[Mega Thread] - Safe Zones

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    @dm-ir0nb34r I agree a social hub outside of the main game i would be ok with. I dont see a problem with griefing since there are multiple ways around it.

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    @sir-fortesque a true pirate experience isn't getting jumped by trollers/campers at Outposts.. wait go to another Outpost you say?? Already did they were camping/trolling their too so let's go back to the other Outposts.... Nope they are still there alright let's turn around and check the other 5 again... Alright the other 5 still had campers/trollers there now where to?? I've been to all the Outposts 3 times now??

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    @f0ur20-4ever Yes in fact thats what they did jumped people and stole there loot. The game gives you the freedom to do that why restrict players? Sure lets make this game like every other game, a watered down experience that has no freedom and holds the hands of players, lets make so you cant attack ships at all, we should call it Sea of Not Thieves or Sea of Thieves but only sometimes. This game is unique and one i have been waiting for since i can remember and i for one like the feeling of accomplishment that it gives you on a successful voyage, by outsmarting, out sailing, and outplaying the would be thieves who want to steal my hard earned loot. Risk for reward, something games really dont do anymore.

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    @sir-fortesque said in [Mega Thread] - Safe Zones:

    A successful voyage, by outsmarting, out sailing, and outplaying the would be thieves who want to steal my hard earned loot.

    Please remember this when you get jumped by a crew who have no boat no mermaid and no evidence of being at an outpost and just want to sit there till someone on that "successful voyage" comes with all their hard earned loot.... You can be the best pirate in the world by out sailing and outplaying but by the end of the day all that loot will have to go an troll and camper ridden outpost. Sure you might survive and you might live for a couple of the times this happens but those times you didn't what will you feel about your "successful voyage" with no loot?

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    @therealcaptain3 Thats the game that i am willing to play, if it gets stolen by all these campers that apparently no one can see than i deserve it because it has never happened to me, I never dock at an outpost that is dangerous Btw a four man crew, two man crew, or a solo player cant be far away from there ship and not have a mermaid sitting outside somewhere near the island. So i don't understand how that has happened to you and it is different for everyone else.

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    @f0ur20-4ever said in [Mega Thread] - Safe Zones:

    @sir-fortesque a true pirate experience isn't getting jumped by trollers/campers at Outposts.. wait go to another Outpost you say?? Already did they were camping/trolling their too so let's go back to the other Outposts.... Nope they are still there alright let's turn around and check the other 5 again... Alright the other 5 still had campers/trollers there now where to?? I've been to all the Outposts 3 times now??

    Really? At what point did you experience this?

    Last I heard only 4 crews will be in the world at any given point. Unless they changed this, it means you are either over exaggerating, outright being misleading to get your way, or making an assumption of what could theoretically happen. There is absolutely no way every outpost can be camped by trolls.

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    @sir-fortesque Yeah it sounds like a bug if they did not see a mermaid. Now with the addition of telescopes and such, there should be no excuse for getting jumped by someone camping an outpost.

    And by the way, myself and a group of friends have played hundreds of hours between the 5 of us through the Tech Alpha and the Closed Beta and we have never seen campers at outposts. People are making this into a much bigger deal than it is.

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    @dm-ir0nb34r I agree maybe a bug with the mermaid, i have also put a lot of time into the alphas and beta but I have not come across a mermaid not spawning for someone before. I do think that this is being blown way out of proportion.

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    @dm-ir0nb34r said in [Mega Thread] - Safe Zones:

    @f0ur20-4ever said in [Mega Thread] - Safe Zones:
    Really? At what point did you experience this?

    Last I heard only 4 crews will be in the world at any given point. Unless they changed this, it means you are either over exaggerating, outright being misleading to get your way, or making an assumption of what could theoretically happen. There is absolutely no way every outpost can be camped by trolls.
    Guess you heard wrong

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    @f0ur20-4ever So you went to an island with no ship, no mermaid, no crew to be found yet they jumped you and stole everything at every single outpost that you ever went to? I find this hard to believe and dont think that giving misleading information is helpful.

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    Yeah, with all the outposts in the world there is always bound to be some that aren't being trolled.

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    Haha I've already said what I had to say and it isn't gonna make it's way in your head so I'm done

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    @sir-fortesque now your just being a d bag

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    @f0ur20-4ever Well, I mean we weren't the ones needing convincing. Because the developers are pretty much not going to budge on this point at all. They have said so many, many times. This entire topic has been beat to death. I was surprised the further entertained it by making a mega topic about it. It might mean they are willing to consider a compromise. But our point here is to not let a vocal minority of players dictate the direction of the game for the entire audience. It is unfortunate the things that happened to you. But those are exceptions, not the rule. And I think the game works the way it is on a fundamental level and does not need to be robbed of this unique appeal by knee-jerk reactions of a small portion of the player base.

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    @dm-ir0nb34r it's only on been played on alpha/beta and they know if they wanna sell when it's out to the other 300,000 knee jerkers they will make some sort of change. Most "knee jerkers" don't play the alphas and betas but they are the ones who will line rares pockets the most when it comes out and rare knows this. But who knows we will see 😊

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    @f0ur20-4ever i am not being a d bag that is what you said in a post responding to me and i am going off what you said. I did not start out as being argumentative, im not here to argue but point out the games overall freedom and uniqueness. You responded to my post saying i heard wrong.

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    @sir-fortesque said in [Mega Thread] - Safe Zones:

    @f0ur20-4ever i am not being a d bag that is what you said in a post responding to me and i am going off what you said. I did not start out as being argumentative, im not here to argue but point out the games overall freedom and uniqueness. You responded to my post saying i heard wrong.

    Go re read because I never said that. You putting words in my mouth which makes you a d bag

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    @f0ur20-4ever said in [Mega Thread] - Safe Zones:

    @dm-ir0nb34r said in [Mega Thread] - Safe Zones:

    @f0ur20-4ever said in [Mega Thread] - Safe Zones:
    Really? At what point did you experience this?

    Last I heard only 4 crews will be in the world at any given point. Unless they changed this, it means you are either over exaggerating, outright being misleading to get your way, or making an assumption of what could theoretically happen. There is absolutely no way every outpost can be camped by trolls.
    Guess you heard wrong

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    @sir-fortesque said in [Mega Thread] - Safe Zones:

    @f0ur20-4ever So you went to an island with no ship, no mermaid, no crew to be found yet they jumped you and stole everything at every single outpost that you ever went to? I find this hard to believe and dont think that giving misleading information is helpful.

    ^didn't say any of that which makes you d bag

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    @f0ur20-4ever you said that no matter what outpost you went to there were campers with no mermaid and no ship there im trying to argue with you and this topic has been beat to death i digress you can have your opinion and i can have mine so we can agree to disagree than

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    @sir-fortesque never said no mermaid and no ship... You can go re read.. I'll wait.....

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    @f0ur20-4ever my apologies about the mermaid and no boat thing that was not you, but again not every outpost is riddled with campers again and saying that can be discouraging to players who are new to the game and i dont think it gives the game a fair shake.

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    @sir-fortesque apology accepted haha I understand where your coming from we are all entitled to our own opinions. And on the boats on a server I don't think there is really such a limit but boats in a certain instance there is a limit. Devs explained it but don't remember specifics

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    @f0ur20-4ever lol all good it is a healthy debate and i understand where you are coming from as well, i am also not sure/aware of the server specifics but happy sailing and fair winds in the game maybe we will see each other there haha.

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    @sir-fortesque like wise and have a couple grog's

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    @kinggzanga I was never really into the safe zone idea until I read this. As an island on the map that is completely integrated into the world to maintain immersion would be great. I've seen a lot of people worrying about other players camping on the borders ect but there will be plenty of ways round this. As you mentioned having cannons on isle or in a fort would be a good defense for sure, but I especially like the idea of placing bounties. Using your own gold as well means people won't place bounties for no reason and will have to be pretty serious about wanting someone dead.

    If we could have an island full of docked ships and several different crews, styled like Tortuga with the city/community feeling of Orgrimmar (wow) would be awesome.

    Arrrrggghhhhh! I can't wait for March!!

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    @quixoticfolly Fantastic idea to have large and powerful NPC ships surrounding the border to take out griefers, with the NPC ships on the scale of the legendary ships from Assassin's Creed Black Flag.

    I also love the idea of players in isle banding together to break through any campers. Or even combining this with the bounty system, so certain individual players and crews could easily make a living by just being vigilantie pirates and sail around slaying trolls haha!

    I'm sure it has room for development but sounds like a brilliant idea which could add a whole new amount of content that everyone has been screaming for.

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    I think a safe zone would be a great idea because sometimes players need to be afk for a while and then a safe zone would be nice or players need some time to think about there quest, I do think that you cant enter the safe zone when your being attacked because that would ruin some fights and then people will start camping in the safe zone

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    @dreadpirate9200 said in [Mega Thread] - Safe Zones:

    @kinggzanga I was never really into the safe zone idea until I read this. As an island on the map that is completely integrated into the world to maintain immersion would be great. I've seen a lot of people worrying about other players camping on the borders ect but there will be plenty of ways round this. As you mentioned having cannons on isle or in a fort would be a good defense for sure, but I especially like the idea of placing bounties. Using your own gold as well means people won't place bounties for no reason and will have to be pretty serious about wanting someone dead.

    If we could have an island full of docked ships and several different crews, styled like Tortuga with the city/community feeling of Orgrimmar (wow) would be awesome.

    Arrrrggghhhhh! I can't wait for March!!

    Thanks very much for the feedback! I look forward to seeing you on the stormy seas, sailor!

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    Having some outposts as safe zones is potentially ok, ports where hostilities were at least usually suspended were not unknown i believe.

    Better prices, better ranges of items, cheaper prices, bigger range of quests (and past a certain tier only available at non safe ports) could make non safe ports more appealing. Offer 2 types of server, with one not having them.

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    @knightx13 have the safe zone be one building, or maybe 3 buildings throughout the map. Not any area of sea... then have a looking for crew board or something to that extent. You cash in your chests and then head to the tavern or safe zone to see if anyone needs a bigger crew for a harder quest. Then all get drunk and attempt to sail away.

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    @kinggzanga said in [Mega Thread] - Safe Zones:

    'Safe' Social Zone
    This certain zone in question, would not allow the cashing in of chests or any other trade company missions. Nor would this island allow any chest within its safety radius, in order to stop people fleeing and camping with das loot. This island would strictly be a safe place for socialising and games. Maybe a great place to buy better cosmetics and a place to trade with other players. Poker to play and bet against other pirates, put your gold on the line in other mini games against players such as blackjack or some creative twists on mini PvP games. Find a crewmate. Just some island or place in which pirates can just kick it back and relax rather than worry if there ship on port is receiving plentiful of cannonballs to the hull.

    Personally I feel like the ideal way to implement something like this, would be to add an island that players can travel to in order to socialise. Our very own pirates paradise, a vibrant Tortuga where rival crews can drink grog and new friends can be found. If a player was being griefed, this could be an escape or refuge from those pirates. Seek help in the social hub port town. The dome would not be visible to players in order to maintain immersion. Once entering its safety it would transition into a mini cinematic, mirroring what is currently in the game when you enter a point of interest, island, shipwreck etc and would read along the lines of 'Social Hub Name - Pirate Law'. The other suggestion was making it into an instance which was a good idea, however the main point of this 'safezone' and topic of discussion is to alleviate the congestion at outposts along with griefing and I don't see how it would do that. Placing it in the world as we know would help griefed players and would add more things to do resulting in less congestion at outposts. Having this place in an instance also takes away the romance from a place like this. A well lit port city after a long and successful voyage to travel to in order to spend your gold with more exotic cosmetics and purchasables being here etc. Fellow crews docking in the port, customising their vessels with expensive paint along with buying supplies. A crew of fresh faced sailors about to set sail on their first adventure, not after hearing out tips and tricks from the battle scarred pirate they met, DiscoDarren73 first though! The potential is huge.

    As for crews patrolling outside this 'safe' social hub; You simply punish crews that choose to patrol outside the safe zone, whether that is done by the community themselves as a collective destroying the hostile crews or if developers have to add in cannons to keep order outside of the dome. These hostile crews patrolling the border wouldn't be getting treasure either, as this social hub doesn't allow treasure into it's safe domain. If worst comes to worst, scuttle your ship and start from your new island. Another great suggestion was to add a seedy looking merchant in the social hub that would allow players to place a bounty with their own gold, on another pirates head. The bounty hunter who kills said pirate, sails back to the social hub to collect their reward of fine gold! Collectively we can create a solution that pleases and benefits the entire community.

    Adding a duel mechanic to this place, to please everybody would be a welcome addition. Simply challenge a pirate to duel, agreeing on an amount of gold for the winner of the duel. It adds abit more excitement into the place and really gives the feel that PvP players want, of a pirates haven such as Tortuga with fistfights and guns shooting. That way players who are there to browse, buy, socialise, earn a small fortune playing poker and drink grog can do so uninterrupted and those there to cause a ruckus and beat a pirate up for there gold, can go about there business too.

    This is cool and all but I would rather have all these players be out on the sea in the server instead of taking up a server slot to be afk in the safe zone. It became really boring not finding anybody to kill out on the sea and this will make it even tougher finding players in this game to kill.

    Maybe create a whole different game called Sea of Thieves: Safe Zone :) where people can spend the money earned in Sea of Thieves: Pirates

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    @f0ur20-4ever said in [Mega Thread] - Safe Zones:

    @sir-fortesque a true pirate experience isn't getting jumped by trollers/campers at Outposts.. wait go to another Outpost you say?? Already did they were camping/trolling their too so let's go back to the other Outposts.... Nope they are still there alright let's turn around and check the other 5 again... Alright the other 5 still had campers/trollers there now where to?? I've been to all the Outposts 3 times now??

    The number of boats are outposts-1. That means at least two outposts will always be unguarded, unless crews split up. This makes it very unlikely, that every outpost will be camped.

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    @knightx13 Pirates will camp the Safe Zone borders and kill anyone leaving/coming in. Some may argue that if you are a good pirate you can easily bypass these campers but it defeats the purpose of a safe zone if you are not safe when you are at the border of the zone.

    I think a better idea would be to allow matchmaking for a social space that is strictly peaceful, no sailing, no pvp, no pve, just hanging out on an island, drinking grog and enjoying themselves.

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    @sloshed-smurf

    Personally I had no trouble finding other players at sea, I did however discover trouble in finding an outpost that wasn't being camped. An island like this would alleviate congestion around outposts, it adds something different to do other than sit at outposts all day. Plus I'm sure SoT could add a timer in order to kick people who go AFK for a certain amount of time. You're entitled to your opinion ofcourse, thank you for the input!

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