Can Rare add the content we need, or will SOT die?

  • @dread1217 said in Can Rare add the content we need, or will SOT die?:

    It's definitely not like they talked about adding a large content update shortly after launch but let's just ignore that and continue to complain right?

    I made another post about this earlier... Everyone says that "they" have talked about updates; but no-one can show WHERE "they" said anything... The only thing that has been mentioned is in-game purchases for vanity items and pets... there has been nothing mentioned from the developers about upcoming content the community is looking for.

  • @ricky-vs-conky It's in their first dev update viddo it's like 3 months if I remember correctly but that's a major content drop including microtransactions.

  • @ricky-vs-conky said in Can Rare add the content we need, or will SOT die? :

    I made another post about this earlier... Everyone says that "they" have talked about updates; but no-one can show WHERE "they" said anything... The only thing that has been mentioned is in-game purchases for vanity items and pets... there has been nothing mentioned from the developers about upcoming content the community is looking for.

    Oh, you need the source of truth, just ask buddy:

  • Some acknowledgement of feedback is expected and appreciated, but come on, a game that caters to every request would be a hodgepodge of a game and would turn to c**p very quickly.

    The developers have a clear plan for where the game is going and yes, I'm sure they'll implement some aspects of ideas the community expresses....but
    They're going to change their plans just to accommodate the forums--which IS often a place where people come to complain about the game (with exceptions of course).

  • I love the game and I hope it succeeds. I could sink so many hours into this. They could add so much. Boss ships that appear randomly on the map, super rare loot drops (ie boss has a 1% chance to drop something special). However, they could easily ruin the game and make it so I don't even feel like logging in. If the cash shop has the best clothes and stuff I'll be done. Too tired of the microtransaction trend. I quit destiny because of it and I hate it in every game that it is implemented in. If everyone can buy any of the items in the game, then all of the items are worthless because every single person has them. I won't even hate the game. I don't hate Destiny, I just kind of stopped liking it because of the decisions they made with it and now I have no interest in playing it. I really hope they don't spoil this game for me, because I love it. I love what it is now and I am excited to see what it could become.

  • I'd have to go with option 2!
    I think some feedback forum posts have great ideas and solutions to the existing problems. Heck even I gave it a shot and made a suggestions thread.
    I think as long as we, as a community, give our opinions, share our frustrations and keep involved this game might flourish even more!

  • https://pics.onsizzle.com/will-batman-score-some-cat-booty-oi-will-catwoman-use-8394663.png

  • @venmann

    For those gamers that grind out a game 24/7 for weeks at a time, I'm sure they're looking for more.

    For the casual players, this game have more than enough to keep them going till the next content update.

    I try not to read too much into the opinion of the vocal minority in a games forums.

  • We will see within a 30 day time period who is right on people sticking around. My bet is on the player base tanking.

  • @nightfox3-ii yes exactly, its almost as if this game was made more for the devs than gamers worldwide, if they are stubborn they will lost everything they could have hoped to achieve in this game, if they resist us they will sink, they need to listen to our ideas and feedback

  • 1 and 2.
    They will add great content but it will be too late to get players back.

  • 1, the Devs seem too sure of themselves to add any substance beyond the repetitive Skinner's box "voyages" and leaving the players to fill in the gaps to make the £42 price tag worth paying for. This may sound pessimistic but their track record with the Alpha and Beta shows they really don't care about the userbase's ideas and views.

  • I love this game! It helps that I get to play with my wife. While it's not couch co-op like the Rare classics from N64, I'm able to have two players with only one copy of the game, thanks to Xbox Play Anywhere. So my wife and I still get to sit in one room and play together.

    I reminds me a lot of the old Goldeneye days, just playing with somebody I love and having a great time. They'll add more content in the future. I'm not worried about that, because they already said it's going to be added lol. They've done a great job listening to the community so far, and I'm heartened by that.

    Sea of Thieves is a game unlike any other. They're are always complaints when a game launches. :shrug:

  • 2,1 would still play if it only had the content they planned

  • @c4ptaincharisma said in Can Rare add the content we need, or will SOT die?:

    We will see within a 30 day time period who is right on people sticking around. My bet is on the player base tanking.

    They were never expecting this Many people anyway the numbers will go down but the base will still be large

  • Rare needs to keep adding content, people will get uninterested if it stays this way. Thing is content takes time and they have a deadline theoretically.

  • Here's why the game might very well be in trouble and why it WILL lose a lot of players quickly; there is ZERO CONTENT UPDATES until 3 months after release. What we have now (which let's face it, really isn't very much at all) is all we're going to have for the next 12+ weeks.

    After only a week players are moaning about a lack of things to do, lack of variety etc... in 12 weeks time those players will have moved on long ago.

    I do want to see this game succeed, I want to get my money's worth out of my investment but if they don't change their mind and drop some new content earlier than planned, then there's likely to not be a community around to really experience it with.

  • DOES EVERYONE FORGET THIS GAME HAS BEEN OUT FOR A WEEK!

  • All: I respect your optimism. However, I don't share your enthusiasm for the future of this game. I agree that there is great potential, that is why I bought into this game so early. But when nothing has been addressed from the community except, "we'll have more content upon release. Trust me, it'll be worth the wait." And then the developer team delivered more of the same system, didn't implement any suggestions but instead told the gaming community "it's not trolling, it's called being a pirate". Also, all of the same problems exist from the betas. The team was warned during the betas that their scale test was going to fail or they're data was going to be flawed. They didn't respond and didn't address the issue. Back to the trolling; I'm talking about Outpost campers who prey on treasure seekers. The problem wasn't that they took advantage of these players, the problem was that they do it without repercussion or consequence. If your out on the high seas, I agree you're free game, but turn-in locations should be off limits out at least be enforce transgressions against the code. So we suggested that there be a bounty system where players who violate the code are marked with the "black spot" to be hunted by players for gold. Isn't that a great idea?! There were also suggestions of Outpost being a safe zone, a guard patrol around Outpost that attack violators, or forts that arrest and charge pirates that violate the code. The point is, this release set the tone of what this game is ultimately going to be... A troll's playground without consequence. And I absolutely can not condone that type of blatant disregard for the protection of treasure seeking players who just want to have fun being pirates with their friends. For that reason, I have requested a refund in protest. I hope this game succeeds and that the Rare team starts listening/responding to their customers. Only then will I consider coming back.

  • @nightfox3-ii said in Can Rare add the content we need, or will SOT die?:

    @venmann, 1. The game will die quickly if the developer team's continues to ignore gamer feedback. Was this game made for the developer team or the gaming community? I understand this project was someone's baby, but you gotta acknowledge the problems and respond to the dissatisfaction.

    there not ignoring it there just really far behind aha

  • @thejolirouge a dit dans Can Rare add the content we need, or will SOT die? :

    @aenima123 said in Can Rare add the content we need, or will SOT die? :

    So, maybe it's time to listen, and to find a common ground, instead of dismissing any critics, like that was already the case since the very first alpha (it's only 25 % of the final content... yeah right).

    Yeah, but actually there was no official source on this "25%" thing so all the people that trusted the rumors are the only one to blame. There was more than enough informations since the 13th of february to know what we could really expect, based on what was official and what wasn't. The rest is just builded up speculations people made on their own on the base of nothing. I don't understand that anyone feel "not heard" when they were the one to not hear what Rare said or not.

    @aenima123 said in Can Rare add the content we need, or will SOT die? :

    If you're happy with the state of the game, that's good for you, but again, that's not the point. Look at here, look at reddit, look at Youtube, look at Metacritics, look at online videogame sites and paper videogame magazines, there is a pattern of critics, always the same : "SoT is nice, the foundations are solid, but all of that is a waste because of the lack of replayability". That's not a coincidence, when a pattern is emerging like that, maybe that means all those people actually got a point and aren't just whining for the sake of it.

    No coincidence yeah, it's only a lot of people that don't give a F on what the game is supposed to be.

    On what base are they judging it actually? Compared to what?
    What THEY expect.

    They don't even matter what the developper was trying to achieve with this very first release.

    If I make a sandcastle that is just a pile of sand molded in a bucket, you will tell me it lacks of towers, of trees, of windows, of doors, of stairs, of anything you want... everybody will be okay with you because they have the same conception of what a castle must look like nowadays. That don't mean you are right.

    But instead of giving selfish opinions, who actually cared about what I was expecting it to be?
    What if I want this sandcastle to be a pile of sand molded in a bucket to begin with?
    Who told you that you would get more than that to see if you give me 70 bucks now?
    What if I'm expecting my friends, not some haters, to give me ideas to make my sandcastle look better?

    That's what SoT is. A fresh game with a solid base to work on. But most people don't even TRY to understand this and just act like greedy people, even though nobody promised them more than that. It's nothing like the No Man Sky scheme, there was no broken promises. It's just a game that met too much hype since it NEVER was more than what we actually have. It just went out of Rare's control because of some people speculating on it over and over again.

    @aenima123 said in Can Rare add the content we need, or will SOT die? :

    If the game isn't commercialy viable, it will not be maintained for very long, Microsoft, they don't care that you, TheJolirouge, likes the game as it is, they closed a studio like LionHead in 2016 by snapping their fingers for equivalent reasons.

    Oh... well, tell that to the head of Xbox because I'm not sure he would agree...

    Bleh ! 😂😛😘

    Your post only shows that you completely missed the point i was trying to make. Maybe i didn't make myself clear enough so let me rephrase.

    When you say "There was more than enough informations since the 13th of february to know what we could really expect, based on what was official and what wasn't", that's true, but i'm not telling you that i didn't know what to expect back then, i'm telling you that we were ALREADY warning Rare that if this (the content from the beta + what they talked about to be present at launch) was all the game had to offer, it was not enough. Do you understand the difference ? We already knew before launch. We already warned Rare back then. Yes, we though there would be more, that they were keeping things from us to surprise us. We were wrong. But that doesn't change the fact that the game in its current state has a very low replayability for a very large chunk of the playerbase, and for the current standard on the industry, especially for its price.

    It's good for a video game developer to "have a vision", but that doesn't change the fact that a vision isn't enough, a vision isn't what make a good or successful videogame, a vision can be a wrong one. People make mistakes all the time. Look at their launch, look at all the blatant game design flaws on the game. All Rare did lately is Kinect games, for ages, it's their first "real" game since a very long time.

    Oh, and the game just launched, OBVIOUSLY Phil Spencer has to stay positive, think for a second, it's business. But in any case, he isn't the one who would decide if Rare must go or not. He's the head of Xbox, Xbox is owned by Microsoft, like Rare. If anything, him and Craig Duncan are partners. It's Microsoft shareholders that would decide ultimately, according to Rare's financial viability.

  • @Aenima123 said:

    i'm telling you that we were ALREADY warning Rare that if this (the content from the beta + what they talked about to be present at launch) was all the game had to offer, it was not enough. Do you understand the difference ?

    Yes. And no. I get the difference of course but I don't understand it exists in this case since, once again, it's not their problem. You say "we warned them", well I'd respond "they warned you first". What Phil Spencer said, other than being positive and all 'cuz busines$$ (and I'm the one shortsighted, sigh), is: not all games are for everyone.

    People may ask for the game to be different from the alpha, does it means the game have to be different? Well, if they want to seduce them, yeah. But it you have a clear idea of what you want, you keep going on the same way. Microsoft wouldn't allowed that long ago if they didn't shared the vision.

    @Aenima123 said:

    It's good for a video game developer to "have a vision", but that doesn't change the fact that a vision isn't enough, a vision isn't what make a good or successful videogame, a vision can be a wrong one. People make mistakes all the time. Look at their launch, look at all the blatant game design flaws on the game.

    They are 1st in video games charts on this first week, throught all platforms, according to GFK - for UK at least since I don't have other sources. I guess they are far from frustrated by their game's launch. Maybe by a part of their community, though.

    But still, look at Fortnite for example. When people complains because there are too many campers in the bush, they add a bush item to hide in. When people keeps complaining because there are more and more campers because of that, they add a silent gun. This shows that companies are done listening to obnoxious people that think they have a better idea of what the game design should be. Yet, the game is faaaaaar from dead, no matter how people continue to complain. Busine$$ again, you might say.

    @Aenima123 said:

    Oh, and the game just launched, OBVIOUSLY Phil Spencer has to stay positive, think for a second, it's business. But in any case, he isn't the one who would decide if Rare must go or not. He's the head of Xbox, Xbox is owned by Microsoft, like Rare. If anything, him and Craig Duncan are partners. It's Microsoft shareholders that would decide ultimately, according to Rare's financial viability.

    Well, actually, "not every game is for everyone" it's not something you say when you want to sell games, especially when you answer someone who don't even talk about the game so-called issues, so yeah, I thinks he really support the game as it is.

    And even when asked about the question directly, he keeps supporting the game. Yet Rare didn't made any comunication until now to say they will listen to people asking for more content since they said they would focus on the stabilisation for three months. So far they only did what they said they would do post-launch. You may think they are hiding in their sheets but actually they just don't bother since people are playing. The unvoiced majority.

    But yeah, it's the way busine$$ works I guess.

  • @dread1217 said in Can Rare add the content we need, or will SOT die?:

    It's definitely not like they talked about adding a large content update shortly after launch but let's just ignore that and continue to complain right?

    Talking and doing are two completely different things

  • 1 I think its going down. Mid deck is riddled with holes and bottom deck is filling quick.

  • i think 2

  • @venmann
    It's literally been one week. So I'm throwing 1 out of the window.

    1. They've been exceedingly interactive with community responses and address issues and plans for updates weekly on their youtube channel. And seriously, they just released an entire new client to fix problems (voiced by the community) in the first week.

    2. This is the first game since like halo 3? that I've actually been interactive and making friends with on the xbox live community. I work, a ton. I don't have time to spend hours on here, but I've made friends that are on daily around the same time as me. It's not a grind game, there's not "progression", yeah you get cooler looking cosmetics but your shiny rifle is no better than a first day player. That's an element that's exciting and can continue to add people 6 months from now. Or I can be busy with life and come back in a year and still not be light years behind progression. There's no pay to win microtransactions here, just experience and teamwork.

    It's all about the adventure. Go enjoy it.

  • @edgar-tweedle said in Can Rare add the content we need, or will SOT die?:

    SoT is pretty much another Elite Dangerous. Huge amounts of players at launch. Big dropoff after that.
    A core audience that stays true to the game.(If Rare doesnt f**k up what makes SoT unique.)
    Expansions will take an eternity but bring many people back for a few weeks or so.
    Thats all i can see right now in my crystal ball.

    I can't see this as a bad thing as Elite Dangerous is one of the coolest games to come out in years. definitely not for everybody though. and frankly, in terms of SOT, I don't want it to be for "everybody"

    i've been gaming for a long time and with every type of gamer you can imagine. I hate the vast majority of them. nobody just has fun anymore. everybody is either a ****head, a "streamer", a petulant child, a tightass, etc.

  • @blessed-karma said in Can Rare add the content we need, or will SOT die?:

    @nightfox3-ii They have acknowledged the probelms, and have already responded to the butt hurt people.

    they are fixing the problems (the most common problems)
    once they major problems are fixed they will start to release new content in game.

    give them some time, this is their first online multiplayer game release.
    the effort they put in is amazing, i love the game so far, have had so much damn fun sailing with friends making our own adventures.

    Butthurt? Oh yeah we gotta fanboy here!

    The most common problem is lack of content, where's that fix? Incomming cats and birds? g**o!

    The way the game is designed, you would is thought out was the first multiplayer ever designed, junk systems everywhere.

    I know, we all just need to pretend we are 5 and use our imaginations...

  • @mattydove74 lol... calm down.

    Everything was discussed well before release. It's your fault for not doing your research before getting the game.

    The games release is EXACTLY what they had told people from day 1.

    Maybe the game is just not for you, you seem to be confused as to what the game actually is

  • @crusader-zorro The game's been out for a week they can't come up with new content right away that's absurd. It's gonna take a little while but when Rare says something is happening in a certain amount of time then that's when it most likely will happen.

  • @venmann 2

  • I can't 3 hard enough.

  • @cwarrick66 sagte in Can Rare add the content we need, or will SOT die?:

    @edgar-tweedle said in Can Rare add the content we need, or will SOT die?:

    SoT is pretty much another Elite Dangerous. Huge amounts of players at launch. Big dropoff after that.
    A core audience that stays true to the game.(If Rare doesnt f**k up what makes SoT unique.)
    Expansions will take an eternity but bring many people back for a few weeks or so.
    Thats all i can see right now in my crystal ball.

    I can't see this as a bad thing as Elite Dangerous is one of the coolest games to come out in years. definitely not for everybody though. and frankly, in terms of SOT, I don't want it to be for "everybody"

    i've been gaming for a long time and with every type of gamer you can imagine. I hate the vast majority of them. nobody just has fun anymore. everybody is either a ****head, a "streamer", a petulant child, a tightass, etc.

    I didnt mean it as a bad thing.

  • 1, if they don't have a VERY good roadmap soon.

  • Whats killing this game for me is losers in Galleons attacking sloops and acting like total hardcore all stars, give me a freaking passive mode or give me exp/gold for completing voyages.

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