@Aenima123 said:
i'm telling you that we were ALREADY warning Rare that if this (the content from the beta + what they talked about to be present at launch) was all the game had to offer, it was not enough. Do you understand the difference ?
Yes. And no. I get the difference of course but I don't understand it exists in this case since, once again, it's not their problem. You say "we warned them", well I'd respond "they warned you first". What Phil Spencer said, other than being positive and all 'cuz busines$$ (and I'm the one shortsighted, sigh), is: not all games are for everyone.
People may ask for the game to be different from the alpha, does it means the game have to be different? Well, if they want to seduce them, yeah. But it you have a clear idea of what you want, you keep going on the same way. Microsoft wouldn't allowed that long ago if they didn't shared the vision.
@Aenima123 said:
It's good for a video game developer to "have a vision", but that doesn't change the fact that a vision isn't enough, a vision isn't what make a good or successful videogame, a vision can be a wrong one. People make mistakes all the time. Look at their launch, look at all the blatant game design flaws on the game.
They are 1st in video games charts on this first week, throught all platforms, according to GFK - for UK at least since I don't have other sources. I guess they are far from frustrated by their game's launch. Maybe by a part of their community, though.
But still, look at Fortnite for example. When people complains because there are too many campers in the bush, they add a bush item to hide in. When people keeps complaining because there are more and more campers because of that, they add a silent gun. This shows that companies are done listening to obnoxious people that think they have a better idea of what the game design should be. Yet, the game is faaaaaar from dead, no matter how people continue to complain. Busine$$ again, you might say.
@Aenima123 said:
Oh, and the game just launched, OBVIOUSLY Phil Spencer has to stay positive, think for a second, it's business. But in any case, he isn't the one who would decide if Rare must go or not. He's the head of Xbox, Xbox is owned by Microsoft, like Rare. If anything, him and Craig Duncan are partners. It's Microsoft shareholders that would decide ultimately, according to Rare's financial viability.
Well, actually, "not every game is for everyone" it's not something you say when you want to sell games, especially when you answer someone who don't even talk about the game so-called issues, so yeah, I thinks he really support the game as it is.
And even when asked about the question directly, he keeps supporting the game. Yet Rare didn't made any comunication until now to say they will listen to people asking for more content since they said they would focus on the stabilisation for three months. So far they only did what they said they would do post-launch. You may think they are hiding in their sheets but actually they just don't bother since people are playing. The unvoiced majority.
But yeah, it's the way busine$$ works I guess.