<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[why does it take so long fvor the game to register inputs?]]></title><description><![CDATA[<html><head></head><body><p dir="auto">on my screen ill be low on health and ill eat a pinapple but then i dont heal for like a solid 2 seconds afterwards now i know it doesnt sound like a lot but i treally impacts pvp</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/183290/why-does-it-take-so-long-fvor-the-game-to-register-inputs</link><generator>RSS for Node</generator><lastBuildDate>Fri, 24 Apr 2026 12:36:24 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/183290.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 28 Mar 2026 11:27:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to why does it take so long fvor the game to register inputs? on Sat, 28 Mar 2026 11:40:59 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">The health from eating starts just after the animation has finished. I think Rare should slightly stretch the animation to fit the actual healing start better.</p>
<p dir="auto">For pvp I would start practicing pre eating to heal in between double gunners shots and cannon splash to snipes. E.g if I'm on a cannon and will get knocked back by an enemies cannon before I can load my ball I will step back and start eating so if I take 30+ damage I will reduce the time I am less that 71hp to be sniped</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2030339</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2030339</guid><dc:creator><![CDATA[RamboBrad]]></dc:creator><pubDate>Sat, 28 Mar 2026 11:40:59 GMT</pubDate></item></channel></rss>