More environmental and game-play changing Wild Life

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    -Large Birds fly around when you are sailing the seas. They can swoop down and grab your crewmates. The birds go down in 1 hit, but once they have grabbed you, you can only hit them with a sword. Swording 3 times will drop you from the birds grasp.
    Birds Carry you to circles of sharks.

    -Whales that if bumped into, will spray water up, knocking your ship to the side.

    -Crabs spawn on all islands and can pinch you, but only if they are threatened.

    -Squids will flee from you but drop large ink sacks that can be thrown to blind enemies when the squid is killed.

    -Jaguars can randomly spawn on larger islands in the Ancient Shores and move quickly, making them harder to kill
    -Spiders spawn in all islands in the Ancient Shores and bite dealing poison when stepped on or walked into. They also leave webs that can slow pirates.

    -Black Caiman spawn on larger islands in the Wilds near water, and have a lot of health and a strong bite. They sneak up on you.
    Scorpions spawn in all islands in the Wilds and sting when stepped on but do not deal poison.

    -Anacondas spawn in the Shores of Plenty and wrap around your character, requiring a sword or teammates to free you from it.
    -Sea Urchins spawn in the beaches of The Shores of Plenty and cripple when stepped on.

    Okay so basically thats about it. Something to make the biomes more unique and with slight gameplay differences. Also the birds is the most important thing here, so if you dont like anything else please like the birds.

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    Most of these are a straight up "no." Why the heck did you even come up with half of these? They're all variations on the same "these will randomly disrupt you during your voyage" formula followed by ambient Skeleton spawns; these add nothing to the game beyond an extra layer of annoyance. Especially the giant birds. I mean, come on! Nobody wants to be randomly swiped off the ship while you're just sailing along!

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    @reekyu said in More environmental and game-play changing Wild Life:

    -Large Birds fly around when you are sailing the seas. They can swoop down and grab your crewmates. The birds go down in 1 hit, but once they have grabbed you, you can only hit them with a sword.

    What if I'm double-gunning?

    Swording 3 times will drop you from the birds grasp.
    Birds Carry you to circles of sharks.

    Why would they do this? Wouldn't it make more sense to take you to a nest or something?

    -Whales that if bumped into, will spray water up, knocking your ship to the side.

    Whales aren't included in the game for a reason.

    -Crabs spawn on all islands and can pinch you, but only if they are threatened.

    So, a lesser form of snakes then?

    -Squids will flee from you but drop large ink sacks that can be thrown to blind enemies when the squid is killed.

    Or you can just throw up in a bucket and chuck it.

    -Jaguars can randomly spawn on larger islands in the Ancient Shores and move quickly, making them harder to kill

    This isn't South America.

    -Spiders spawn in all islands in the Ancient Shores and bite dealing poison when stepped on or walked into.

    Again, snakes.

    They also leave webs that can slow pirates.

    Rocks and plants already do this.

    -Black Caiman spawn on larger islands in the Wilds near water, and have a lot of health and a strong bite. They sneak up on you.

    ...

    Scorpions spawn in all islands in the Wilds and sting when stepped on but do not deal poison.

    Snakes!

    -Anacondas spawn in the Shores of Plenty and wrap around your character, requiring a sword or teammates to free you from it.

    Kraken!

    -Sea Urchins spawn in the beaches of The Shores of Plenty and cripple when stepped on.

    Okay...

    Okay so basically thats about it. Something to make the biomes more unique and with slight gameplay differences. Also the birds is the most important thing here, so if you dont like anything else please like the birds.

    Most of what I see here is redundant. We don't need copies. Come up with something mechanically new, please.

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    @galactic-geek It would just be something unique to see in each biome. The game is lacking on environment, this is just to make things feel unique, not to add too much. Also plants slow you???

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    @reekyu Plants technically don't, but due to reduced visibility, it's probably wise to watch your step.

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    @galactic-geek ah, so adding small insects and things would make plants deadly, which is hot. Also if youre double gunning then you would have to kill the bird before it catches you. Also they would have to add nests to the worlds and if youre not by an island and are double gunned then thats a long fly... So a shark circle makes it quicker and deadlier, and its somewhat cliche which is nice.