<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Change server after sinking]]></title><description><![CDATA[<html><head></head><body><p dir="auto">Well my proposal it's to change a crew to a different server after they got their ship sinks.</p>
<p dir="auto">Of course the crew won't lose quests in  progress or any similar progress. It'd be similar to when there're only a few people in the server, and the game changes to another server with more people.</p>
<p dir="auto"><strong>The MAIN REASON: you need to fight against the same crew multiple times because they want something from you, and after you defeat them, they will just respawn nearby and come back to another try.</strong></p>
<p dir="auto">The second reason it's: make Reaper's life easier. It's damn common when you play as Reaper, people coming back after you sunk them. They'll wait for you in Reaper's Hideout, or even go after you straight away(after all, they can see you anywhere in the map). I can't tell how many resources, and hours i wasted because the sunken crew kept coming back over and over.</p>
<p dir="auto">The third reason for this is: toxic players. It's really common that when a crew sink another crew, they will come back for revenge. I'm not against revenge, but it's really hard to deal with people that will only "make your life harder, scream, complain, be stupid" because you sunk them.</p>
<p dir="auto">Well, that's my proposal.</p>
<p dir="auto"><strong>SO DO YOU WANT BANISH REVENGE?! NO! READ BELOW</strong><br>
<strong>I'll LOSE ALL MY LOOT TO ATTACKERS?! NO! READ BELOW</strong><br>
EDIT: as <a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/beerisicecold">@BeerIsIceCold</a> suggested: respawn crew further and further away from the winning crew by each defeat, then by the 3~4th defeat change server.<br>
This way,  people could try once or twice to retrieve loot, if they fail they'll at least need to think again before going blindy against the other crew.<br>
EDIT2: as <a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/frogfish12">@Frogfish12</a> suggested: reset this death count after some time. So after sometime player can sink 3~4th before server merge.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/141127/change-server-after-sinking</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 10:47:24 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/141127.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 31 Aug 2021 16:08:16 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Change server after sinking on Mon, 20 Mar 2023 14:56:36 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">As this thread was years old and revived today, it will now be locked.</p>
<p dir="auto">A general reminder to all, please avoid reviving threads aged past 30 days, as it is considered a necro, and is against our <a href="https://www.seaofthieves.com/code-of-conduct" target="_blank" rel="noopener noreferrer nofollow ugc">Forum Rules</a>.</p>
<p dir="auto"><strong>Bumping Threads</strong><br>
<em>Bumping threads with content that is not providing additional information to the original post is not permitted. Resurrecting very old threads is also not permitted. A warning will be issued and the thread locked. Ignoring the warning will result in a temporary ban from the Forums and a final warning. If the action continues, a permanent ban from the Forums will be issued.</em></p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1785391</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1785391</guid><pubDate>Mon, 20 Mar 2023 14:56:36 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Mon, 20 Mar 2023 14:24:44 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">It's a shame I love this game but now that server change happens whenever you sink I will most likely stop playing this game as it is now ruined that getting sunk or sinking my own ship forces me to change servers when I'm half way through a voyage what kind of BS is this. I've been playing since the beta and now I've given up on a game I love you lost a fan after this last season I wish all you sea dogs the best of luck.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1785376</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1785376</guid><dc:creator><![CDATA[Revan Demos]]></dc:creator><pubDate>Mon, 20 Mar 2023 14:24:44 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Fri, 03 Sep 2021 00:46:17 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I see a lot of people looking at this from the point of view of "We are the better crew and won the fight so they shouldn't be able to come back at us."</p>
<p dir="auto">What if you get caught by a Kraken and a Mega also attacks and an enemy player ship comes along and helps them sink you, maybe you're doing a fort and they don't sail their ship up, instead they swim a keg from a distance and blow it in the water under your ship (or a dozen other similar situations that tend to happen in this game), but you are the better crew and can easily beat them in a "1v1" scenario? Should there be game mechanics in place to let them hit and run without you having any chance to go get your loot back?</p>
<p dir="auto">I'm in favor of a progression penalty system where you get at least one or two "fair" chances to redeem yourself from a sink. You're already down on supplies and only have food you were carrying and bananas with basically no specialty balls and not a lot of wood so you're going to be behind in the 2nd and 3rd fights no matter what.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584634</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584634</guid><dc:creator><![CDATA[Venatorlupos]]></dc:creator><pubDate>Fri, 03 Sep 2021 00:46:17 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Thu, 02 Sep 2021 16:34:10 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/soldieruso">@soldieruso</a> I love it when crews come back at us. I love the crews with some spirit! This used to vex my crew and I, but eventually we got Gud and are now able to fight off attackers (mostly, lol we get pancaked from time to time too) but that is a part of the game! The thing that gets us after sinking a crew twice they seem to get really good respawn locations.</p>
<p dir="auto">Everyone deserves some revenge! that is part of the fun in this game :)</p>
<p dir="auto">I LOVE the idea of with each death they are spawned further and further away. That is a fantastic idea.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584461</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584461</guid><dc:creator><![CDATA[Dr Orchamedes]]></dc:creator><pubDate>Thu, 02 Sep 2021 16:34:10 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Thu, 02 Sep 2021 14:49:06 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/sweetsandman">@sweetsandman</a> said in <a href="/community/forums/post/1584233" target="_blank" rel="noopener noreferrer nofollow ugc">Change server after sinking</a>:</p>
<blockquote>
<p dir="auto">they're going to use it to find a fresh, safe server to finish their Athena Voyages.</p>
</blockquote>
<p dir="auto">Word!</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584414</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584414</guid><dc:creator><![CDATA[Hijack Hayes]]></dc:creator><pubDate>Thu, 02 Sep 2021 14:49:06 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Thu, 02 Sep 2021 12:45:38 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/kakaroto9766">@KAKAROTO9766</a><br>
You went straight in your answer, i will also be in mine.<br>
Since you didn't wasting your time bothering reading the post, I won't waste my time giving you a proper answer.</p>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/sweetsandman">@SweetSandMan</a><br>
Yes, i see that this can be exploit. But imo it's too much work going after players for a server merge. Much more time than a simple selling.<br>
As i update the post, you'd need to get defeat against the same crew twice, maybe thrice for a server merge.</p>
<p dir="auto">You'd need to find them multiple times after being defeated, and there is no guarantee that the new server will be secure. But again, yes this can be exploit.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584374</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584374</guid><dc:creator><![CDATA[SoldierUSO]]></dc:creator><pubDate>Thu, 02 Sep 2021 12:45:38 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Thu, 02 Sep 2021 00:13:19 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">A forced server merge is WAY too easy to exploit.</p>
<p dir="auto">If I'm doing my Gilded Athena Voyage, and I know there's someone that's onto me...or even if I <em>think</em> there's someone onto me, I'm going to go get sunk and force a server merge on myself right before I dig my 3x theeners.</p>
<p dir="auto">Gilded is the most extreme example, but bet your bottom if people can force a server merge, they're going to use it to find a fresh, safe server to finish their Athena Voyages.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584233</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584233</guid><dc:creator><![CDATA[SweetSandMan]]></dc:creator><pubDate>Thu, 02 Sep 2021 00:13:19 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 23:51:01 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">1- You usually spawn far away when sunk by players, a lot of times against the wind.<br>
2- Most people give up after the first or second sink<br>
3- So you wanna rob people but take away their chance from robbing you back?</p>
<p dir="auto">Bad idea overall. First and only comment I will make on this bad idea, its a waste of time and it shouldnt get any attention in the forums. Let the post die as it deserves.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584224</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584224</guid><dc:creator><![CDATA[KAKAROTO9766]]></dc:creator><pubDate>Wed, 01 Sep 2021 23:51:01 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 22:49:06 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/soldieruso">@soldieruso</a> that was actually a good thing...the other ship was parked on an island and nobody was on board</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584214</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584214</guid><dc:creator><![CDATA[Schwammlgott]]></dc:creator><pubDate>Wed, 01 Sep 2021 22:49:06 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 21:55:20 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/schwammlgott">@schwammlgott</a><br>
LOL i feel sorry for you. This never happened to me. At least i didn't notice.</p>
<p dir="auto">I wish you more luck in your next journeys</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584191</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584191</guid><dc:creator><![CDATA[SoldierUSO]]></dc:creator><pubDate>Wed, 01 Sep 2021 21:55:20 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 21:47:12 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/soldieruso">@soldieruso</a> D) actually happened twice already, but to my luck, we were the ones that merged next to another ship 😁</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584188</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584188</guid><dc:creator><![CDATA[Schwammlgott]]></dc:creator><pubDate>Wed, 01 Sep 2021 21:47:12 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 21:32:44 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/galactic-geek">@galactic-geek</a> fresh spawn ships at an outpost as in the first instance of your ship being created in the server.</p>
<p dir="auto">It is only a slight inconvenience, but time gathering supplies is time for the other crew to also do whatever they need to do (flee, gather supplies, collect loot)</p>
<p dir="auto">This feature could also mean that if you sink randomly to a floating keg, you could still beeline back to your coordinate and save your loot. The tradeoff being that you have absolutely minimal or no supplies on board.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584176</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584176</guid><dc:creator><![CDATA[PapaRug420]]></dc:creator><pubDate>Wed, 01 Sep 2021 21:32:44 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 17:53:19 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/paparug420">@paparug420</a> said in <a href="/community/forums/post/1583865" target="_blank" rel="noopener noreferrer nofollow ugc">Change server after sinking</a>:</p>
<blockquote>
<p dir="auto">I feel that the best solution is to that if you have just been sunk you respawn with ZERO supplies.</p>
<p dir="auto">You then HAVE to loot the island, and even then you'll have next to nothing in terms of supplies. You should have enough to fend off PvE threats, but not enough to be a real threat to decent players.</p>
<p dir="auto">Fresh spawn ships at outposts stay the same.</p>
</blockquote>
<p dir="auto">I think this isn't such a bad idea, since it's so easy to now get supplies via purchase and it would work as kind of a counterbalance. However, sometimes when sunk, you can spawn at an outpost. This happened to me and my solo sloop just earlier this afternoon when I ensured mutual destruction against a Reaper brig. So, in that instance,  for example, would I spawn with no supplies, or some supplies? 🤔</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1584091</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1584091</guid><dc:creator><![CDATA[Galactic Geek]]></dc:creator><pubDate>Wed, 01 Sep 2021 17:53:19 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 13:39:26 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/schwammlgott">@schwammlgott</a><br>
IMO C) option is a derivative of A)<br>
And D), it really happened to you? LOL,<br>
Anyway if you can take back your loot, good! but that's not the main discussion of this thread.</p>
<p dir="auto">As i discussed here with other ppl about removing "the fight back, revenge", my initial proposal was stupid. But i updated the thread to change the initial proposal to give chances of fight back as ppl suggested.</p>
<p dir="auto">Imagine you're the attacker this time. Is it fair that the defeated crew can come back after you multiple times? IMO no. No matter if i can win again, if i got enough resources, it's just unfair that i need to fight the same players all night long until they give up. Maybe once, or twice, but 3? 4? No, that's unfair.</p>
<p dir="auto">@TouchierTooth28 told us a story that is really common to happen those days, specially if you are use to do forts and global events.</p>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/venatorlupos">@venatorlupos</a><br>
IMO you are 1) exaggerating those numbers of cannons that you gather, unless you're starting the game to gather resources; 2) always using your experience as a player to justify that resources can be gather easily.</p>
<p dir="auto">Anyway that's not the discussion here.<br>
<strong>The main problem here is: "It's unfair that defeated crew can come back MULTIPLE times to fight against you". How many times do I need to sink the same crew for them to actually sink?</strong> twice? 3? 4? Losing resources it's only a consequence.</p>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/paparug420">@PapaRug420</a><br>
I really liked your proposal. However many ppl already carry special cannonballs in inventory, which can be used to defeat another ship easily. And for sure ppl won't like to lose them after sinking. Even so, I myself went back to revenge once using our ship to sink the enemy crew that took our loot.<br>
So IMO, your proposal could minimize but not solve the problem.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583958</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583958</guid><dc:creator><![CDATA[SoldierUSO]]></dc:creator><pubDate>Wed, 01 Sep 2021 13:39:26 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 02:00:58 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I feel that the best solution is to that if you have just been sunk you respawn with ZERO supplies.</p>
<p dir="auto">You then HAVE to loot the island, and even then you'll have next to nothing in terms of supplies. You should have enough to fend off PvE threats, but not enough to be a real threat to decent players.</p>
<p dir="auto">Fresh spawn ships at outposts stay the same.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583865</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583865</guid><dc:creator><![CDATA[PapaRug420]]></dc:creator><pubDate>Wed, 01 Sep 2021 02:00:58 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Wed, 01 Sep 2021 01:32:50 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/kommodoreyenser">@kommodoreyenser</a> said in <a href="/community/forums/post/1583728" target="_blank" rel="noopener noreferrer nofollow ugc">Change server after sinking</a>:</p>
<blockquote>
<p dir="auto">Changing servers is the wrong way to go about this.  The best possible solution was thought up way back involving a raft after being sunk "X" times.  This was back before rowboats were a thing which can be a good stand-in for a raft.</p>
<p dir="auto">IMO the best scenario Rare could do to address this is after sinking 2x in, lets say 15-20 minutes, you will respawn on an island with a rowboat.  You then have to return to an outpost and speak to a shipwright to receive a new ship.  This adds at least 4-5 minutes to the 5-7 minute return time of even the fastest crew.  More than enough time to scoop up the biggest haul and time to grab some planks and cannons if you are low.</p>
</blockquote>
<p dir="auto">So you want to punish the punished even more?</p>
<p dir="auto">No thanks!</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583860</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583860</guid><dc:creator><![CDATA[Galactic Geek]]></dc:creator><pubDate>Wed, 01 Sep 2021 01:32:50 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Tue, 31 Aug 2021 23:56:56 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/soldieruso">@soldieruso</a> The point was that resources aren't a problem. I had enough left over when I was ready to log out to give away around 600 cannonballs and a crate full of food.</p>
<p dir="auto">Make sure you're stocked up before you go pick a fight with someone. Just buying a cannonball crate plus looting barrels on your starting outpost plus the base supplies on your starter ship should put you at 150-200 cannonballs and a 50-100 specialty balls.</p>
<p dir="auto">Snag barrels with your harpoon out of the water when you sail by them or stop and grab all of them. Shoot out of cannons to small islands as you pass and loot the barrels and take a mermaid back to the ship.</p>
<p dir="auto">If you don't like looting barrels, go kill some ghost ships and grab the storage crate drops. Sail out to the red sea and kill some skelly ships.</p>
<p dir="auto">Resources shouldn't ever be an issue.</p>
<p dir="auto">Most of the open crews I've joined jump on the ship and sail away without gathering supplies. That's a mistake if you plan on PvP (especially as a reaper)</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583848</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583848</guid><dc:creator><![CDATA[Venatorlupos]]></dc:creator><pubDate>Tue, 31 Aug 2021 23:56:56 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Tue, 31 Aug 2021 23:40:07 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">To everyone sinking ships over and over and getting aggravated about it:</p>
<p dir="auto">Try using your superior skills to just camp them and sail their ship across the map while the rest of your crew finishes getting the loot or whatever else.</p>
<p dir="auto">For that matter, take all of their cannonballs before you sail their ship away.</p>
<p dir="auto">If you're a reaper, you're a target. If you attack someone and steal their stuff, you better be ready for them to keep coming back for it.</p>
<p dir="auto">We had a reaper attack us the other day in the middle of fighting a skelly galleon and a mega simultaneously. When we recovered and hit back they ran and we chased them around for half an hour until they finally did a drive by at an outpost and lowered their flag.</p>
<p dir="auto">No one is forcing you to fly a reaper flag if you can't take what you're trying to dish out. You fly that flag because you want PvP. Who cares if it's the same ship over and over?</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583846</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583846</guid><dc:creator><![CDATA[Venatorlupos]]></dc:creator><pubDate>Tue, 31 Aug 2021 23:40:07 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Tue, 31 Aug 2021 22:49:30 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/soldieruso">@soldieruso</a> or C) the other crew is very bad and caught you in an inattentive moment OR D) the other crew is very bad and just got a server merge directly next to your ship</p>
<p dir="auto">Anyway, doesn't matter, taking away the chance to fight back doesn't seem fair to me</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583836</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583836</guid><dc:creator><![CDATA[Schwammlgott]]></dc:creator><pubDate>Tue, 31 Aug 2021 22:49:30 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Tue, 31 Aug 2021 21:54:22 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/schwammlgott">@schwammlgott</a><br>
Probabilistically speaking, if you lose a battle, it means that:<br>
A) The enemy crew has a skill close to yours;<br>
B) The enemy crew has a skill better than yours.</p>
<p dir="auto">The only case for you to win is A to be true; while enemy crew are both A and B.<br>
Talking about A, it can take you to another defeat, or a victory.<br>
While B always leds you to defeat.<br>
So it's 1/3 chance, even less because you won't have much resources.</p>
<p dir="auto">As you said, when you know that B is already true, you didn't even try, because you know the result. So it's unlikely that you will take your treasure back.</p>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/burnbacon">@BurnBacon</a> It's a pirate game. People take stuff from you. I'm not sure if when changing servers, the lights in your lamp equipment resets. Anyway you lost the battle twice, why do you think you deserve any gold? haha</p>
<p dir="auto">What doesn't seem fair is having to battle with the same crew dozens of times.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583830</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583830</guid><dc:creator><![CDATA[SoldierUSO]]></dc:creator><pubDate>Tue, 31 Aug 2021 21:54:22 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Tue, 31 Aug 2021 22:02:15 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I agree with OP. Once you sink, your ship simply stops spawning and there is no mermaid at all. Backspawn takes you to your ship's location and if you had a rowboat you can take whatever loot you had on or near it and try to run.</p>
<p dir="auto">Last night, while we were hidden trying to steal a FoF, and an absolute nuisance of a Brigantine kept harassing the group that was trying to finish it -- the harasser sank <em>4</em> times while fighting the defender. It <em>literally</em> took us <em>three</em> hours to steal it because they kept interrupting their progress. Eventually the defender ran out of resources because the Brig ended up bringing a Skelly galley and it sank. The Brig then finished it, and we sunk them, they sunk us, and then after that, we both came back, we won, and we got the Athena chest.</p>
<p dir="auto">Was it fun? Yeah, it was alright, but I would have completely preferred if they weren't on the server at all after their first sink. That harassing brigantine sank a total of 6 or 7 times that night. Absolutely ridiculous.</p>
<p dir="auto">EDIT:</p>
<p dir="auto">Also, a permanent sink might actually help break up the strength of alliances.</p>
<p dir="auto">&amp;</p>
<p dir="auto">In the event that a crew really wants to stay on the server, they must raise a Reaper's Flag (I have no idea how that would mechanically follow through), that way, at least the defending team get's some kind of warning and also a reward if they are successful.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583829</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583829</guid><dc:creator><![CDATA[Rare Jumbie]]></dc:creator><pubDate>Tue, 31 Aug 2021 22:02:15 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Tue, 31 Aug 2021 21:44:10 GMT]]></title><description><![CDATA[<html><head></head><body><blockquote>
<p dir="auto">The main reason for this is: toxic players.</p>
</blockquote>
<p dir="auto">Or players being pirates.</p>
<p dir="auto">Noobie players will be hating this more than a reaper. Being sunk over and over only to be forced into a new server.  Sounds good but what if you were doing Fotd…near completing it</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583826</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583826</guid><dc:creator><![CDATA[BurnBacon]]></dc:creator><pubDate>Tue, 31 Aug 2021 21:44:10 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Tue, 31 Aug 2021 21:30:32 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/soldieruso">@soldieruso</a> it's unlikely to get the loot back? The times I tried to get it back it worked mostly...I mean, when I saw the crew is too good, I didn't even try...but most were just lucky...</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583818</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583818</guid><dc:creator><![CDATA[Schwammlgott]]></dc:creator><pubDate>Tue, 31 Aug 2021 21:30:32 GMT</pubDate></item><item><title><![CDATA[Reply to Change server after sinking on Tue, 31 Aug 2021 20:54:25 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/frogfish12">@frogfish12</a> said in <a href="/community/forums/post/1583804" target="_blank" rel="noopener noreferrer nofollow ugc">Change server after sinking</a>:</p>
<blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/kommodoreyenser">@kommodoreyenser</a> Just a note that Rare Acknowledged Alliance Servers, I believe in their Second Podcast, and said that basically its so niche that they currently don't feel like its any concern. Alliance servers are simply just a way some people play the game, you can either choose to ignore it, or try and fight them, which is often very fun as they aren't always good at PvP.</p>
</blockquote>
<p dir="auto">Absolutely, seen the video.  Acknowledging something exists but is not big enough to warrant dev time and resources is way different than making it even easier to set up something like that though.  I don’t believe they should start letting one crew or more force other crews off server by simply sinking them.  I am sure most would feel the same way.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1583811</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1583811</guid><dc:creator><![CDATA[KommodoreYenser]]></dc:creator><pubDate>Tue, 31 Aug 2021 20:54:25 GMT</pubDate></item></channel></rss>