Ok let's say, for the sake of argument that rare did make private servers. You need to pay for them and you get dropped into your own world where your friends can load in as opposing ships....
To the pvpers...why constantly say "go play another game", "omg everyone server hops or red seas when I'm coming" etc? If the private server team gets what they want then the only change in the game is you will be able to engage in more pvp battles and have less runners? I assume that is the point right? Pop up a reaper flag and leave the game hours later with epic battle stories instead of hours wasted chasing one boat? With private servers rare gets more income so that's more content for everyone and you have less time wasted with "casuals"...sounds like a win win to me?? I also suggested making reapers more like arena..getting credit for pure 100% pirate battles! Rep for kills, cannon shots, sinking etc make the rep LITERALLY about the battle! If you leave it with flags you will leave it in the hands of the pve and they will run and waste your time. I'm sure some of you found ways to handle it..but in general I'm sure you all have dealt with runners, server hoppers, flag droppers or red sea killers and can understand a system promoting the heat of battle would make more sense! I want you guys to have fun too and as of now although it is a pvpve game...its not really either and its having a hard time identifying. Neither side is very happy, rare has given updates to both sides...and while neither side agrees..neither side is wrong either. It's all about giving you the pirate battles you crave..so why not give the runners and quitters what they want and let them leave? It just spells more fun for you in the long run!
To the pve side - rare used to like alliances. I remember teaming up to fight the big meg, working together to find all the skelle thrones, even now there are commendations requiring multiple teams to be at a skull fort...gift giving etc so many stories were made from those encounters and most of my SOT friends came from those times. Private servers makes sense for you too because (not just to avoid the toxic crowd) you can team up with your friends..engage in playful pirate fights, take down the meg like the old days (yes I'm suggesting bringing it back), find those darn thrones and create your own stories! One of the biggest hiccups in the game is having to force you to quit a game and reload a boat mid mission and lose all your work just to let a friend join. Instead...they wanna come? Np load in on your own boat! When they leave you are unaffected also! I also encourage rare to add more difficult pve in the game that requires more crews. The huge meg return, a more dangerous kraken, a boss like gold hoarder that can get summoned and takes multiple crews to take down...a manowar skelle ship you need to gang up on! You name it! This game has so many possibilities! I dont want any of you to quit! I want you all to play and walk away with amazing stories!
My point is that while the pvp and pve side may not agree I believe private servers is beneficial to both parties. I can see how all the chasing, flag drops etc can be frustrating and how more epic battles are necessary but I also love the idea of battling my friends on their own boat or going on grand adventures just to enjoy the game too!
Also the big pushback...using private servers to grind forts, Fotd, emmisary etc and skipping out on the threat of the game. Reminder they are paying extra money per month to play that way...also rare could easily add more waves of skelle..make em harder...make skelle ships hunt the player there are ways to keep it difficult and not a free pass to grind forts.
I'm in no way suggesting breaking the game. I literally want both sides to be happy and they clearly arent..maybe the private server isnt such a bad idea?