[Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2)

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    @foxp3 said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    This one millions times! Last night after being shot to my death, proximity chat of the most obnoxious kind laughing at me "that guy's shots weren't anywhere near me! he must be on xbox.". "yeah, the last three guys I killed were like that. makes looting in this game so easy!". My rage was unfathomable. Rare, come on.

    I’ve heard similar. I’ve also played with some pretty obnoxious pc players who were bragging about easily shooting/sinking ‘noob xboxers’ And in the same breath sympathising with how unbalanced the peripherals are

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    I don't think cross-play is a issue. I feel we need to keep cross-play to set a example to all companies that we need it in every game. Set the example that it can be done so we can get rid of these silly walls we have up for gaming, I should not have to buy the same game 3 times just to play with my friends. I should not have to buy 2 different consoles just to play with a friend because I prefer pc. It is a waste of money and I refuse to abide by those rules.

    I personally don't think devs should do anything, except fix some of the sensitivity issues they did on pc. Allow every system EVERY system to play with whatever they want with. Let the community figure out the rest. If you are gonna handicap yourself with a keyboard and mouse while driving. THAT IS YOUR FAULT NOT THE DEVS. If you are gonna handicap yourself by aiming with a controller. THAT IS YOUR FAULT NOT THE DEVS.

    Also stop assuming EVERY mouse and keyboard user destroys controller users. This literally isn't true I had a friend who went 0/60 in a fps game. You can't tell me a controller user wouldn't have been able to kill him. There is more to a fps game then just aiming. The way you position yourself can help. Half the times i get kills in games like csgo it is because I am doing something stupid he isn't expecting. Not because I 360 quickscopped the guy around the corner.

    I am really sick of these debates and I wish the devs would honestly listen to what I am saying for once and just shut everyone else up. This is a useless debate that everyone's keeps looking at as a black and white matter when in reality it is a gray area that would resolve itself. People just don't want to change and are pushing this unnecessary stress on the devs. I am tired of this broken elitism between systems. Shut-up and accept that you might need to use a different device depending on your game. Get over yourselves and lets just have stupid fun in games.

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    You haven't played on pc yet, have you? They gimped aiming on purpose for this reason. You cannot be scoped in and aim fast.

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    @s0m3-dud3-666 There's nothing stopping people with high sensitivity buttons on their mice.

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    @bran92don said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    I don't think cross-play is a issue. I feel we need to keep cross-play to set a example to all companies that we need it in every game. Set the example that it can be done so we can get rid of these silly walls we have up for gaming, I should not have to buy the same game 3 times just to play with my friends. I should not have to buy 2 different consoles just to play with a friend because I prefer pc. It is a waste of money and I refuse to abide by those rules.

    I agree, it’s insane to pay multiple times for the same game, however cross play should be a feature you can choose to turn off if you wish.

    I personally don't think devs should do anything, except fix some of the sensitivity issues they did on pc. Allow every system EVERY system to play with whatever they want with. Let the community figure out the rest. If you are gonna handicap yourself with a keyboard and mouse while driving. THAT IS YOUR FAULT NOT THE DEVS. If you are gonna handicap yourself by aiming with a controller. THAT IS YOUR FAULT NOT THE DEVS.

    I agree, let people play across all platforms but give them the choice not to.

    There are no cars in SoT so your driving point is mute. As for the aiming, nobody should be handicapped in this game at all, hence why new players have the same health and gun damage as pirate legends.

    Also stop assuming EVERY mouse and keyboard user destroys controller users. This literally isn't true I had a friend who went 0/60 in a fps game.

    Your friend is just bad at the game. Research some tests people have done and you’ll see the advantages of mouse and keyboard.

    I am really sick of these debates and I wish the devs would honestly listen to what I am saying for once and just shut everyone else up.

    “Hear only my freedom of speech and silence all others!” Are you for real? Seriously go back and read what you wrote here, you genuinely sound like a mad dictator.

    Edit: I just want to add that I support you right to post what you think and feel, even if I disagree with most of it. Some of your points were good though.

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    @seedy-platypus Sorry if I am sounding rude but I said it that way to try and show the intensity of my message. Whenever these debates pop up people lose the main focus and start attacking each other over the most crazy things. If you look at the first part of this forum post you can see people saying it should be only controller. and then literally calling all pc elitist and how we will "Never use a controller". You can't just push out a majority of the peoples choice and force them to one device. That isn't how it works on pc and it shouldn't be that way on consoles either. Everyone should be able to use whatever they want. Also my point about my friend being bad was to show you that there are players in different skill rankings on both and you would have controller users beating some k/m users. It depends on what is going on. I will say it again if your losing in a fight were you can pick whatever peripheral you want it isn't the devs fault it is the players.

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    @bran92don said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    I don't think cross-play is a issue. I feel we need to keep cross-play to set a example to all companies that we need it in every game. Set the example that it can be done so we can get rid of these silly walls we have up for gaming, I should not have to buy the same game 3 times just to play with my friends. I should not have to buy 2 different consoles just to play with a friend because I prefer pc. It is a waste of money and I refuse to abide by those rules.

    I love crossplay as an idea, Im not against it existing, but there needs to be a filter for the console guys to choose. Im tired of the argument that the devs would have to run more servers for the platforms, but thats the ways its been forever, its only now that crossplay is becoming a thing, that if anything, the devs now SAVE money clustering us all together (duh logic). I don't want the walls anymore than you do, but i do want the balance. You should count yourself lucky that you can use 'play anywhere with MS' stop acting like a spoilt brat saying that you refuse to abide by those rules? If you was on XBOX and your friend on PS4 this wouldnt be an option right now, what would your argument have been then?

    @bran92don said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    I personally don't think devs should do anything, except fix some of the sensitivity issues they did on pc. Allow every system EVERY system to play with whatever they want with. Let the community figure out the rest. If you are gonna handicap yourself with a keyboard and mouse while driving. THAT IS YOUR FAULT NOT THE DEVS. If you are gonna handicap yourself by aiming with a controller. THAT IS YOUR FAULT NOT THE DEVS.

    The devs HAD to slow down the mouse aim (specifically on the sniper) to balance things between mouse and controller – do you understand what this implies? "Fixing" the mouse sensativity would further inbalance this game. The dev team RECOGNISE that there is an imbalance, now did they go the right way about it? Nope. Handicapping the mouse is not the answer but this is part of a design challenge they would face entering the cross-platform scene. As a result some people are unhappy about this because it does create a balance issue. I wish you would read this whole topic from the beginning and try to grasp what is actually going on.

    @bran92don said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    Also stop assuming EVERY mouse and keyboard user destroys controller users. This literally isn't true I had a friend who went 0/60 in a fps game. You can't tell me a controller user wouldn't have been able to kill him. There is more to a fps game then just aiming. The way you position yourself can help. Half the times i get kills in games like csgo it is because I am doing something stupid he isn't expecting. Not because I 360 quickscopped the guy around the corner.

    True not ALL mouse users > controller users, BUT there is an overwhelming majority that do, could this be just blind luck? A stroke of coincidence that the majority of players on mouse just magicaly happen to excel on fps games than controllers? Or maybe, just maybe, there is a pattern for a reason hm? Why are people campaiging for XIM4 devices to be banned on xbox or ps4? Because the mouse IS a superior input device for pointing and clicking (and thus creates a player advantage), so why should this logic not apply to cross-play? The flood gates were left open when the devs enabled this feature, the only way to balance it is to allow a toggle so we can play apart or choose to play together, or allow mouse functionality on console, only then will it be fair for everyone. Just go watch a youtube video of a player playing BF1 on console, then watch another with a player on PC, the point is, you can see the dexterity the mouse provides, you can see how they can snap on target faster and trail an enemy. Some of us are competitive and we want that balance, its not about bashing platforms.

    @bran92don said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    I am really sick of these debates and I wish the devs would honestly listen to what I am saying for once and just shut everyone else up. This is a useless debate that everyone's keeps looking at as a black and white matter when in reality it is a gray area that would resolve itself. People just don't want to change and are pushing this unnecessary stress on the devs. I am tired of this broken elitism between systems. Shut-up and accept that you might need to use a different device depending on your game. Get over yourselves and lets just have stupid fun in games.

    Shut everyone else up so you are the dictating voice? explain how it resolves itself? Broken elitism? Shut up? Friend, you need to shut up, you're post lacks clarity, your rambling. And you clearly dont have the intelligence to understand the difference between platform peripherals.

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    @s0m3-dud3-666 said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    You haven't played on pc yet, have you? They gimped aiming on purpose for this reason. You cannot be scoped in and aim fast.

    Yes you can, its called a mouse with a DPI toggle, search logitec G502 for example ( i own this device) the slow sniping 'nerf' that was added can easily be overcome with using a higher polling rate on a gaming mouse - honestly i wonder if the devs even knew what a mouse was when they tried to stop this. Granted its not got that 1:1 native feel, but it pretty much circumvents the intended handicap

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    @bran92don said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    @seedy-platypus Sorry if I am sounding rude but I said it that way to try and show the intensity of my message. Whenever these debates pop up people lose the main focus and start attacking each other over the most crazy things. If you look at the first part of this forum post you can see people saying it should be only controller. and then literally calling all pc elitist and how we will "Never use a controller". You can't just push out a majority of the peoples choice and force them to one device. That isn't how it works on pc and it shouldn't be that way on consoles either. Everyone should be able to use whatever they want. Also my point about my friend being bad was to show you that there are players in different skill rankings on both and you would have controller users beating some k/m users. It depends on what is going on. I will say it again if your losing in a fight were you can pick whatever peripheral you want it isn't the devs fault it is the players.

    I'm going to apologise too after seeing this, didn't mean to be so harsh on you, i reacted at your comments similar to the other guy, - my sincere apologies friend.

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    @holyskin said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    Share this link with your friends on social media, if you’re likeminded (or even if you’re not), let’s make #RAREaware

    I would like there to be an option to opt out of crossplay when starting a crew, this is an ongoing debate regarding keyboard and mouse users vs controller users.
    Im a veteren gamer and have been playing both console and pc for over 20 years.
    I'm playin this game on xbox with my children (this is why i play on xbox and not pc since its quite expensive to buy 3 pc to game on)

    Now I don't want to hear people deffend this argument because frankly, you cant support it. It is a well known FACT that KBM is superior to usiing a controller when shooting or pvping. Yes i know this game isn't hard core but ya know what? It kinda is. Yes its not twitchy but when you've spent a few hours of game time collecting chests to have it all lost to players that have a unfair advantage with aiming, movement and shooting something has to be done.

    Now i have played this game on pc and xbox and it is literally a night and day differnce, a controller canno't match the precision and tracking that a pointing device can. For all of you adults out there, imagine using your xbox controller to naviage an EXCEL spread sheet or file a online banking report, its horrible, its slow and clunky and you 'over shoot' your target area.

    I am feeling bitter that on console i am limited to this controller which is far sub par to a pointing device. So although this game is not 'competetive (you kidding right? - its competetve when im trying to protect my treasure) its unfair to effectivly force players to fight in unfair circumstances and potential undo hours of work.

    I asked my child (he's 6 bless him) to try playing on a pc and although he was slow with the keyboard, i was asking him to shoot at pigs and chickens and he was simply pointing and clicking, no misses, and quite frankly fast aiming, on a controller its another story, slow and clumsy, to add to this when I play, i feel the sensativity needs a massive boost to be even close to competing with pc users on KBM. - yes scoped sniping is slow on both but DPI mouses can fix that.

    Watch some streamers, watch some YT videos and you can see the pc guys pivoting on the spot, doing rapid 180 turns, with a greater situational awareness and then getting on target and tracking a moving target flawlessly – no they are not pros, its just super easy to do.

    I would like to see this topic sensibly addressed and I would like to know what the devs will do about it, i'm all for KBM support for the consoles as far as cross play games go, thought i suspsect thats a barrier with microsoft.

    Games like gears of war 4 have cross play and a toggle for it, rocket league too, its the playign field is fair you'll have a healthier and happier player base, for people that don't care about this ' handicap' let them play with their pc friends or vice versa – im all for that element, but please dont force us to play together if we do not want too.

    The team at RARE are smart and talented guys, ive been playing their games for donkeys years, im talkign about RC pro, solar jetman, battle toads, goosebumps, banjoo and kazooie – you name it! LOVE the team, but I find it hard to see that they could have missed this one, im also aware they spent considerable time trying to balance toe 2 input devices but when you restrict a controller movement so slow and leave hip fire sensativity on a mouse lightning fast, its quite frankly absurd that nobody thought this wasn't going to be a problem.

    So there you have it, please address this you wonderful guys – I want to get behind this game but the uneven playing fiend is killing my energy and passion for what can only be described as a dropped ball :(

    This is an excellent post. Although I would hate to cut the amount of players I could potentially play with in half, maybe the Xbox aiming needs a little love. I don't think having an aiming snap-to for the Xbox players would be overpowered. When aiming with a gun or cannon a little aim assist I think would help a lot.

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    Hi,

    I just spent two days playing between my Xbox One X with a Sony 4K HDR TV and my Razer Blade Pro (2016) with GTX 1080 and 4K screen.

    I've witnessed and partaken in a disparity between the two platforms. I'm not trying to be opinionated or spread a flame war between Console and PC players, but below I've listed some pretty glaring issues in regards to players fighting one another between the platforms:

    • GUNS Console has a large controller disadvantage, when aiming with a gun my console has a 'sway' to the guns. This is not the case on PC. The gun appears to have no sway (unless your on a moving boat or drunk which affects console equally). Obviously this allows far more precise aiming and ganking with guns on PC versus Console. I hope that this can either be enabled for both platforms or taken away from console considering how a mouse already has far more precision.

    • SHIP CONTROLS Between both platforms there is some significant differences. Activating interactive items on the ship seems to be faster on PC versus Console, but I will chalk that up to framerates and the added precision of a mouse. However controlling a cannon with a mouse is awful, it does allow more precision but moving long distances with a mouse (even with on the fly DPI adjustments) is painful. It appears to be an intentional design element but I feel like this could be improved.

    • Camera Controls Another big difference between Console and PC. When I'm controlling a sail on console with a controller I can look around using the right thumb-stick however it constantly is fighting to 'snap back' to the default looking position of when you activate it. On the PC if I activate a sail and look around with the mouse it performs no snap back motion. Allowing me to look in whatever direction I want without struggle. This is another example of how the controls for console seem developed to be more challenging and they are far more relax on PC. Imagine sailing away from an enemy and trying to keep an eye on their position while pointing the sail for maximum wind. Its a significant struggle on console (already with lower FPS and less precision) compared to PC.

    Sailing on a Solo Sloop with my PC I was able to avoid and kill players who outnumbered me quite handily versus the same scenario on Xbox. I'm sure they didn't intentionally develop the controls to be handicapped on console versus mouse and keyboard, but it certainly feels that way when I switch between the two.

    If you want to have the best chance of fighting other players and winning its obvious that PC is the superior platform in the current state of the game. I know crossplay is always a tremendous challenge but these are some of the disparities I felt were important to share.

    Hope this helps!
    -Z

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    This game is not balanced when it comes to cross-playing with PC. Playing console with console is fun, everything we do is even matched .. when it comes to playing console vs. a PC, everything a PC player can do is way superior than console. PC players can run jump turn swing and it even looks like they hit harder and swim faster. I cannot do anything against a PC player and a lot of us console players that I’ve been playing with feel the same way. #RARE if you can add a non-cross platform toggle or something that would be extremely stellar! And for example, I’m a veteran player, been on the alphas and betas for many of hours. If one PC player can come take out a four man crew with ease. Something is very unbalanced. Cross-platform is good for co-op not PvP.

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    @bran92don said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    Will say it again if your losing in a fight were you can pick whatever peripheral you want it isn't the devs fault it is the players.

    Too true, people have been arguing for no reason at all on the forums, I think they are stupid as well. We should however respect their right to freedom of speech, even if you and I disagree with them.

    I agreed with the first part of your message, however I disagree with the quoted statement for a few reasons:

    1. I shouldn’t have to purchase a PC to play a game released on xbox and I shouldn’t be forced into using mouse and keyboard when the game is on Xbox, which only has controllers.

    2. It is not the players fault for playing on a platform with poor controller aim, it is the devs fault for releasing a pvp based game and not enabling cross play as an optional feature. SoT is based around equality in combat, winning is based on skill, not who has the higher level gun and armour. Giving some players better aim(mouse and keyboard) against others (controller) goes against everything this game stands for, the devs themselves have stated this is what SoT stands for.

    3. There is a reason people like consoles, it’s because of the casual nature of them and the controllers. People like using controllers and when playing on consoles everyone is equal because they are forced into using one. There is a reason we don’t play games with two buttons and a joy stick like in the good old days, it’s because the way we play games has evolved. Controllers have evolved because they are ergonomic and comfortable to use( comfort instead of perfect aiming, like with a mouse).

    Basically I really want cross play to be optional, so then the players themselves can make a choice, choices are good. The devs should never have released the game with a forced handicap on console players, if that was their plan then they should have only released on pc.

    I would just like to add that I sometimes play with pc players on this game but only when the crew is a majority of pc players so I don’t feel too disadvantaged.

    I have only been sunk twice since release btw, once was when we were afk at an outpost, the other when I was playing on a sloop with my girlfriend( she doesn’t play the game for pvp) and a galleon crew of pc players smashed us to pieces with mad instant pistol head shots. We have been sinking people like mad, it’s been great fun. The only time I didn’t enjoy playing this game was against a full crew of decent pc mouse and keyboard players, the inequality makes it not enjoyable.

    I am sure when the server issues die down, the devs will focus on these issues, why else would they have a mega thread? I mean the devs look exhausted, did you see Joe and Craig in the recent update video? They looked like fatigued, broken men. Stay strong brothers!

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    Got wrecked by a PC guy in 1v4. Pc players use only guns because of the obvious advantage with aiming. We over man powered him. But it's so obvious when people are jumping over you like doing tricks and hitting you mid air or etc. Agree with this

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    @zicious said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    Hi,

    I just spent two days playing between my Xbox One X with a Sony 4K HDR TV and my Razer Blade Pro (2016) with GTX 1080 and 4K screen.

    I've witnessed and partaken in a disparity between the two platforms. I'm not trying to be opinionated or spread a flame war between Console and PC players, but below I've listed some pretty glaring issues in regards to players fighting one another between the platforms:

    • GUNS Console has a large controller disadvantage, when aiming with a gun my console has a 'sway' to the guns. This is not the case on PC. The gun appears to have no sway (unless your on a moving boat or drunk which affects console equally). Obviously this allows far more precise aiming and ganking with guns on PC versus Console. I hope that this can either be enabled for both platforms or taken away from console considering how a mouse already has far more precision.

    • SHIP CONTROLS Between both platforms there is some significant differences. Activating interactive items on the ship seems to be faster on PC versus Console, but I will chalk that up to framerates and the added precision of a mouse. However controlling a cannon with a mouse is awful, it does allow more precision but moving long distances with a mouse (even with on the fly DPI adjustments) is painful. It appears to be an intentional design element but I feel like this could be improved.

    • Camera Controls Another big difference between Console and PC. When I'm controlling a sail on console with a controller I can look around using the right thumb-stick however it constantly is fighting to 'snap back' to the default looking position of when you activate it. On the PC if I activate a sail and look around with the mouse it performs no snap back motion. Allowing me to look in whatever direction I want without struggle. This is another example of how the controls for console seem developed to be more challenging and they are far more relax on PC. Imagine sailing away from an enemy and trying to keep an eye on their position while pointing the sail for maximum wind. Its a significant struggle on console (already with lower FPS and less precision) compared to PC.

    Sailing on a Solo Sloop with my PC I was able to avoid and kill players who outnumbered me quite handily versus the same scenario on Xbox. I'm sure they didn't intentionally develop the controls to be handicapped on console versus mouse and keyboard, but it certainly feels that way when I switch between the two.

    If you want to have the best chance of fighting other players and winning its obvious that PC is the superior platform in the current state of the game. I know crossplay is always a tremendous challenge but these are some of the disparities I felt were important to share.

    Hope this helps!
    -Z

    I really appreciate your time in writing that. Fair and unbiased. Quite refreshing to read actually, some folk appear to be defending their pc advantage.

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    @Pikaaroon Something needs to be done! I am an above average xbox player who has put in some serious hours to this game already and 10/10 times, anyone on PC has the advantage no matter what. From cannons to hotkey bindings to eat a banana on the go, and all aspects of the pvp fighting, the keyboard and mouse destroy the xbox controller.

    Im not saying I havent been able to kill someone on PC but for every 1 time I have a PC player has gotten probably 10 on me. It's making the game ridiculously unfair for xbox players. (I know they are PC due to their ability to type in chat)

    Also, whenever I've encountered close combat with PC players I lag a little. Im on a 200/mbps hardwired connection so its not me nor the game. Its the cross-platform lagg that has given PC players yet another advantage. (I have supporting video of this..)

    • Please post something to encourage that CHANGE WILL HAPPEN* I've got a strong feeling most everybody from the xbox community agrees that this will kill the success of the game and make us stop playing!
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    @scarytoast95783 "I know they are PC due to their ability to type in chat"

    I don't own an Xbox but I think USB Keyboards and Mice work with them. The Ps4 has a Unified Logitech Receiver and it's own setup for Netflix or War Thunder.

    I can simply fire up DS4 Tools and use my Ps4 controller and do just the same as playing with KB/M... Sure the controller feels slower but I've landed a few kills and am quite comfortable switching to either at any time. There are sensitivity options which speed things up.

    There doesn't need to be any change.

    Perhaps try aiming slightly higher. A controller can hold a Horizontal Plane quite well giving you a better shot at shoulder - headshots

    edit

    Does Xbox have an FOV slider?

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    @x-loafy-x Do you own the game? Sea of Thieves isn't on PS4 yet and from what Ive read that is unlikely. Im not sure why you'd even pick a controller over your mouse to begin with but..USB Keyboards and Mice do work on xbox but not for gaming...at all. Maybe google some things before you post unhelpful comments. Im not sure if you're trying to justify that mouse is equal to controller but thats a very biased opinion since Im getting the impression that you need the advantage to get anything done against xbox players. Also, THANKS FOR THE HEADSHOT TIP!!!!......... seriously though, read the whole forum. If you cant see my opinion, maybe someone elses will get through to you.

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    @scarytoast95783 Actually yeah I do own the game. Coming from PC

    Why else would I bother commenting??

    I was simply throwing out an idea in which you may be able to use a keyboard to communicate perhaps something like an Xbox Chatpad??

    Clearly I have pushed some buttons.

    I simply use a controller sometimes as I like to lay out on the couch and relax and play. Having the ability to have a KB/M available to type or alt-tab to WinAmp and change music.

    Stop the Hate

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    My only concern (having only read the first page of comments here) is taking away mouse and keyboard would alienate alot of players... on top of that i imagine letting xbox players opt out of crossplay would massively reduce the player count on the pc version.

    PC games reach no where near the player numbers as console games as far as ive seen, removing crossplay would risk killing the pc playerbase off.

    Additionally, most of the pvp in this game is cannons and ship based from my experience atleast. I dont think mouse and keyboard gives anyone a particular advantage over others. Even though the facts are there, pc runs 60+fps, mouse alows much faster precise movement etc, those things just dont matter much and when they do its not a huge deal.

    Im still a little salty about the ridiculously low sens of the sniper but ive accepted the low sens ads as a balance procedure at this point

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    I get the argument but it just reduces the potential player pool and that makes me sad and seems to run counter to the idea of this game. It feels a little antisocial.
    I play a bit of each depending what is available in my household when I want to get online. I don't really feel like I'm being penalised either way.
    I also have a number of friends who play Xbox and totally outgun me whichever system I'm playing on, so I don't really know what to say.
    I don't think you'll lose players if you don't give them the option to play non crossplay because they will still enjoy the game but you might if you start to split your player base and the possibility for new interactions start to dwindle.

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    There really does need to be an option to turn off cross play. I play with my brothers and they are very casual gamers, hell one of my brothers basically started gaming to play this, and to be honest I don't enjoy how easily we all die to PC players. It's night and day when fighting them. Xbox players rarely jump while shooting since default jump is the same finger that uses the stick. Pc players have a huge advantage just on the ability to jump constantly. That's not even talking about the aiming difference.
    This game has poor controls for Xbox. Maybe if the aiming was as smooth as battlefield or cod it wouldn't be so bad. These are B level first person controls. The sensitivity is all over the place. There seems to be a weird acceleration that makes it super easy to over aim.
    Look, I love this game. Some of the most fun I've had in a long time. It just sucks knowing that if a pc player makes it on to my ship we are most likely all going to die.
    95% of the time this problem doesn't present itself. That 5% is demoralizing. This game is only as fun as my group can make it. When we get killed by a dude bunny hopping shooting us midair it takes away alot. We realize that he is doing moves impossible for us. Not because we aren't skilled enough, but because the controls simply won't allow it.
    Maybe I could remap my jump button to a bumper and turn the sensitivity all the way up. But to be honest this games controls just aren't there. It's not on overwatch level. It's not on bf1's level. Fallout 4 has better controller aim than this game.
    Perfect dark zero failed because it had bad controls. It had a lot going for it multiplayer wise. But the controls were terrible. This games aren't that bad. But they don't hold up to other console games. And they sure as hell don't hold up to a mouse and keyboard.

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    The sensitivity on the scoped sniper, spyglass, and cannon should not have been set so low on pc to try to make it "fair" for console players. In fact, depending on your mouse sensitivity/DPI the spyglass and snipers are just plain unusable when on a ship since you can't aim it fast enough to outdo the swaying of the ship. We need to be able to set the sensitivity manually.

    I have a mouse with a dpi shift button, and so will most people invested in PC gaming, you're not making things any fairer by making these weapons/tools have unusably low sensitivity, I simply set my base mouse DPI to 400 and the shift to 4000. All you did was give some people like me an even bigger advantage over both console and pc gamers who don't have fancy hardware. My roommate doesn't have a fancy mouse and he needs to actually pick up a controller now and then because it is 100% impossible to play with mouse at times. Some PC players don't have controllers and will never be able to use the sniper or focus the spyglass on anything while on a ship.

    There is no way you can properly balance pc aim vs console aim, please don't try to do so by adding handicaps that only further break balance and make the game feel worse for everyone.

  • 5

    Game is broken by cross play.
    There are two things to fix it.

    1. allow mouse and keyboard on Xbox (like Minecraft did)
    2. implement the option for Xbox player "do not match me with PC Pasta Face"
  • 4

    I believe about 30% of console players will stop playing if no optoo presents itself. I'm on console, been playing 17 hours a day since launch and I'm already considering to stop playing. I have read every trick, learned all the moves but still can't top other great PC players. I can kill casual PC players no problem. I have even ran into PC hackers.....so yeah. If I see more hackers I'm going to switch to something else.

  • 2

    Rare must give ONE benefit to xbox players: Double the stamina of their health bars vs PC damage.
    Fixed.
    Right now its hell versus PC players. They have better movement which doesn't affect their easier control inputs with better speed and precision.
    Xbox players are potato-aiming with slow-reload (miss then you're dead) versus opponents with vastly superior agility, let alone precision.
    It's like trying to slap a leaf in a hurricane.

  • 0

    My feedback has nothing to do with balance, but on how to make it easier for players to get together.

    First, have an in game friends list that can be accessed from the ESC/Start Button menu. Friends can be imported via xbox/xbox app and possibly facebook/hotmail/gmail etc... or [shock-horror] even Steam/Origin etc...

    Secondly have an option to invite/join one of your friends on the list by right clicking/Gamepad equivalent and selecting invite or join.

    When forming a group via the in game menu as described, you can set the size of your group (one to whatever the maximum is for the game at the given time (currently four)) and whether it is public or private.

    Getting a group together can be a real nightmare at the moment, having to alt-tab out of the game, invites not showing up in xbox app, everyone forming groups then inviting everyone whilst everyone joins a group etc... etc... People not knowing whether they should be in game to join/start a group, or whether... actually, I'll just stop there because it can be like herding cats, especially when there's five or more people who want to play and you need to sort out how many crews you need and which players are going to join which crew...

    Just make grouping/friends an in game thing so you can just click on a friend in your ingame friend list and play straight away.

  • 4

    Crossplay is stupid. PC will ALWAYS be superior to console in any shooter. Just got in a battle with another crew, and they were jumping around and turning instantly. On console, it takes time to turn - even with sensitivity set to highest. There is no way to compete. We need an option to opt out. Not to mention, PC players cant join party chat with us.

  • 2

    I would defiantly PREFER keyboard & mouse support over having a cross play toggle. But if there are limitations with server count or other factors and only a toggle was available I’d still be very happy with that.
    I’ve been averaging 4 - 5 skelly forts per day and have had tonnes of pvp action. I’d say we handle ourselves very well in naval battle thing so feel balanced BUT once we board or get bordered it’s a good 60 -40 we’d win with vs controller groups. A pc group is certain death if it comes to a shoot out and there’s where the problem is. There is a heavy emphasis on gun battles, ships are sunk by gun battles coz we all know that it’s nearly impossible to sink a ship at sea if the crew are competent, it simply comes down to who had more planks. So our strategy has been to inflict more damage than our enemy then rush them while they repair. That’s how our battles are won. As a result our crew has seen many many gun battles, and it’s pretty obvious for the most part who’s on pc by the way they move alone

  • 0

    @kewlf00l PC can join party chat with console players actually. It is just that pc players are used to using things like teamspeak, discord, and etc for that stuff. TBH I feel like this is one of those games you shouldn't use party chat in. Mainly because from what my friend tells me, it mutes in-game voice chat meaning when a pc player is trying to tell you something you can't hear them. You can argue that , the pc players needs to get into your lobby but that ends up actually handicapping you. A lot of the time I play this game people will have open mic and be screaming allowing you to abuse knowledge that they hope you don't know. It also reveals their location. I am not sure if it mutes in-game voice on pc, but if it doesn't this would also mean the pc player ends up being in 3 different chats at once. That will get confusing really fast.

  • 0

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  • 0

    @bran92don I’m hoping this could be optimised between the platforms. It’s a nice emersive feature that I miss out on being on a console. And you’re right when a pc player toggles to ‘world chat’ the console guys most likely won’t hear it because they’re in their own party.
    The game does give a prompt saying to use world chat but I’ve found this to be disadvantageous. If we are in world chat EVERYBODY can hear us and our plan or strategy. There is no way we could talk privately unless we jump in a party, but that’s not a smooth process as it involves navigating a window of options to get there.
    What do you mean by talking gives their positions away? I have not encountered this 🤔

  • 0

    @holyskin Im not sure separating console and pc is relevant. I play PC and I use a controller. Its just much easier using controller in SoT. Everything is at your fingers instantly and SoT doesnt really require the accuracy as a hard core shooter.

    @Rare-Employee However that brings me to something I would like to see added. Is there a way to disable mouse when using a controller? Sometimes I bump my mouse and suddenly im looking somewhere I shouldnt be. Could the Mouse Sensitivity set to 0 to disable the mouse please? I do still use keyboard for "push to talk" VOICE CHAT. With that being said, can we have a toggle as well with maybe a speaker indicator by either our ammo indicator or possible next to our health so we know when it is on or not.

  • 0

    @biggx01 said in [Mega Thread] - Play Anywhere, Cross Play and Balancing. (Part 2):

    @holyskin Im not sure separating console and pc is relevant. I play PC and I use a controller. Its just much easier using controller in SoT. Everything is at your fingers instantly and SoT doesnt really require the accuracy as a hard core shooter.

    It might feel more comfortabl, sure. Controllers are designed that way but personal comfort aside a mouses dexterity and precision is unmatched. This game isn’t hard core BUT it is a pvp FPS shooter on a cross platform system with unbalancing peripherals. This sort of thing works for minectaft but not here. For visual reference watch this
    https://youtu.be/ALCLx8CUiig
    Last half of video - Granted! They are not skilled players but just look at the twitchy play style. (No surprise he’s using 2 guns) he had greater mobility, dexterity, he’s flick shorting them, pulling quick 180’s etc. Show me footage of any controller user that can move like this (move, not play)

    I want cross play to exist but I want a toggle as a back up only. What I want is kbm support because it’s a damn tide turner

  • 4

    Never mix pc and xbox. I play console because I enjoy the leisure of sitting on my couch, playing with one controlling device...if I wanted to 360 no scope, try hard everyone to death, I'd play pc. Please don't put us with the pc players.

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