<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Cargo Runs]]></title><description><![CDATA[<html><head></head><body><p dir="auto">This has bothered me since the release of cargo runs; completing cargo runs does not count towards voyage completion for the Merchant Alliance. If they did I probably would be a lot closer to the 250 voyage completion after completing my cargo runs for Pirate Legend commendations and gear.</p>
<p dir="auto">Unless a Merchant rework is on it’s way like the other two main factions it would be nice if they started counting those cargo runs.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/topic/124603/cargo-runs</link><generator>RSS for Node</generator><lastBuildDate>Thu, 02 Jul 2026 02:55:51 GMT</lastBuildDate><atom:link href="https://www.seaofthieves.com/forum/topic/124603.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 13 Sep 2020 15:17:10 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Cargo Runs on Mon, 14 Sep 2020 10:26:42 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">This has been up on the wall before, i wondered that to when CARGO RUNS came out.<br>
But it is what it is, it has it's good and bad sides :P</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1424450</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1424450</guid><dc:creator><![CDATA[ReapingLegion]]></dc:creator><pubDate>Mon, 14 Sep 2020 10:26:42 GMT</pubDate></item><item><title><![CDATA[Reply to Cargo Runs on Sun, 13 Sep 2020 15:55:31 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">How would they do that exactly? The voyage disappears from the table as soon as you pick up all cargo. The reason it does this is so you can do multiples at a time.</p>
<p dir="auto">There isn't going to be an easy way to count cargo run completions without sacrificing the efficiency which is built into them.</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1424168</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1424168</guid><dc:creator><![CDATA[D3ADST1CK]]></dc:creator><pubDate>Sun, 13 Sep 2020 15:55:31 GMT</pubDate></item><item><title><![CDATA[Reply to Cargo Runs on Sun, 13 Sep 2020 15:36:52 GMT]]></title><description><![CDATA[<html><head></head><body><p dir="auto">as they are they are too quick and simple to count as a voyage imo in comparison to all other voyages</p>
<p dir="auto">now if you made a cargo run 2+ locations that would make more sense or base it like other factions where the higher level the higher the chance of a more difficult run</p>
<p dir="auto">I do agree they should count just not as they are they would need to increase the action required a bit for higher level merchants  imo</p>
</body></html>]]></description><link>https://www.seaofthieves.com/forum/post/1424162</link><guid isPermaLink="true">https://www.seaofthieves.com/forum/post/1424162</guid><dc:creator><![CDATA[WolfManbush]]></dc:creator><pubDate>Sun, 13 Sep 2020 15:36:52 GMT</pubDate></item></channel></rss>