<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Pirate 101]]></title><description><![CDATA[<html><head></head><body><p dir="auto">There have been a few collabs over the years, some better than most (still love the Pirates Life one), though it's got me thinking, what other collabs are possible? I mean, they did one for Pirates of the Caribbean, one for Monkey Island, what's next?</p>
<p dir="auto"><strong>Pirate 101</strong></p>
<p dir="auto">It's an old mmo rpg thats STILL kicking after all this time, though players have dwindled its still rather popular in Niesh communities!<br>
It seems like an odd choice, yeah? Why Pirate 101? because of its near-limitless possibilities for stories and new content.<br>
just think of the enemies you could add, from walking sharks, to undead zombies, to (what would make the most sense as the main antagonist) the clockwork armada.<br>
and due to the countless number of iconic items from Pirate 101, you could have enough cosmetic items to fill TEN galleons!<br>
While I'm no writer, i can see the tall tale now<br>
A new enemy finds its way to the sea of thieves, one that runs on gears and steam, one who is hell-bent on finding a way to rid the seas of pirates forever, by locating the {insert deadly artifact here}, which could be used to destroy anything with ease.</p>
<p dir="auto">Why would this work?<br>
weeeeell it probably wouldn't, I mean, both games are falling in numbers, the only reason they would ever do something like this would be to get new players in both games.<br>
Would THAT work?<br>
Yes, 100% that would work, heck, if they do it right it could get thousands of players into both games.</p>
<p dir="auto">another dumb suggestion from Captain Killer C Talent<br>
sea-ya next time!</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/184482/pirate-101</link><generator>RSS for Node</generator><lastBuildDate>Wed, 24 Jun 2026 03:38:17 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/184482.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 23 Jun 2026 21:23:34 GMT</pubDate><ttl>60</ttl></channel></rss>