There has got to be a safe mode enabled for sloops at this point, its getting out of hand.

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    At some point maybe, to put these topics at bay, Rare could force a survey on this to better understand where the community as a whole fits within these discussions. The forums just cover a portion of the real community. So maybe one day have a mandatory survey with 1 or 2 easy questions would work on finding out where this all stands instead of all of these assumptions or "experiences". Have them answered before joining a server and post the findings from there.

    It would be interesting to really see where this all is. We have players that are apparently having the worst time ever and others that are really enjoying the game. Some where that has to be the overall truth and the "discussions" on the forums are really getting no where.

    We have a lot of passionate people, but that is causing some blindness.

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    @seaofpc9214 no, my crew and I had played since day 1. We are tiered of this forced pvp. Not all "OG" players are pvp players. There are so many of us, that this is always a topic. This is why they are going for Opt out servers with xbox and pc. You all swore up and down this would never happen....well...January or February its coming. Looks like you do NOT speak for the majority.

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    Just pve? Son you are playing the wrong game

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    The problem with having a peace flag is that everyone will use it whenever they want to get gold and rep (which is the entire game).

    I mean, why wouldn't you? Can calmly do your voyages without having to worry about anything, since pve threats are a joke.

    So what you'll actually have are servers full of solo peaceful players grinding gold.
    If someone decides to PvP (and lucky enough to find another willing participant), they will fight over nothing, since they'll have no loot on board.

    Regarding "Toxicity and griefing", I see it being brought up a lot and in the wrong context. Attacking unsuspecting players is not toxic or griefing.
    Real toxic players are very very rare.

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    @monger-of-war

    Sorry, but we have all been there at some point. The first and most important thing to learn in this game is to not put on blinders and focus on PvE aspects. While doing PvE one must scan the seas and spot those sails on the horizon instead of when they are pulling up next to you.

    This is a skill I have learned to do frequently enough to keep myself safe and provide the choice on how I will respond. How did I learn how often I have to check? I got rolled up on and murdered... that is part of the game. Instead of whining that I need a cloak of invulnerability, I became a better pirate. One that masters the seas and can sail on their own terms in the safety I choose.

    Your friend should have had the best tutorial in the game, a pirate legend mentor: you!

    However, it seems like you never learned to actual keep yourself safe. You state you don't want to stick them in the crows nest and I agree. You want to join them on the island, which I also agree with... yet how did you not teach them that while on the island it is still important to watch the seas at regular intervals and more importantly how did you not notice?

    There are many people on sloops that are solo. They do not have the choice to have a permanent look out, must gather all their loot themselves and they manage to keep themselves safe. I am one of these pirates and I have done dozens of Athena voyages solo and never lost an Athena Chest, yet have lost nearly every other piece of loot of the voyage during my sessions due to errors in my ways. I have learned, I have improved and now I can sail these seas in safety.

    People need to understand that the Seas are not a easy peaceful environment, but a seas where pirates rule the world. Act accordingly, learn the ropes and keep yourself safe. Solo or four man, the tools are in the game.

    A sloop does not need a peace flag, the game does not need it. We have 6 ships on a server, if you cannot handle watching out for 5 other ships you deserve what you get. People cannot enter the game as a landlover and expect to be a legend, unbeatable pirate... it takes practice and most people are willing to learn to play a game.

    If I can sail in safety alone, I can take anyone on my sloop crew and keep us safe. I have been a tutorial for new pirates and always ended up with treasure and teaching them a little more about the seas. I showed them how they can sail and be successfully at it. It is like solo+ as they can help, but I don't expect anything from their end.

    FYI it isn't that I just 1v whole crews, I just ain't that good at PvP that I could do that. It is about making the right choices and above all awareness.

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    @nabberwar said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    Considering your bio on your Xbox profile is the following...

    WHEN YOU MESS WITH THE BEST DIE LIKE THE REST!

    That is your capitilation by the way, as well as your name being Monger of War. Your request feels really out of place here. For a person supposedly who deals in the trade of war, the demand for a safe place, seems rather ironic doesn't it?

    alt text

    That made me laugh harder than it should have.
    Sounds like he needs to change his xbox bio.

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    @heavyreaper102
    I too was an edgy 13 year old.

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    @nabberwar said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    @heavyreaper102
    I too was an edgy 13 year old.

    I unironically had an edgy steam profile when I was that age. I think to quote myself, I literally at one point put "And if you're gonna hit on me, skip the nicknames, ok sweetheart?"
    Ohhh, being a tween, when you think you're the coolest thing to ever happen to the world.

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    @heavyreaper102
    I count my blessings my tween/teenage years was before video recording was so easily done.

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    @nabberwar Thankfully I grew out of it before anyone I knew had a cell phone or camera.
    At least now when someone videos me doing something dumb, I'm of an age where I KNOW it's dumb. :)

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    @mewtwoki said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    @jofjjay My apologies I had not realized upwind meant to travel the opposite way it was blowing, I will try this next time thank you

    Not sure if anyone chimed in with more advice on this, but the thing is, in a sloop, to escape chasers, put your sails to "stupid", which means put them to default or straight across. Then sail against the wind. Logic and physics say this won't work, but trust me, it will. The sloop is faster than any other ship in this configuration. The only hope other ships have of catching you is to force you into a corner, or to try and zig zag and catch some wind, which rarely if ever works.

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    @monger-of-war Sorry, but besides being technically infeasible (would only lead to more creative forms of "griefing" which I gave but a few examples of in a related post) it is totally unnecessary. I managed to reach Pirate Legend primarily on a sloop, solo over 95% of the time, and all the while still competing against the big bad PC players while playing on a Day 1 Xbox One console with no SSD (but do use a faster external, so there is that) or using mouse/keyboard.

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    @monger-of-war said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    Over the last few days I have been trying to get my new friend into the game with the new update and nearly ever session we play we are getting rolled up on by Galleons/Brigantines and they will just spam kill you, steal all your supplies, and camp on you until you literally quit. Some of them are kind enough to sink you but even then its ridiculous. After 3 days of trying to play the game my friend literally gave up and issued a refund order. I am also seeing threads like this pop up on a daily basis now. There has got to be some kind of anti griefing system in the game.

    IMO best solution to this would be the following. Add a "peace" flag to the game. While the peace flag is active you cannot damage other players boats and they cannot damage your boat, other players also cannot access your ships stocks and you cannot access theirs, and neither players can interact with the other persons boat.

    I have tried to maintain the whole "yeah this is a pirate game it happens" mentality for so long but its to the point where the game is becoming unplayable for large swaths of the community and its driving away new players.

    no ,no safe modes or safe spaces on sea of thieves

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    Can rare just autoban these daily PvE only posts?

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    @cpt-sockmonster said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    Can rare just autoban these daily PvE only posts?

    I wish

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    @Quartermasters @CaliCorsairCat there you go

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    This post is deleted!
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    @calicorsaircat @ClosingHare208

    We are always watching out - and will redirect people where necessary :D

    If you ever spot one, flag it for moderation it will be very much appreciated :D

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    @musicmee said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    @calicorsaircat @ClosingHare208

    We are always watching out - and will redirect people where necessary :D

    If you ever spot one, flag it for moderation it will be very much appreciated :D

    yep I know mate been here for a long time not long enough like you have but i'm now master

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    @calicorsaircat And what exactly does this have to do with my post? None of this prevented me from reaching Pirate Legend solo on a sloop. I think you tagged the wrong person here.

    And no, a sloop does not need a faster speed. You just need to get a better strategy and there are 7 different outposts BTW.

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    @dlchief58 yah tagged you when I meant to tag person above you. I solo'd athenas in a sloop to PL10 without issues, but only because I kept on eye out on the horizon. I don't sloop anymore because it is too slow to catch brigs or galleons for PVPing, and is too slow to efficiently PVE. Sometimes it even takes forever to catch skeleton ships in a sloop lol. They are great at maneuvering when both ships decide to mutually fight, but I'm still team brig for soloing.

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    @monger-of-war

    its to the point where the game is becoming unplayable for large swaths of the community and its driving away new players.

    The fact is this games population is going down and fast.

    this game is extremely unfriendly to newer and more casual gamers and thats killing its sales and playability.

    SoT is currently just a giant cesspool of trolls who enjoy screwing with each other, this circle is continuously getting smaller

    a game thats entirely pve that comes down to simple griefing wont last long and this game is steadily going downhill so we either need to address this now or accept the fact that within a few years this game will be gone.

    The game isn't even PvE, it's PvEvP

    If we want this game to thrive and grow we need to address this.

    NO game can exist on purely griefing and toxic players. The gaming industry has proven that time and time again and with less and less people playing this game nowadays we need to face facts and admit the forumula thus far hasnt been working out that great. This game at launch had some decent success but its seen a huge spike down in player base since then and it needs a course correction if it is to survive.

    the game is pushing out new players while losing old players to slow and irrelevant content creep

    Sea of Thieves has a healthy community of millions, and regularly sits between the 20th and 25th most played game on XBox. It is not losing players, though some new ones join with no idea what to do and leave and some old players eventually lose their liking of it, it still gains players overall. All games lose old players and new ones, since no game is perfect for everybody, this one is no different in that regard. At least you're consistent with your beliefs, which is more than can be said for some here, but they're wrong nonetheless.

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    @monger-of-war "First off I understand how the game was designed. I am PL and have been since long ago and I have played this game since launch."
    The way your post reads is the EXACT opposite of this statement. If you were a PL and have played since launch, you wouldn't be getting "Rolled up" on by Brigs and Galleons. Simple as that. You would be more aware of your surrounding and or have a guy in the crows nest to help with spotting.
    Again you like to use the word "Griefing" over and over to somehow prove your point that they are playing unfair or somehow circumventing the system to just be evil to your crew. Planing out an attack on others and taking there supplies and loot is what makes this game a PIRATE game as opposed to a MERCHANT game of just handing in cargo for gold.
    SEA OF THIEVES not SEA OF MERCHANT ALLIANCES.

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    Get good. I sloop and sink galleys daily

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    @lt-josh84 said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    Get good. I sloop and sink galleys daily

    I mean I don't but I try and you don't see me complaining

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    #SeaofThieves
    #NotSeaofSafeSpaces

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    Nothing to see here people its getting boring explaining them basic logic just ignore them and they might go away.

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    @faceyourdemon said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    Nothing to see here people its getting boring explaining them basic logic just ignore them and they might go away.

    we wish mate prolly there going to get banned and i hope they do if they keep complaining

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    @closinghare208 hahahaha they would cause further complaints RARE needs to do a giveaway for something anything and they would be quiet for a day.

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    It's even more funny to see how broken the logic is when you remember that Rare's official stance on the sloop is essentially "the playerbase begged us for solo options, so we eventually decided to add it, but it's going to be harder than the other ships" (paraphrased). Now, PvE on a sloop is incredibly easy, and even the fleet is soloable, and bigger player ships are at a disadvantage to it, yet it's still getting requests to be nerfed.

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    So fun that it’s always the same 30 accounts here whining about people asking for a separate game mode and deciding the future of the community themselves and speaking for a community that should be composed of at least 10 thousand people. 2 days i’ve been checking here and i always see the same names trying to preserve their game vs an uncountable amount of people asking for this feature since it has been YEARS. So i want to compliment to you guys hard work and toll gave very good results i can see, a minorance on a forum is able to shut down any suggestion just because it doesn’t fit their game. The same people that said arena was gonna kill pvp and it didn’t now are arguing this for pve without a single proof behind that. Yesterday my friend finally decided to uninstall sea of thieves so i am officially alone and i’ll prolly uninstall it aswell since as someone told the fact that i can play solo in a sloop is a gentle concession by developers and i shouldn’t be supposed to do that (this should be false advertisement on developer side if it is true then) and that they are entitled to tell me how to play with what to play n etc BUT they can do everything because this is a game about tools not rules. So much hypocrisy i gotta say and i repeat i always see the same names saying the same stuff...reminds me of paradox games forums and thankfully there developers stopped to give importance to the commenters because they represent the most enthusiast part of the population but not the real population at all.

    And i add as last thing you guys should at least read the definition of griefing somewhere before discussing it because you have really no idea, griefing is about giving the other player grief by exploiting game assets or rules and on this game you got plenty of tools to do that so don’t act as if there is no griefing, it is in the game and as you guys at least describe the game it makes part of the core experience to grief others and be griefed by others. Seen so many use this word wrongly and it triggers me a lot, someone even used it in place of exploit in another topoc which made me facepalm. If what you are doing is giving grief to another player and you are doing it for that (no loot on board) it is griefing end of discussion

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    @knut-skallagrim When the PvE/safe zones/begging for opt out side dont listen to any of us while many of us really throws in good points and you all just ignore them you pretty much brought it on yourself.
    Your side dont listen to logic so we wont listen to you,mature? No, but the real hypocricy is in your side when we go half way and say fine private servers with 0 progression to your main character youll get a new character there and you can do whatever you want but we get to see the true colors of all of the people who "just want to sail together and explore with friends" just want an easy mode for easy money and rep.
    And if you actually support that idea stop shoving unrealistic and unbalanced ideas to the game.
    You want everything and give nothing and you find it funny that we dont include your opinion anymore? Yeah good luck convincing anyone we wont let dumb ideas let ruin the economy and ecosystem of the game for lazybeards.

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    @faceyourdemon you prolly have never read any of my posts because i never asked for adventure progression to be transfered in the hypotetical “only pve“ mode while i’ve read severa topics because i care about this feature, you don’t really look much interested on it and considering that you’re generalizing a lot on my intentions my impression is that you just want the game to stay as it is but once again if you say so i’ve never talked about using same character or progression, i would be fine with a completely offline or “only local” character, or whatever developers would feel like a fair compromise. I am here just to tell you that in my opinion the game won’t miss anything and change by a single bit if they make a separate progression for local or lock content making it exlusive only for the adventure pvpve mode and everyone would benefit from that because the offline pve mode would give more people the chance to like the game and get good before getting into the real game

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    @knut-skallagrim

    First off there are no "sides", we all love the game that is why we are here.

    Our issue is with suggestions that go against the intentions of the game.

    There is nothing wrong with choice, but if it is going to affect all users then we are going to preserve what we think makes this game great, and that is the fact that is is PvEvP, with horizontal progression.
    The only difference between a new player and an old one is knowledge and experience.

    The term Joe Neate uses, is "tools not rules", and this is what we aim to preserve.

    Fun Fact - did you know safe outposts was tested and the Dev's felt it didn't work with the game. Therefore this has been discussed ad nausium over the past 2 years, if it's not here by now then it's not coming.

    Either play the game as intended or don't. See you on the Seas (hopefully)

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    @knut-skallagrim said in There has got to be a safe mode enabled for sloops at this point, its getting out of hand.:

    @faceyourdemon you prolly have never read any of my posts because i never asked for adventure progression to be transfered in the hypotetical “only pve“ mode while i’ve read severa topics because i care about this feature, you don’t really look much interested on it and considering that you’re generalizing a lot on my intentions my impression is that you just want the game to stay as it is but once again if you say so i’ve never talked about using same character or progression, i would be fine with a completely offline or “only local” character, or whatever developers would feel like a fair compromise. I am here just to tell you that in my opinion the game won’t miss anything and change by a single bit if they make a separate progression for local or lock content making it exlusive only for the adventure pvpve mode and everyone would benefit from that because the offline pve mode would give more people the chance to like the game and get good before getting into the real game

    If you offered an offline version, everyone would play that. Why risk loot in open world?

    Look at a game called Elite Dangerous, they did exactly what you are proposing. To the point that people weren't playing the game as intended, therefore they started removing features from solo play to get people back into open world.

    Please understand everything you are suggesting has been suggested/done before, and guess what it didn't work that's why it's not being done here and now