<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Make Supply Purchases Unlimited.]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I know this one is unbelievable if you don’t understand right away, I believe the supply’s at “Shipwright shop” should not have a “one purchase limit”. If players wish to fully stock up their boats with millions of coins it should be okay. I think this will stretch out the currency in the game for players that are already sitting on millions even billions of coins with no reason to use them.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/182274/make-supply-purchases-unlimited</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 17:03:15 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/182274.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 27 Jan 2026 01:12:55 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Mon, 02 Feb 2026 09:12:19 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/littlelungzz591">@littlelungzz591</a> I think the devs are doing their best to create a game where risk is fairly balanced with rewards.</p>
<p dir="auto">If we assume an average player has a 50% win rate in hourglass, and that an average fight takes 15 - 20 minutes, that would make hourglass not much more lucrative (in terms of gold) than other activities.</p>
<p dir="auto">As for FOTD and Burning Blade, these are not lucrative because there's more PVP involved. There's more PVP involved because they're lucrative. There will always be a tendency of players to lean towards whichever activities level them up the fastest/ make the most money etc.. In a shared world, PVPVE game, it's a somewhat unavoidable outcome that whichever activities offer the highest rewards will always end up being more likely to be contested.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2022433</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2022433</guid><dc:creator><![CDATA[EligibleEel6171]]></dc:creator><pubDate>Mon, 02 Feb 2026 09:12:19 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Thu, 02 Apr 2026 02:18:41 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/burnbacon">@burnbacon</a> You can blame the development team for the PvP focused state of the game. The best money making method’s are Fotd, Hourglass, and Burning Blade. Can you honestly blame players at that point?</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2022041</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2022041</guid><dc:creator><![CDATA[LittleLungzz591]]></dc:creator><pubDate>Thu, 02 Apr 2026 02:18:41 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Thu, 29 Jan 2026 00:35:01 GMT]]></title><description><![CDATA[<html><head></head><body><blockquote>
<p dir="auto">It's meant to create a problem that forces you to take time out of your mission and interact with the world in ways you weren't planning to.</p>
</blockquote>
<p dir="auto">Yet, these players are only focusing on PvP(Hourglass) so the rest of the world is...nonexistent.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021865</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021865</guid><dc:creator><![CDATA[BurnBacon]]></dc:creator><pubDate>Thu, 29 Jan 2026 00:35:01 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Wed, 28 Jan 2026 11:47:25 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Resource management is a core part of the game. The worry that you don't have enough cannonballs to sink your next ship, enough food to survive your next fight, enough wood to keep your ship repaired, is a feature of the game, not a bug. It's not meant to be something you can just turn off. It's meant to create a problem that forces you to take time out of your mission and interact with the world in ways you weren't planning to.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021780</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021780</guid><dc:creator><![CDATA[EligibleEel6171]]></dc:creator><pubDate>Wed, 28 Jan 2026 11:47:25 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 21:53:00 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/burnbacon">@burnbacon</a> said in <a href="/community/forums/post/2021719" target="_blank" rel="noopener noreferrer nofollow ugc">Make Supply Purchases Unlimited.</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/littlelungzz591">@littlelungzz591</a></p>
<p dir="auto">Idk about that. Players in hourglass claim people with more cannon balls than them always win. Which means they are more skillful in that aspect.<br>
Better or less equal resources = they win more. That what they say</p>
</blockquote>
<p dir="auto">And do you really believe them? Hourglass players who run out of supplies? Should we really set the bar so low?</p>
<p dir="auto">"They come up to me all the time. Many pirates, so many pirates come to me with tears in their eyes, saying, Sir, we can't compete with people who buy cannonballs. It's just not possible."</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021735</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021735</guid><dc:creator><![CDATA[xDreegan]]></dc:creator><pubDate>Tue, 27 Jan 2026 21:53:00 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 20:04:23 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/littlelungzz591">@littlelungzz591</a></p>
<p dir="auto">Idk about that. Players in hourglass claim people with more cannon balls than them always win. Which means they are more skillful in that aspect.<br>
Better or less equal resources = they win more. That what they say</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021719</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021719</guid><dc:creator><![CDATA[BurnBacon]]></dc:creator><pubDate>Tue, 27 Jan 2026 20:04:23 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 18:28:24 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/ablepirate">@ablepirate</a> Unlimited cannon balls doesn't = skill. They can get sunk just as easy as the next guy.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021695</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021695</guid><dc:creator><![CDATA[LittleLungzz591]]></dc:creator><pubDate>Tue, 27 Jan 2026 18:28:24 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 17:38:00 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I don't think it should be unlimited but each person on your crew should be able to buy their own supply crates and captaincy. Especially if you are on a Gally you need more supplies with 4 people. Also chainshots should be included in captaincy. Why can't we buy chainshots at this point.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021676</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021676</guid><dc:creator><![CDATA[Elmo6842]]></dc:creator><pubDate>Tue, 27 Jan 2026 17:38:00 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 17:02:25 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I feel like <em>unlimited</em> supplies would be a bit too OP, but I think purchasable captaincy to be more balanced for crew types at the least, and perhaps an option to buy all at once rather than having to do it individually (or a way to select what ones to multi-buy at once) could be a good addition.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021659</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021659</guid><dc:creator><![CDATA[AblePirate]]></dc:creator><pubDate>Tue, 27 Jan 2026 17:02:25 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 15:47:49 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/littlelungzz591">@littlelungzz591</a> said in <a href="/community/forums/post/2021587" target="_blank" rel="noopener noreferrer nofollow ugc">Make Supply Purchases Unlimited.</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/sweetsandman">@sweetsandman</a> VERY GOOD IDEA!!, that would remove the ability to spam supplies also still keeping it balanced.</p>
</blockquote>
<p dir="auto">Looks at amount of gold (67 million); These amounts prohibit nothing insofar buying supplies is concerned and as said by <a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/smuntface">@Smuntface</a> gives people who lost a fight and want to return to the fort &amp;c a disproportional advantage.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021593</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021593</guid><dc:creator><![CDATA[Lem0n Curry]]></dc:creator><pubDate>Tue, 27 Jan 2026 15:47:49 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 15:31:57 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/sweetsandman">@sweetsandman</a> VERY GOOD IDEA!!, that would remove the ability to spam supplies also still keeping it balanced.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021587</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021587</guid><dc:creator><![CDATA[LittleLungzz591]]></dc:creator><pubDate>Tue, 27 Jan 2026 15:31:57 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 11:14:51 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Unlimited would be fine if there was a price multiplier after each purchase.</p>
<p dir="auto">Using Fruits as an example:</p>
<p dir="auto">First purchase is 3,500.<br>
Second purchase is 7,000.<br>
Third purchase is 14,000.<br>
Fourth purchase is 28,000.<br>
And so on...</p>
<p dir="auto">Then there could be a cool down of like one in-game day and your multiplier resets.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021543</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021543</guid><dc:creator><![CDATA[SweetSandMan]]></dc:creator><pubDate>Tue, 27 Jan 2026 11:14:51 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 10:26:59 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">So a ship you just sank then comes back at you with unlimited cannonballs, fireballs, blunders and <em>pineapples</em>?  Not sure I like this idea.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021540</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021540</guid><dc:creator><![CDATA[Smuntface]]></dc:creator><pubDate>Tue, 27 Jan 2026 10:26:59 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 03:59:31 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/burnbacon">@burnbacon</a> Why care about wasting gold when it’s  already “so easy to get” correct? The currency in the game has almost 0 purpose when you reach a certain point/level.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021528</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021528</guid><dc:creator><![CDATA[LittleLungzz591]]></dc:creator><pubDate>Tue, 27 Jan 2026 03:59:31 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 03:50:02 GMT]]></title><description><![CDATA[<html><head></head><body><blockquote>
<p dir="auto">I think this will stretch out the currency in the game for players that are already sitting on millions even billions of coins with no reason to use them.</p>
</blockquote>
<p dir="auto">And..I see no reason to waste gold on something I get for free.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021526</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021526</guid><dc:creator><![CDATA[BurnBacon]]></dc:creator><pubDate>Tue, 27 Jan 2026 03:50:02 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 01:28:48 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/shenlongkazama">@shenlongkazama</a> I agree.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021516</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021516</guid><dc:creator><![CDATA[LittleLungzz591]]></dc:creator><pubDate>Tue, 27 Jan 2026 01:28:48 GMT</pubDate></item><item><title><![CDATA[Reply to Make Supply Purchases Unlimited. on Tue, 27 Jan 2026 01:14:51 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/littlelungzz591">@littlelungzz591</a></p>
<p dir="auto">Unlimited may be too much. But being able to buy twice the amount of supplies would be nice.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/2021514</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/2021514</guid><dc:creator><![CDATA[ShenLongKazama]]></dc:creator><pubDate>Tue, 27 Jan 2026 01:14:51 GMT</pubDate></item></channel></rss>