't it? Idk if it carries over to PC but I imagine it would.

  • @jimmy-voorhees Sorry im confused at the point you are trying to make.

    @BlG-STRONG-DAD Blocking someone will only block communications with that person, you can still be matchmade with them.

  • It is too hard to actually get the names of potential offenders. Most of them have "xX" at the beginning and end of their names, and the names are super long. Trying to remember that in a sword fight is nigh impossible.

  • @knifelife Xbox live since the old days on xbox 360 already have this feature Incorporated.
    If you block or report someone he/she will be excluded to do matchmaking with you.

  • @nunoazuldimeter As stated above that is not the case, it just blocks communications. Hence why this feature has already been incorporated on Overwatch. I have people blocked who i still get placed into matchmaking with.

    @CupOHemlock I agree, but i see that as more of something Microsoft or Rare needs to work on/fix rather then an issue with avoiding people.

  • @nunoazuldimeter

    Just so I better understand. Are you saying that if I blocked a player on my Xbox account, I'd never see them in SoT? Pardon the question, I'd really like to understand how the mechanic works.

  • @knifelife Unless they've changed things I believe Xbox Live's 'Block' feature will prevent you from being tossed into matchmaking with blocked users in most games. However, developers do have the option to opt out of this feature, which I would assume is the case for a competitive game like Overwatch. 343i had to opt out it in Halo 5's early days because so many people in ranked were abusing the feature to avoid higher skilled teams.

    Would totally be down for an in-game reporting/avoid tool if it de-emphasizes the "liberal use" of the XBL report system we've seen advocated around here. I do think the game in general would need a whole new level of persistence, particularly on the server level, if something like that were to make sense though.

  • This would be cool as an emote, similar to the make friends emote. I am not sure what would be good, all of my thoughts immediately run towards something inappropriate.

  • @knifelife @Geekster-T
    I assume so. Because I used to block some people on GTA V through this method and I weren't matchmaking with them, only if I forced myself to (by this ment to say, joining one friend's specific session where those players were.) But by myself I never got in the same servers and those players again.
    I also Tested with joining random friend's sessions and I was put always with friends playing on different sessions from those who I blocked.

    And yes the communication was also blocked. Because on those situations when I forced to be put in the same servers as them, I could hear everyone except them.

    Well it worked for me back then. Now, I don't know, special about SoT. Because this servers are really, really random.. I'm from Portugal and I get matchmaking with Chinese guys... And never with other Portuguese people..

  • Have you had the issue of getting in a crew with the same player over and over? I mean I don't do randoms but for the few times I did, I've never seen any of the same people. Not even on servers. All the people on this forum who threaten me are never anywhere to be found.

  • @geekster-t @Inflickked @NunoAzuldimeter For better clarification i edited the post and linked a source from microsoft support about how the blocking works on Xbox live. Its just a communication block.

    @Edemardil I did in the TA and Pioneer sessions, but that was obviously a smaller community although in the TA there were a few hundred thousand players. The way i personally see it is it would be more like a placebo. It would just give you as a player that piece of mind that you've actually been able to do something about it. Or had a small bit of power/control over your own personal experience.

    For me i have never been trolled, outpost camped or anything like that. Ive been brigged a couple of times on random matchmaking, which i just left. But thats about it to be honest.

    I just see all the posts about the community being toxic and naming and shaming on the forums, so it made me think like i said above. I believe it would be a nice little way people can feel abit more comfortable in game after a bad experience. :)

  • @knifelife okay okay. I'm just talking from what I remember I was.. I didn't block anyone in the past years lol

  • @nunoazuldimeter I cannot for certain say its one way or the other, it may well be like @Inflickked said and be specific for certain games i dont know. Thats the only information i could find about it myself. :)

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