<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Sea of Thieves – Bug Report]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I don't know if these bugs have already been reported. I'm posting them here because I'm not really sure where to report bugs.</p>
<p dir="auto"><strong>Bug #1 : Barrels no longer update their contents</strong></p>
<p dir="auto">Sometimes, the contents of barrels no longer update when items are removed or deposited.</p>
<p dir="auto">Example :</p>
<p dir="auto">The barrel contains 5 bananas.</p>
<ul>
<li>I take one banana → the barrel still displays 5 bananas.</li>
<li>I place one chainshot into the barrel → it still displays 5 bananas.</li>
</ul>
<p dir="auto">The displayed contents appear to be completely frozen and never update, regardless of how many items are removed or added.</p>
<p dir="auto">This issue can occur with :</p>
<ul>
<li>barrels found on islands.</li>
<li>storage barrels on our own ship.</li>
</ul>
<p dir="auto">Unfortunately, I have not been able to identify any specific action or circumstance that causes this bug.</p>
<p dir="auto"><strong><strong>Bug #2 : Megalodon trophies do not count toward Hunter's Call Commendations</strong></strong></p>
<p dir="auto">The following items obtained from a naturally spawning Megalodon :</p>
<ul>
<li>Fearsome Tooth.</li>
<li>Fearsome Scale.</li>
</ul>
<p dir="auto">do not increase the progress of the corresponding Hunter's Call Commendations, even though they should.</p>
<p dir="auto"><strong>Bug #3 : Shores of Gold music continues playing after cancelling the Tall Tale</strong></p>
<p dir="auto">Steps to reproduce</p>
<ol>
<li>Vote to begin The Shores of Gold Tall Tale.</li>
<li>Sail to the Shores of Gold island.</li>
<li>Leave the island without completing the Tall Tale (for example, I sometimes use the Tall Tale as a way to escape other players).</li>
<li>Sail back through the Red Sea to return to the normal map.</li>
<li>Cancel the Tall Tale at the Quest Table.</li>
</ol>
<p dir="auto"><strong>Observed result</strong></p>
<p dir="auto">The Shores of Gold ambient music continues playing on the ship indefinitely.</p>
<p dir="auto">Even after cancelling the Tall Tale, the island's ambient soundtrack never stops. Every time I reproduce these steps, the issue occurs.</p>
<p dir="auto"><strong>Bug #4 : The Shroudbreaker is not properly removed after cancelling the Tall Tale</strong></p>
<p dir="auto">After cancelling The Shores of Gold Tall Tale, several abnormal behaviors can occur.</p>
<p dir="auto"><strong>Case #1</strong></p>
<p dir="auto">The Shroudbreaker remains physically present on the ship even though the Tall Tale has been cancelled.</p>
<p dir="auto"><strong>Case #2</strong></p>
<p dir="auto">The Shroudbreaker disappears visually but still appears to remain active.</p>
<p dir="auto">For example, if I sail back toward the Shores of Gold, I can hear the Shroudbreaker activating as if I still possessed it, even though I should no longer have it.</p>
<p dir="auto"><strong>Bug #5 : The Shroudbreaker becomes invisible after voting for the Tall Tale again</strong></p>
<p dir="auto">Steps to reproduce</p>
<ol>
<li>Vote to start the Tall Tale.</li>
<li>Cancel it.</li>
<li>Vote for the Tall Tale again.</li>
</ol>
<p dir="auto"><strong>Observed result</strong></p>
<p dir="auto">The Shroudbreaker is granted again, but its model is completely invisible.</p>
<p dir="auto">The player still has the item, but it is no longer visible.</p>
<p dir="auto">This bug can also occur alongside the issue where the Shores of Gold ambient music continues playing.</p>
<p dir="auto"><strong>Bug #6 : Ladder interaction can become stuck</strong></p>
<p dir="auto">A bug occasionally occurs when interacting with ship ladders.</p>
<p dir="auto">Two different situations can happen :</p>
<ul>
<li>the player can grab the ladder but is unable to climb it.</li>
<li>the player can climb all the way to the top, but the final boarding animation never plays.</li>
</ul>
<p dir="auto">In the second case, the character remains stuck at the top of the ladder and is unable to board the ship.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/184770/sea-of-thieves-bug-report</link><generator>RSS for Node</generator><lastBuildDate>Fri, 17 Jul 2026 15:14:00 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/184770.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 16 Jul 2026 21:13:15 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Sea of Thieves – Bug Report on Fri, 17 Jul 2026 09:35:23 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Yes, I did it.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2040313</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2040313</guid><dc:creator><![CDATA[Otraax]]></dc:creator><pubDate>Fri, 17 Jul 2026 09:35:23 GMT</pubDate></item><item><title><![CDATA[Reply to Sea of Thieves – Bug Report on Thu, 16 Jul 2026 22:17:54 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Okie and…have you sent this to support over a ticket??</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2040289</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2040289</guid><dc:creator><![CDATA[BurnBacon]]></dc:creator><pubDate>Thu, 16 Jul 2026 22:17:54 GMT</pubDate></item></channel></rss>