<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[PVE Servers: It Does&#x27;t Matter]]></title><description><![CDATA[<html><head></head><body><p dir="auto">The idea of PvE servers in sandbox game has always been a serious taboo.  This was known since Trammel killed off Felucca in UO 20++ years ago.</p>
<p dir="auto">All of a sudden everyone plays on the PvE server and the PvP server is mostly deserted.  In addition the economy is ruined due to easy farming.</p>
<p dir="auto">In EVE Online this is a major taboo because EVE is huge, 10s of thousands of worlds.  Just in its vastness it can seem empty even though at any given time there were 20-40 thousand players on the one and only server.</p>
<p dir="auto">In SoT it just doesn't matter, with servers holding 17 players and 6 ships the server will always be populated and SoT has no economy, there is no trade, gold has no meaning beyond personal consumption.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/161597/pve-servers-it-does-t-matter</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Apr 2026 01:53:09 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/161597.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 23 Sep 2023 01:42:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Thu, 05 Oct 2023 17:45:22 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Safer Seas is the Best thing that can happen to the game. I´ll hope they make Safer Seas a full Experience so people can enjoy the Adventures that the game offers in a calm way. I would love to play that with my little son, but in that toxic environment that the Game provides nowadays thats a big no.<br>
SAFER SEAS will rule them all!!!</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1844132</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1844132</guid><dc:creator><![CDATA[DekayOne3006]]></dc:creator><pubDate>Thu, 05 Oct 2023 17:45:22 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Sun, 01 Oct 2023 01:21:44 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/capn-mcquacken">@capn-mcquacken</a> "If the PvP servers are going to be deserted....doesn't that tell you something?"</p>
<p dir="auto">Deserted really?  Since each server only holds 6 ships and 17 players how is that going to happen?</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1842749</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1842749</guid><dc:creator><![CDATA[Foambreaker]]></dc:creator><pubDate>Sun, 01 Oct 2023 01:21:44 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Sat, 30 Sep 2023 23:44:16 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/capn-mcquacken">@capn-mcquacken</a> said in <a href="/community/forums/post/1842732" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">Probably because a majority of players in SOT like dominating people minding their own business, or being caught unaware, or just plain arent as good, and I think really most PvP players dont want PvP. If they did they would be cheering for PvE severs. Its just a logical paradox to buy into that side of the argument.</p>
</blockquote>
<p dir="auto">It's an adventure game with risk/reward. Not a competitive pvp design.</p>
<p dir="auto">Everywhere with groups of people is gonna have pockets of bully energy. That's always a part of every community.</p>
<p dir="auto">The design of the game is risk/reward mixed in with preference and adapting for success.</p>
<p dir="auto">Take me for example. The last time I sunk anyone that didn't start a fight was like 3 years ago. I have zero interest in stealing anything other than a shrouded ghost (and it would still count for them) or a box of secrets (and chances are I wouldn't even steal that because I'd rather just find my own).</p>
<p dir="auto">I do alright for a solo in pvp but my style has never been about winning fights as a solo it's always been around achieving goals and doing my own thing. I went a very long time losing a very significant amount of fights. I just worked around it because nobody has to win fights to make progress.</p>
<p dir="auto">I get zero satisfaction from winning a fight or being in a fight, I've been around too long been involved too much to see a win as something to be arrogant about. Just like a loss is nothing to get upset about. I just work around it and I don't mind just leaving the server if something irks me.</p>
<p dir="auto">Some people just aren't built for the above and there isn't a dang thing wrong with that. They will play on safer seas and take the nerfs and restrictions because it's better than the alternative for them. That's all good.</p>
<p dir="auto">The majority largely just gotta work on the ego a bit. Nothing to get arrogant about in SoT and nothing to take too serious when losing.</p>
<p dir="auto">For a long time this game was far too top heavy but it's improved significantly. Everyone has a real opportunity now and in December there will be opportunity for people that earn a little bit while playing how they wanna play. It's all good now, things will work out alright.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1842736</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1842736</guid><dc:creator><![CDATA[WolfManbush]]></dc:creator><pubDate>Sat, 30 Sep 2023 23:44:16 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Sat, 30 Sep 2023 23:23:57 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/wolfmanbush">@wolfmanbush</a> Here is where we run in to yet, another thing people pretend isnt happening. Because most players arent concerned about balance, or mechanics, or the food chain. They may say that because its a convenient talking point. But in this reality where PvE servers are going to result in PvP servers having a higher density of PvP players, then one has to ask "Why are PvP players upset about it?" Why is ANYONE on the PvP train upset about less, less experienced competition if for no other reason that they log on to the game and look for easy prey. You can pretend all day long that that isn't the case but it is. The issue is some people want to  "Get better" at this playstyle, but the game is not 100 percent about PvP.  It isn't a PvP sandbox or else there would only be ships, crews, cannonballs and no islands, mobs or story. I think that proponents of PvP and those that are against PvE servers just dont understand is there is an entire 75 percent of the game that most PvP type players never experience because the game is all about sinking ships and getting your rewards from the downfall of other crews to them. But, there are crews who get their rewards from doing quests/voyages, looking at treasure maps etc etc, you know, the other part of the game and believe it or not it's fun for some people. So those players....the very ones probably migrating servers...not only are having to get better at a part of the game they dont care for but are trying to enjoy the part of the game they do care for. It's not about building players up to BE BETTER AT PvP, it's about enjoying the game. And the mindset of expecting players to have to be better at combat in order to belong here should only exist in a game where ONLY PVP exists. Not everyone is some hyper competitive, fps focused gamer and I think thats the crux of the issue is that theres more to this game than the way PvPirates play SOT.<br>
The truth is I think that the most vocal opponents to PvE servers are people who are just good at combat. You could be on back to back gold hoarder ems and no one can sink you, thats great, you're good at the game in it's entirety. But, some people just dont have the ability to be as good as you are at it, it's kind of talent based too man. All the getting good in the world isnt gonna save SOT player base.<br>
There's a difference between being good at the game and defending yourself and when you get sunk crying victim and you just got bested, people pretend thats the only scenario that exists in SOT.<br>
I'm a day one PL and I'm decent at combat and numerous times Iv'e been seen spawning in and was immediately chased for near an hour. Maybe I didnt feel like fighting, maybe I didnt have time to get cannon balls. But I play solo more often than not and can hold my own. But there is no "PvP" explanation for that kind of behavior. There are certainly players out there looking for victims. All of this orbits around the lack of ability to understand that it isnt just PvP and it being a pirate game doesnt mean all is permitted and cant be chalked up to inferior ability.<br>
Really and truly some people want to play in peace and that shouldnt be a problem and the fact that anyone has a problem with that is kind of stupid honestly.<br>
Sometimes it's the end of the week and me and my buddies just want to dig up treasure and accomplish some things, do emmissaries and fighting with other human beings just isnt on the list of what we want. That shouldnt be a problem.<br>
The whole reason I believe PvP players are upset because of a lack of victims &lt;--- yes I mean victims, is because the result of PvE servers is going to be more PvP players playing with more PvP players. Isnt that what you want? You said yourself its a learning curve thing right, the end result of that idea is a player who wants to PvP. Well, not all players want that, so players not good at PvP having their own space should make you really happy and if that upsets PvP players then why? Probably because a majority of players in SOT like dominating people minding their own business, or being caught unaware, or just plain arent as good, and I think really most PvP players dont want PvP. If they did they would be cheering for PvE severs. Its just a logical paradox to buy into that side of the argument.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1842732</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1842732</guid><dc:creator><![CDATA[Capn Mcquacken]]></dc:creator><pubDate>Sat, 30 Sep 2023 23:23:57 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Sat, 30 Sep 2023 22:36:01 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/capn-mcquacken">@capn-mcquacken</a> said in <a href="/community/forums/post/1842714" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">If the PvP servers are going to be deserted....doesn't that tell you something?<br>
They wont be, this was the delusion everyone used as a whacking stick everytime the discussion of PvE servers was brought up in the past.<br>
PvP servers will just have more people wanting to PvP and less people you can take advantage of.<br>
The funny thing is just how wrong that idea is, because people who would rather just PvE....have already left the game en masse.<br>
THEY ARE ALREADY GONE, well in comparison to the player base SOT used to have. Also the servers merge live continually....cmon.<br>
EVEN IF, things got so bad because of the dreaded PvE server that there were only 5 crews playing PvP on the planet....you guys would be in the same server together so whats your point?<br>
You will never be light on server pop on PvP. I think everyone knows that, so why do people keep using this idea?<br>
Simple...you want victims not competition.<br>
In any case, not only will you not notice the change in server pop, but this is going to bring people back to SOT.<br>
It should have been done a long time ago and honestly I think the restrictions are a little harsh, whats wrong with making gold at 100 percent? but thats a different discussion.</p>
</blockquote>
<p dir="auto">The closest the game has for competition in design is HG and even that is barely a truly competitive design overall. It largely serves highly skilled players.</p>
<p dir="auto">SoT is a food chain but not one where people are stuck in one spot. They get to improve and climb.</p>
<p dir="auto">The "victim" thing is to try to spin the game into something it's not.</p>
<p dir="auto">Is there a lot of odd energy out there coming from experienced players and just aggressive players in general? Yeah, there is quite a bit of it, just like there is a quite a bit of over-the-line reactions to getting sunk.</p>
<p dir="auto">The ones that will be most disappointed in expectations will likely be the ones that want 1:1 rewards and those that see this as an opening for full pve servers.</p>
<p dir="auto">Removing too much pressure from inexperienced pve is not the same as supporting pve-only.</p>
<p dir="auto">People aren't victims just because they are inexperienced and lose in a game. Inexperience isn't lack of being capable. They might be making that process less intense and less difficult for sustainability but the SoT food chain will still exist, one where people can manage it more often and one where more are likely to climb successfully.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1842721</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1842721</guid><dc:creator><![CDATA[WolfManbush]]></dc:creator><pubDate>Sat, 30 Sep 2023 22:36:01 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Sat, 30 Sep 2023 22:10:36 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">If the PvP servers are going to be deserted....doesn't that tell you something?<br>
They wont be, this was the delusion everyone used as a whacking stick everytime the discussion of PvE servers was brought up in the past.<br>
PvP servers will just have more people wanting to PvP and less people you can take advantage of.<br>
The funny thing is just how wrong that idea is, because people who would rather just PvE....have already left the game en masse.<br>
THEY ARE ALREADY GONE, well in comparison to the player base SOT used to have. Also the servers merge live continually....cmon.<br>
EVEN IF, things got so bad because of the dreaded PvE server that there were only 5 crews playing PvP on the planet....you guys would be in the same server together so whats your point?<br>
You will never be light on server pop on PvP. I think everyone knows that, so why do people keep using this idea?<br>
Simple...you want victims not competition.<br>
In any case, not only will you not notice the change in server pop, but this is going to bring people back to SOT.<br>
It should have been done a long time ago and honestly I think the restrictions are a little harsh, whats wrong with making gold at 100 percent? but thats a different discussion.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1842714</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1842714</guid><dc:creator><![CDATA[Capn Mcquacken]]></dc:creator><pubDate>Sat, 30 Sep 2023 22:10:36 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Tue, 26 Sep 2023 22:35:54 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I used to play a naval combat game, two sides of random players in warships of the same tiers.</p>
<p dir="auto">There were two modes; random (which was pvp against other players) and co-op (which was pve against a team of bots).</p>
<p dir="auto">PVE players coming into the forums, starting new threads complaining that their rewards were fewer, and their grinds were longer, compared to the PVP players was an almost weekly occurrence. They felt entitled to the same rewards despite having less risk.</p>
<p dir="auto">Safe servers goes against everything I thought this game represented.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1841353</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1841353</guid><dc:creator><![CDATA[Hyper Fish1948]]></dc:creator><pubDate>Tue, 26 Sep 2023 22:35:54 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Tue, 26 Sep 2023 17:57:38 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/wolfmanbush">@wolfmanbush</a></p>
<p dir="auto">Im curious how what they was doing It wasnt working. To me seems very untrue;in a matter of fact If you actually play the game new peoples are actually hoarding loot,the Sea Is full of ships with loot and unexperienced pirates;to me doesnt seems like the pvp part of the game Is preventing them to play or hoarding. In fact hourglass made the Seas too much safe.</p>
<p dir="auto">The Truth Is That they are trying to keep theyre Mau up trying to give a carrot that eventually will give stomach pain.</p>
<p dir="auto">"Get good" etc Indeed seems like an old concept emporium whales dont like to learn;In a game where they tried everything to keep the skill gap non existent at all,pherpants.</p>
<p dir="auto">Maybe,and i say maybe,instead of wasting 9 months to make us redo the same stuff all over again if they tried to add actual Sandbox content the game would have already a Mau higher than now.</p>
<p dir="auto">But Hey,lets split the playerbase;It seems like a really good idea.</p>
<p dir="auto">At the end i dont really care about sea of thieves safer Seas, what concern me more Is the stability of the playerbase.</p>
<p dir="auto">This game would be actually dead if they would have released this during First year,with 3 hours of Total content and 3 hours of event content; if there wasnt pvp in the middle.</p>
<p dir="auto">A social game where u play in private server,Rare Logic?</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1841274</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1841274</guid><dc:creator><![CDATA[tossico94]]></dc:creator><pubDate>Tue, 26 Sep 2023 17:57:38 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Tue, 26 Sep 2023 16:28:29 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a> Almost certainly true, but perhaps we disagree on the reasons. Would be nice if you apologised for insulting me and my maths teacher though.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1841250</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1841250</guid><dc:creator><![CDATA[PurpleFiftyTwo]]></dc:creator><pubDate>Tue, 26 Sep 2023 16:28:29 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Tue, 26 Sep 2023 15:52:45 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/purplefiftytwo">@purplefiftytwo</a> said in <a href="/community/forums/post/1841053" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a> said in <a href="/community/forums/post/1840984" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">I know what you are trying to say, and I am disregarding it since I think it is wrong.</p>
</blockquote>
<p dir="auto">Well perhaps in the interests of discussion, you could explain why, rather than insulting people?</p>
<p dir="auto">Your essential claim in this topic, if I've understood correctly, is that PvE servers don't matter for Sea of Thieves because the High Seas servers will always be full (just less of them - see?Maths!)</p>
<p dir="auto">I am saying it <em>does</em> matter, because regardless of whether the servers are full (which they often aren't due to reasons I've already mentioned) if the mix of types of players on each individual server changes too much, then some people stop playing.</p>
<p dir="auto">Further more, this effect is both observable on a micro level in the late evenings and in the past on a macro level during lulls in content, etc.</p>
<p dir="auto">You may think that this won't happen, or that it doesn't matter. That's your opinion. However, it matters to me and others.</p>
</blockquote>
<p dir="auto">I've seen how you discuss in other threads, there is no point wasting my time.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1841238</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1841238</guid><dc:creator><![CDATA[Foambreaker]]></dc:creator><pubDate>Tue, 26 Sep 2023 15:52:45 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Tue, 26 Sep 2023 14:22:49 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/tossico94">@tossico94</a> said in <a href="/community/forums/post/1841171" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/wolfmanbush">@wolfmanbush</a></p>
<p dir="auto">You talk like sheeps and sharks are 2 types of different players Who cant change.</p>
<p dir="auto">Its not that.</p>
<p dir="auto">1 day you are a sheep 1 day you are a Shark,depends on what you do.</p>
<p dir="auto">But what kind of sheep? One with theets or a crippled One?</p>
<p dir="auto">Its normal that at the beginnig of the game you Will lose your loot or you Will die,everyone passed It,BUT It Is actually the only way you learn to defend yourself. This Is the general problem of a today community Who cannot accept its own faults.</p>
<p dir="auto">And safety Seas Will not help you in this at all,they Will actually make It worse;not teaching you anything usefull for higher Seas.</p>
<p dir="auto">With the "new" hourglass mode the current Adventure has become already safe Sea;theres galleons hoarding 6 fotds and yet sinking in 2 seconds by a sloop; It Is seems already that peoples are not aware of the danger of hoarding because they dont get attacked often.</p>
<p dir="auto">But anyway time spent losing your loot delay your progress,and this funny thing actually extent player time spent in It.</p>
<p dir="auto">This whole Sandbox survived because of this and this Is the only reason the game Is being played even with the pathetic little useless content they release.</p>
</blockquote>
<p dir="auto">They didn't add this because things are going so well that they have wiggle room to make another polarizing change just to experiment.</p>
<p dir="auto">Less and less were getting to the experienced stage. That's very obvious socially where there are huge gaps in how long people have been around. This is because many pirates haven't been getting through the mud to get there. Not because they can't but because it's become so unappealing/discouraging over time that they just don't do it.</p>
<p dir="auto">There are some veteran players that are far removed from the experiences of the inexperienced and the reality of what the organic experience has been for people that are not at the top.</p>
<p dir="auto">"toughen up" "deal with it" "learn the hard way"<br>
these have become unsustainable and irrelevant</p>
<p dir="auto">It's not a linear path to success here, those without connections have faced an increasingly off-putting social/encounter environment, an increased skill gap, and an environment that coordinates at extremely high levels for reward with a history of negatively effecting the inexperienced far outside of the organic design.</p>
<p dir="auto">"This won't work" well, what they were doing wasn't actually working for sustainability or we wouldn't be heading towards safer seas.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1841198</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1841198</guid><dc:creator><![CDATA[WolfManbush]]></dc:creator><pubDate>Tue, 26 Sep 2023 14:22:49 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Tue, 26 Sep 2023 13:36:54 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a></p>
<p dir="auto">"Hello today i feel sick"</p>
<p dir="auto">"The Sky Is Blue Dude!"</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1841179</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1841179</guid><dc:creator><![CDATA[tossico94]]></dc:creator><pubDate>Tue, 26 Sep 2023 13:36:54 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Tue, 26 Sep 2023 13:28:58 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/wolfmanbush">@wolfmanbush</a></p>
<p dir="auto">You talk like sheeps and sharks are 2 types of different players Who cant change.</p>
<p dir="auto">Its not that.</p>
<p dir="auto">1 day you are a sheep 1 day you are a Shark,depends on what you do.</p>
<p dir="auto">But what kind of sheep? One with theets or a crippled One?</p>
<p dir="auto">Its normal that at the beginnig of the game you Will lose your loot or you Will die,everyone passed It,BUT It Is actually the only way you learn to defend yourself. This Is the general problem of a today community Who cannot accept its own faults.</p>
<p dir="auto">And safety Seas Will not help you in this at all,they Will actually make It worse;not teaching you anything usefull for higher Seas.</p>
<p dir="auto">With the "new" hourglass mode the current Adventure has become already safe Sea;theres galleons hoarding 6 fotds and yet sinking in 2 seconds by a sloop; It Is seems already that peoples are not aware of the danger of hoarding because they dont get attacked often.</p>
<p dir="auto">But anyway time spent losing your loot delay your progress,and this funny thing actually extent player time spent in It.</p>
<p dir="auto">This whole Sandbox survived because of this and this Is the only reason the game Is being played even with the pathetic little useless content they release.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1841171</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1841171</guid><dc:creator><![CDATA[tossico94]]></dc:creator><pubDate>Tue, 26 Sep 2023 13:28:58 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Tue, 26 Sep 2023 06:07:20 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a> said in <a href="/community/forums/post/1840984" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">I know what you are trying to say, and I am disregarding it since I think it is wrong.</p>
</blockquote>
<p dir="auto">Well perhaps in the interests of discussion, you could explain why, rather than insulting people?</p>
<p dir="auto">Your essential claim in this topic, if I've understood correctly, is that PvE servers don't matter for Sea of Thieves because the High Seas servers will always be full (just less of them - see?Maths!)</p>
<p dir="auto">I am saying it <em>does</em> matter, because regardless of whether the servers are full (which they often aren't due to reasons I've already mentioned) if the mix of types of players on each individual server changes too much, then some people stop playing.</p>
<p dir="auto">Further more, this effect is both observable on a micro level in the late evenings and in the past on a macro level during lulls in content, etc.</p>
<p dir="auto">You may think that this won't happen, or that it doesn't matter. That's your opinion. However, it matters to me and others.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1841053</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1841053</guid><dc:creator><![CDATA[PurpleFiftyTwo]]></dc:creator><pubDate>Tue, 26 Sep 2023 06:07:20 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 22:55:09 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/purplefiftytwo">@purplefiftytwo</a> said in <a href="/community/forums/post/1840944" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a> said in <a href="/community/forums/post/1840943" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><strong>From a player perspective there will always be ships on the sea we are on.</strong></p>
</blockquote>
<p dir="auto">Okay, so you absolutely haven't understood the point being made.</p>
</blockquote>
<p dir="auto">I know what you are trying to say, and I am disregarding it since I think it is wrong.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840984</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840984</guid><dc:creator><![CDATA[Foambreaker]]></dc:creator><pubDate>Mon, 25 Sep 2023 22:55:09 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 20:04:58 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a> said in <a href="/community/forums/post/1840943" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><strong>From a player perspective there will always be ships on the sea we are on.</strong></p>
</blockquote>
<p dir="auto">Okay, so you absolutely haven't understood the point being made.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840944</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840944</guid><dc:creator><![CDATA[PurpleFiftyTwo]]></dc:creator><pubDate>Mon, 25 Sep 2023 20:04:58 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 20:03:33 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/purplefiftytwo">@purplefiftytwo</a> said in <a href="/community/forums/post/1840938" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a> said in <a href="/community/forums/post/1840834" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/tossico94">@tossico94</a> said in <a href="/community/forums/post/1840735" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">If theres no sheeps the sharks will starve.<br>
With 6 ship 17 player servers that is not going to happen.  Try to understand the math.</p>
</blockquote>
</blockquote>
<p dir="auto">Again with the maths insults. This isn't a question of maths. It's about player behaviour.</p>
</blockquote>
<p dir="auto">If enough players leave high seas for safer seas that they can't fill one 17 player server instance then the game is long over.</p>
<p dir="auto"><strong>From a player perspective there will always be ships on the sea we are on.</strong></p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840943</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840943</guid><dc:creator><![CDATA[Foambreaker]]></dc:creator><pubDate>Mon, 25 Sep 2023 20:03:33 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 19:57:46 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a> said in <a href="/community/forums/post/1840834" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/tossico94">@tossico94</a> said in <a href="/community/forums/post/1840735" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">If theres no sheeps the sharks will starve.<br>
With 6 ship 17 player servers that is not going to happen.  Try to understand the math.</p>
</blockquote>
</blockquote>
<p dir="auto">Again with the maths insults. This isn't a question of maths. It's about player behaviour.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840938</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840938</guid><dc:creator><![CDATA[PurpleFiftyTwo]]></dc:creator><pubDate>Mon, 25 Sep 2023 19:57:46 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 17:15:16 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/wolfmanbush">@wolfmanbush</a> Yes, I think in the long term high seas will be better because the new players will be more prepared and less likely to quit after the first defeat.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840878</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840878</guid><dc:creator><![CDATA[Foambreaker]]></dc:creator><pubDate>Mon, 25 Sep 2023 17:15:16 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 16:50:14 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/needsmokes">@needsmokes</a> you are so damn right with this! It's sad, that so many PvPers don't get it.</p>
<p dir="auto">The game is from heaven, the players are from hell.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840870</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840870</guid><dc:creator><![CDATA[D4RKxKevin]]></dc:creator><pubDate>Mon, 25 Sep 2023 16:50:14 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 15:43:01 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I stopped caring about earnable cosmetics the day the pirate emporium opened its doors.</p>
<p dir="auto">If this game had a 100% PVE server, I'd probably play much more than I do now. I've played since launch +2days and wouldn't miss sailing the seas with other players one bit. That's always been the worst thing about this game. It's players.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840849</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840849</guid><dc:creator><![CDATA[NeedSmokes]]></dc:creator><pubDate>Mon, 25 Sep 2023 15:43:01 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 15:42:17 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/foambreaker">@foambreaker</a> said in <a href="/community/forums/post/1840834" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/tossico94">@tossico94</a> said in <a href="/community/forums/post/1840735" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">If theres no sheeps the sharks will starve.</p>
</blockquote>
<p dir="auto">With 6 ship 17 player servers that is not going to happen.  Try to understand the math.</p>
</blockquote>
<p dir="auto">that's not saying anything about the healthy ecosystem of a server that's just a design to keep servers full</p>
<p dir="auto">varied interest and healthy risk/reward was the general sentiment</p>
<p dir="auto">Something that I think some are off target on is seeing this as something that will fail and will fail to prepare players for the harshness/intensity of hostile encounter. That's not what this is about. This is about allowing players to get attached to the environment and get invested in goals which will get them through it.</p>
<p dir="auto">People that have even a little high seas in their personality are going to work their way out of safer seas and onto the high seas. As long as Rare sticks to these restrictions.</p>
<p dir="auto">It'll take some time to get everything going but in the long term high seas should do well.</p>
<p dir="auto">More people will establish their goals by having the opportunity to and more will achieve those goals by being more invested than they have been.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840843</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840843</guid><dc:creator><![CDATA[WolfManbush]]></dc:creator><pubDate>Mon, 25 Sep 2023 15:42:17 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 15:29:33 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/tossico94">@tossico94</a> said in <a href="/community/forums/post/1840735" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">If theres no sheeps the sharks will starve.</p>
</blockquote>
<p dir="auto">With 6 ship 17 player servers that is not going to happen.  Try to understand the math.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840834</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840834</guid><dc:creator><![CDATA[Foambreaker]]></dc:creator><pubDate>Mon, 25 Sep 2023 15:29:33 GMT</pubDate></item><item><title><![CDATA[Reply to PVE Servers: It Does&#x27;t Matter on Mon, 25 Sep 2023 13:43:39 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/tossico94">@tossico94</a> said in <a href="/community/forums/post/1840735" target="_blank" rel="noopener noreferrer nofollow ugc">PVE Servers: It Does't Matter</a>:</p>
<blockquote>
<p dir="auto">If theres no sheeps the sharks will starve.</p>
<p dir="auto">The game Is all about this,but they splitted It.</p>
<p dir="auto">It Will be a slow degrading process (playercount side) that they Will not even realize the cause of It;convincing themselves that its just the game being old.</p>
</blockquote>
<p dir="auto">It's interesting to me that now is when some veteran players are considering things like this. Not the years where players were being run out of here. So many run out of here that SoT content was just streamers running boats with little treasure into the red sea, because hardly anyone was doing events, people were being ultra sneaky while the "sharks" coordinated and over hunted servers over and over again.</p>
<p dir="auto">That's not when veteran players took a moment to consider sustainability. It's now after something was added to create what veteran players wouldn't allow. A path to become something more than just someone's hot mic content or a quick steal, more than someone that buys a cosmetic and then gets run out of here in a few sessions.</p>
<p dir="auto">I was talking about sustainability years ago when everyone was acting like everything was fine because the issues that you and others are now worried about were obvious years ago.</p>
<p dir="auto">What some seem to not realize is that this isn't anyone killing anything, this is a company trying to save its product from the effects of the sharks it created and at times enabled in over hunting the environment.</p>
<p dir="auto">This game has changed and may change more to stay alive. We played a significant part in that. Not just pvpers, not just content creators, not just people that oppose this or are concerned about this, a lot of us.</p>
<p dir="auto">Those that did the over hunting, those that consumed the content, those that participated in helping with the content, everyone that thought it was funny to mess with new players as experienced players. Those that supported in game changes that seriously benefited non-organic play and over-hunting. The arrogance that I talked about for a long time as if the above could go on forever and people would just take it forever. "deal with it" is not sustainable when it's being told to the ones playing the game as it was designed. The ones carrying the weight of treasure production while they are surrounded by people not pulling their weight.</p>
<p dir="auto">Power in a videogame environment is still power and it was used irresponsibly. Safer seas will exist because of that.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1840781</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1840781</guid><dc:creator><![CDATA[WolfManbush]]></dc:creator><pubDate>Mon, 25 Sep 2023 13:43:39 GMT</pubDate></item></channel></rss>