<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[New regions in the southern portion of the map]]></title><description><![CDATA[<html><head></head><body><p dir="auto">The empty space at the bottom of the map could fit a new region or 2 - 3 smaller regions. If you have one new region - 6 big islands, 10 little islands, 2 outposts, 2 skeleton forts, 2 sea forts, 2 sea posts, 1 treasury, 1 shrine, 2 uncharted islands or divide those numbers up between 2 or 3 regions. Increase max ship size per server to 7.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/166316/new-regions-in-the-southern-portion-of-the-map</link><generator>RSS for Node</generator><lastBuildDate>Fri, 22 May 2026 23:33:03 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/166316.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 24 Feb 2024 16:25:13 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to New regions in the southern portion of the map on Sat, 24 Feb 2024 16:42:49 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Those are some pretty ambitious ideas. Tone the numbers down just a few and I could see it happening. That area is used for a Tall Tale (Pirate's Life) though so I doubt they'd do that.</p>
<p dir="auto">Slightly off topic but I'm still a little upset they made the map look (imo) worse instead of giving us the Shroudbreaker back or smthn to go outside the map without changing the borders.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1889433</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1889433</guid><dc:creator><![CDATA[RDRJJ]]></dc:creator><pubDate>Sat, 24 Feb 2024 16:42:49 GMT</pubDate></item></channel></rss>