<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Emissary flags]]></title><description><![CDATA[<html><head></head><body><p dir="auto">I am writing here because I know I will get the answer here. Though it might be the wrong department. So please forward it to the appropriate department. Our idea: For me and my fellow Sea of ​​Thieves players, you can reinstate your own reclaimed emissary flag. Example: We are sailing with an emissary from Gold Horders. We are sunk and the flag falls, of course. However, we manage to recover by catching up and sinking the enemy ship. So I take the flag in my hands, go to the back of the ship where it hung earlier, press the button for the action and the flag returns to its place. I note that this could only be done with your own lost flag. I think it should be like that, because sometimes there is no possibility of retaliation against the enemy ship in the current situation. The easy way sometimes you lose a few hours of play, and when you recover in the current situation it is worthless. Best regards and please pass the idea above. Merry Chrissmas</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/129141/emissary-flags</link><generator>RSS for Node</generator><lastBuildDate>Tue, 07 Apr 2026 19:27:05 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/129141.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 26 Dec 2020 17:26:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Emissary flags on Sun, 27 Dec 2020 04:51:14 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="https://www.seaofthieves.com/community/forums/user/l-snapper-l">@l-snapper-l</a> Unfortunately? It would be unfortunate if it was a feature!</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1467496</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1467496</guid><dc:creator><![CDATA[Galactic Geek]]></dc:creator><pubDate>Sun, 27 Dec 2020 04:51:14 GMT</pubDate></item><item><title><![CDATA[Reply to Emissary flags on Sat, 26 Dec 2020 19:58:48 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">This was a large discussion at the launch of this system earlier this year and one of the reasons it isn’t a feature is because of the many ways this could be exploited. Say you wanted to stack gold hoarder loot but the there was a reaper grade 5 in the server, all you do is scuttle your ship when you have a grade 5 flag and hold it until you are ready to sell that way the reapers cannot track you. This is just one of quite a few reasons it is unfortunately not a feature.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1467379</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1467379</guid><dc:creator><![CDATA[l Snapper l]]></dc:creator><pubDate>Sat, 26 Dec 2020 19:58:48 GMT</pubDate></item><item><title><![CDATA[Reply to Emissary flags on Sat, 26 Dec 2020 18:33:49 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">high risk high reward</p>
<p dir="auto">I don't see any reason to put resources into that for a session based experience</p>
<p dir="auto">It's just providing a safety net for pirates that gambled and lost</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1467356</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1467356</guid><dc:creator><![CDATA[WolfManbush]]></dc:creator><pubDate>Sat, 26 Dec 2020 18:33:49 GMT</pubDate></item></channel></rss>