<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Annoying tactiс]]></title><description><![CDATA[<html><head></head><body><p dir="auto">There is a new meta in the game, which is really annoying. People try at all costs to climb up the enemy ship, drop the anchor and start jumping around, firing blunderbuss. When people are chased they send the endless stream of invaders to grab on to the ship and start messing around. And it’s fine by itself, it’s just another tactic. The problem is – it’s getting seriously abused. To jump in the water, or fire yourself to the enemy ship is really easy if you practice a little, so this happens again and again. It’s not some cool skill, not something awesome you can manage to do from time to time – it’s the main tactic, and not only in chases. Most people do that during the battle too. No cannon duels, no tactical maneuvering, just crash into the enemy or go in circle around him and spam the invaders, occasionally firing to put a couple of holes in the ship. It wouldn’t be so bad by itself if not the fact that everybody starts jumping around endlessly, spastically firing the blunderbuss. You can’t ignore the hopping enemy, because he will kill you, and you can’t kill him quickly and effectively because of the endless jumping. I’m not trying to say it’s cheating or anything, but it’s<br>
just isn’t fun. SoT is supposed to be a pirate game with many tactics and opportunities, but it quickly becomes a twitch reflex shooter on ships. Everybody jumps and shoots like it is Counter Strike. And the worst part is – the only way to counter that tactic is to do the same. If you try to shoot them with cannons – they just fix the holes, while sending the same guy again and again to jump around and distract you. If you chase them – the same happens. You board them – the same happens. Jumping and firing blunderbuss until one of the crews gets unlucky and they ship sinks. The gunpowder barrels don’t help too – you can’t follow up the successful barrel attack with a jumping j*****s on your back. So you do the same and try to be the lucky ones. It’s just not the right experience for SoT. The way I suggest to fix this is somehow stop the “jumping around tactic”, or limit the possibility to rapidly successfully get on the enemy ship, at least while it’s moving.And, by the way, in constant blunderbuss duels the quality of internet connection starts to play major role. So somebody who has better ping gets a slight advantage Again – don’t think I complain because I’m bad at the game. This tactic does work both ways, but it’s just wrong, and not very fun. Thank you for your time.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/50855/annoying-tactiс</link><generator>RSS for Node</generator><lastBuildDate>Wed, 22 Apr 2026 17:00:36 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/50855.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 09 Apr 2018 00:35:36 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Annoying tactiс on Wed, 11 Apr 2018 17:37:44 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/badkahr">@badkahr</a> True, and I'm old enough (sadly) to remember that, but Halo was where it became mainstream.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/627806</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/627806</guid><dc:creator><![CDATA[BryanExMachina]]></dc:creator><pubDate>Wed, 11 Apr 2018 17:37:44 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Tue, 10 Apr 2018 04:28:17 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I think jumping should have a delayed recharge or diminishing returns mechanic to defuse the pogo problem most fps games have.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/620506</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/620506</guid><dc:creator><![CDATA[Lord Sphinktus]]></dc:creator><pubDate>Tue, 10 Apr 2018 04:28:17 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Tue, 10 Apr 2018 04:19:48 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">@vin-delanos Why would you need to jump 3 times within 2 second anywhere?<br>
If you need to climb 3 rocks, would it take you 2 seconds in real life?<br>
Wouldn't take 6 seconds either, but still that wouldn't be terrible now would it?<br>
Learn to walk around.. =þ<br>
That little bit of annoyance can't weigh up to the annoyance of people froghopping in pvp.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/620495</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/620495</guid><dc:creator><![CDATA[SlinkierDisc667]]></dc:creator><pubDate>Tue, 10 Apr 2018 04:19:48 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Tue, 10 Apr 2018 04:16:22 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">@vin-delanos It's completely unrealistic.<br>
First of all, the powder gets wet and doesn't ignite.<br>
Second, the bullet would be destroyed before it hits the target due to the impact it will have on the water. (Know how jumping for heigher heights will increase the chance of breaking bones? That is because of the speed you'll gain from the height, now compare that to a bullet.)<br>
Third, even if the bullet wouldn't get destroyed, the aim should be way off from where you'd point.<br>
I can get why, I'm not complaining, but I would like to see it become a reality. (Everyone saying; "But it's a game, realism has gone out of the door when respawning was part of the game" should just stop saying that... You don't want your ship to fly do you? And if you do want that, maybe you should play a different game...)</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/620489</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/620489</guid><dc:creator><![CDATA[SlinkierDisc667]]></dc:creator><pubDate>Tue, 10 Apr 2018 04:16:22 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Tue, 10 Apr 2018 04:20:54 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Can't we agree jumping like a frog is gamebreaking? Especially for a roleplaying game.<br>
It forces every other player to jump like an idiot on coke, cause without you'll always lose the fight.<br>
Make it so you CAN'T jump like you have pepper in your a*s and everything should work out fine.<br>
People will actually learn strategy when that happens...</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/620484</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/620484</guid><dc:creator><![CDATA[SlinkierDisc667]]></dc:creator><pubDate>Tue, 10 Apr 2018 04:20:54 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Tue, 10 Apr 2018 00:43:26 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/bryanexmachina">@bryanexmachina</a> lol its been around way before halo....</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/619954</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/619954</guid><dc:creator><![CDATA[BadKahr]]></dc:creator><pubDate>Tue, 10 Apr 2018 00:43:26 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 16:32:15 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Im pretty sure RARE wont be changing this anytime soon anyway, i think they have enough to worry about keeping this game alive before the other heavy hitting titles starts dropping. And there is ALOT coming this year.</p>
<p dir="auto">We new boat is leading in the "most wanted features" for a patch, and im sure it will take them several months to make that happen.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617638</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617638</guid><dc:creator><![CDATA[Belugadon]]></dc:creator><pubDate>Mon, 09 Apr 2018 16:32:15 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 16:30:27 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/twiladerp">@twiladerp</a> said in <a href="/forum/post/617525">Annoying tactiс</a>:</p>
<blockquote>
<p dir="auto">For those who want to stop the firing of guns under water. How would you counter sharks or people with gunpowder barrels. If you take the under water gun fights out then barreling will be the go to because their would be no counter. Plus the sharks (Torpedoes) are already bullet sponges and are impossible to dodge when they aggro on you. They should add the dodge with the sword underwater and give the Torpedo a stun animation when hit with a blunderbuss point blank in the face. Getting rid of that would break the game combat and ruin ship fights even more than fix them.</p>
</blockquote>
<p dir="auto">I think the underwater firing of guns is fun and comical.  I'm surprised that people want this out of the game.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617624</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617624</guid><dc:creator><![CDATA[Vin The Rat]]></dc:creator><pubDate>Mon, 09 Apr 2018 16:30:27 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 16:29:17 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/slinkierdisc667">@slinkierdisc667</a> said in <a href="/forum/post/617599">Annoying tactiс</a>:</p>
<blockquote>
<p dir="auto">@vin-delanos Hmmm.. Nope, that would make less sense.<br>
And I don't mean stamina bars, just like in PUBG, no stamina bar but no frogs either.<br>
It simply registers you just jumped and will make your follow up jump weaker/makes you weight heavier.<br>
Until a player hasn't jumped for 2 seconds it should keep becoming weaker/char should keep becoming heavier.</p>
</blockquote>
<p dir="auto">My only concern is that the mechanic you're proposing would slow down the PvE game, i.e. running around islands, hunting for treasure and such.  As it is now, that game has a wonderful flow to it without stamina mechanics.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617614</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617614</guid><dc:creator><![CDATA[Vin The Rat]]></dc:creator><pubDate>Mon, 09 Apr 2018 16:29:17 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 16:29:02 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">@haxxorsauruz said in <a href="/forum/post/617460">Annoying tactiс</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/nwa-connor">@nwa-connor</a> said in <a href="/forum/post/617447">Annoying tactiс</a>:</p>
<blockquote>
<p dir="auto">@haxxorsauruz best solution is play and get better at the game how it is. Jumping isn’t game breaking. No reason to change it. Easy.</p>
</blockquote>
<p dir="auto">a PC player with 25 years of practice against a Xbox player with a controller says otherwise.</p>
</blockquote>
<p dir="auto">I’m an Xbox player. I don’t care if a pc player with 25 years of practice wants to jump all over the place. It’s a fun game and winning and losing battles is part of it. Things like the spawn distance when sinking a ship was game breaking. Being able to jump around all over the place is fine. You’re never going to be able to balance everything. There’s a skill gap in everything and you having “25 years of practice” should put you higher on the skill ladder. There’s still gonna be a skill gap if you add a jump delay or not. Adding the jump delay could just add annoyances in other aspects of the game. There are parts of islands you have to jump on to different parts of ships/rocks/whatever to get up to different levels of things. Even if you don’t miss a jump I want to be able to make quick consecutive jumps to get up faster. I don’t want to jump wait ....................................jump wait ......................................... jump wait .........................................okay finally made it to the top. It’ll slow down other parts of the game because people lose in combat every once in a while. There’s 0 reason to change the jump mechanic.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617610</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617610</guid><dc:creator><![CDATA[NWA Connor]]></dc:creator><pubDate>Mon, 09 Apr 2018 16:29:02 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 16:26:56 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">@vin-delanos Hmmm.. Nope, that would make less sense.<br>
And I don't mean stamina bars, just like in PUBG, no stamina bar but no frogs either.<br>
It simply registers you just jumped and will make your follow up jump weaker/makes you weight heavier.<br>
Until a player hasn't jumped for 2 seconds it should keep becoming weaker/char should keep becoming heavier.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617599</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617599</guid><dc:creator><![CDATA[SlinkierDisc667]]></dc:creator><pubDate>Mon, 09 Apr 2018 16:26:56 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 16:11:43 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">For those who want to stop the firing of guns under water. How would you counter sharks or people with gunpowder barrels. If you take the under water gun fights out then barreling will be the go to because their would be no counter. Plus the sharks (Torpedoes) are already bullet sponges and are impossible to dodge when they aggro on you. They should add the dodge with the sword underwater and give the Torpedo a stun animation when hit with a blunderbuss point blank in the face. Getting rid of that would break the game combat and ruin ship fights even more than fix them.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617525</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617525</guid><dc:creator><![CDATA[TwilaDerp]]></dc:creator><pubDate>Mon, 09 Apr 2018 16:11:43 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 16:01:28 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/nwa-connor">@nwa-connor</a> said in <a href="/forum/post/617447">Annoying tactiс</a>:</p>
<blockquote>
<p dir="auto">@haxxorsauruz best solution is play and get better at the game how it is. Jumping isn’t game breaking. No reason to change it. Easy.</p>
</blockquote>
<p dir="auto">a PC player with 25 years of practice against a Xbox player with a controller says otherwise.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617460</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617460</guid><dc:creator><![CDATA[Belugadon]]></dc:creator><pubDate>Mon, 09 Apr 2018 16:01:28 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:59:10 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">@haxxorsauruz best solution is play and get better at the game how it is. Jumping isn’t game breaking. No reason to change it. Easy.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617447</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617447</guid><dc:creator><![CDATA[NWA Connor]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:59:10 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:58:22 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/badkahr">@badkahr</a> I mean, I constantly bunny hop in almost every shooter I play, long before FNBR.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617444</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617444</guid><dc:creator><![CDATA[PapaSohan]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:58:22 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:52:18 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/nwa-connor">@nwa-connor</a> said in <a href="/forum/post/617380">Annoying tactiс</a>:</p>
<blockquote>
<p dir="auto">Everybody is talking about a jump delay like there’s nothing wrong with it. Just wait until you’re climbing rocks or something on a island and you miss a jump and have to wait “2-3 seconds” before trying to jump again. Sure maybe people would cry less about one of the actually fun aspects of the game (boarding and fighting people on their ship) but I can see it bringing up a bunch of other “annoyances” not being able to jump when you want. Also you can jump around too so it’s not like you’re at any disadvantage if somebody wants to board your ship and try and take on your entire crew by jumping.</p>
</blockquote>
<p dir="auto">You seem to be missing alot of points here. Jumping means nothing if the players doesnt have the accuracy and experience. Im a PC player who loves FPS games, and even i dont mind a limitation to my endless jumping to waste other players. And if you cant wait 2-3 seconds because you missed a jump, you shouldnt be able to wait 2-3 seconds after a charge attack either.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617418</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617418</guid><dc:creator><![CDATA[Belugadon]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:52:18 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:51:24 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">You guys know that jumping is actually a really predictable pattern and actually makes it easier for experienced players to aim at because they know where you’ll be when you land.</p>
<p dir="auto">It is only a bad thing when facing someone that is really new to fps combat and doesn’t understand this concept.</p>
<p dir="auto">The only time hopping is good is if you are so close you leave their fov like jumping over them.  But if you get that close to someone with a blinderbust, you are one-shot because you can’t jump that far and high.</p>
<p dir="auto">Straffing is actually a much better tactic for evasion in FPS and in this game.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617412</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617412</guid><dc:creator><![CDATA[Puck269]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:51:24 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:46:05 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Everybody is talking about a jump delay like there’s nothing wrong with it. Just wait until you’re climbing rocks or something on a island and you miss a jump and have to wait “2-3 seconds” before trying to jump again. Sure maybe people would cry less about one of the actually fun aspects of the game (boarding and fighting people on their ship) but I can see it bringing up a bunch of other “annoyances” not being able to jump when you want. Also you can jump around too so it’s not like you’re at any disadvantage if somebody wants to board your ship and try and take on your entire crew by jumping.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617380</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617380</guid><dc:creator><![CDATA[NWA Connor]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:46:05 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:36:43 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/slinkierdisc667">@slinkierdisc667</a> I agree matey!<br>
Sneaking should be part of the game, it's Sea of thieves after all! Not Sea of obvious!</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617334</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617334</guid><dc:creator><![CDATA[Cursebeard]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:36:43 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:35:21 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/slinkierdisc667">@slinkierdisc667</a></p>
<p dir="auto">Instead of stamina bars and all of that, what about just increasing the size of the player's hitbox on jump?</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617329</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617329</guid><dc:creator><![CDATA[Vin The Rat]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:35:21 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:33:25 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/cursebeard">@cursebeard</a> said in <a href="/forum/post/617300">Annoying tactiс</a>:</p>
<blockquote>
<p dir="auto">I kinda like to do this tactic, but I've been countered on it loads of time as well.</p>
<p dir="auto">What you need is a good spotter, it's a responsibility on itself. They can warn the crew to check the ladders or incoming shots. They are pretty easy to counter when they climb up the ladder.</p>
<p dir="auto">The nametag appearing is even too obvious in my eyes. I hope they remove that.</p>
</blockquote>
<p dir="auto">The name ruins a lot indeed..<br>
Try sneaking on an enemy ship, or get close with a barrel while in the water.<br>
I get you need to know enemy names, but the distance is broken.<br>
Or at least make it so when your underwater the name disappears until on the surface of the water again!</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617316</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617316</guid><dc:creator><![CDATA[SlinkierDisc667]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:33:25 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:31:53 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/sunbozu">@sunbozu</a> They should make it so that when you jump twice in a row, your second jump becomes smaller, then the third jump even smaller, etc. etc.<br>
Fixes the whole damn thing with kangeroo-pirates.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617304</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617304</guid><dc:creator><![CDATA[SlinkierDisc667]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:31:53 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:31:18 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I kinda like to do this tactic, but I've been countered on it loads of time as well.</p>
<p dir="auto">What you need is a good spotter, it's a responsibility on itself. They can warn the crew to check the ladders or incoming shots. They are pretty easy to counter when they climb up the ladder.</p>
<p dir="auto">The nametag appearing is even too obvious in my eyes. I hope they remove that.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617300</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617300</guid><dc:creator><![CDATA[Cursebeard]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:31:18 GMT</pubDate></item><item><title><![CDATA[Reply to Annoying tactiс on Mon, 09 Apr 2018 15:27:39 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">As much as i love my 100fps on Mythical with my GTX 1080Ti, beeing able to kill pretty much everyone in 1vs1 situations because im a FPS players since i was like 12(im now 34),a expensve gaming mouse and smooth controls....yeah, its too easy to murder players who doesnt use this tactic well. Some of them will jump round, but they dont hit because they arent used to the fast pace, or are playing with a controller.</p>
<p dir="auto">As much as i like this kind of gameplay in games, SoT isnt the place for it. I agree that limiting people who has years upon years of practice bunnyhopping and shooting very accuratly, should be implemented. A staminabar would work wonders for players like this, let us jump 2-3 times, and then make us gasp for air or something. Makes combat something where you have to use your brain alittle also, not just your reflexes. Even sprinting should have stamina applied, because now you cant catch players since both are at 100% equal speed, FOREVER.</p>
<p dir="auto">EDIT: this wasnt meant to bea brag, i just agree that its too easy for experienced players, and we need to be held back just a tad. I dont feel good when killing xbox players and new PC players, as i know they have absolutely ZERO chance at getting good FPS players, so yeah, there should be limitations for how much you can move like crazy.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/617264</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/617264</guid><dc:creator><![CDATA[Belugadon]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:27:39 GMT</pubDate></item></channel></rss>