Hello guys ! my first post here and it will be a looooooong post are you brave enough to read this :D (I'm sorry in advance if my english is bad)(When you see XXX seconds/meters it mean that community will decide)
I came on lots of topics and i really think about them. And i know ! it's a pirate game ! but pirate have code and keep their word. Here is some ideas, you can tell me your opinion !
1. The 'safe zone'.
I think it's a good idea to help new player to get use to the game (how to use boat, set graphics, bind etc.) When i say safe zone i think about a big round fort with high walls at the center of the map, with 4 exit (4 cardinals) and tower canon to defend where:
- You can spawn there every time you join a new server (maybe add a system before set the sail to choose if you want to go there or a random outpost)
- Once you leave this zone, you can't go back again. Even if you're dead outside while playing you never go back to this place, you're spawning at random place as usual.
- PvP is prohibited in a radius of XXX meters around the fort (enough to sail out)
- If someone penetrate in this radius the fort kill them and sink the boat fast.
This will just help beginner and didn't really affect the game (or just a little because you'll need to dodge the fort or you get smashhhhhed)
Here is a picture to put an image in your mind it's childish but easy to understand (Red the radius, yellow canon anti-pvp, black the fort with 4 exit)
https://ibb.co/dwK0FS
2- The idea of flag.
The peacefull flag. You can wave it to say that you're not here to fight. It works when when two boat are close to XXX meters from each other. Both side need to show this flag
Then there are two cases possible:
- You show the peacefull flag and your opponent too. Good, both of you are invulnerable each other to pvp. But be aware it's not permanent ! once you've cross each other after XX seconds or when you've got a distance more than XXX meters between each other, you're invulnerability is gone.
- You show the peacefull flag and not your opponent. Bad for you, Free PvP just leave as fast as you can.
The trade flag. Same system as the peacefull flag. Except that it has 2 steps.
- First step, like the peacefull one, show the flags. When it's good, Invulnerability ON.
- Second step to activate the trade mode, put the boat close to each other.
It will be completly fair and loot will be lock to the team during this. You can't steal it.
- Trade mode on, you're got 3 zones (Offer, Deal, YARGHH). You put you offer in the offer zone and then you go the Deal/YARGHH zones to complete. If it's a Deal it will swap the loot nor it will cancel the trade.
- Once the trade is over it's like the peacefull flag, XX seconds or XXX meters to PvP Again
CAUTION !!!!
People other than traders (like a third sneaky guy hahaha) can interupt the trade by attacking !! Trade will cancel automatically and it's free PvP time for all so run fast hahaha
For the trade system, the idea was to add on the bow's boat (or it could be somewhere else) 3 barrels (3 only ressources) and when a trade is up, lighted zone appear for the trade. Text above traders boat to clearly see what you're trading etc.
Here is an example on a sloop
https://ibb.co/cZjWpn
3- NPC's bounty.
I'll not talk about PvP player bounty. Simple, questboard at outpost with high bounty wanted, everyone can take it but once someone achieve it it's over for everybody. Unique NPC's crew roaming around the map, agressive when you're close, you must defeat the captain and take the head to the outpost.
It's almost like skull quest but on the sea (it may be help training some people to fight on the sea)
Like everyone i have tonssss of idea but some of them have already been said i just wanted to improve those ! :)
Thanks you for reading if you come this far :p !