Here's the thing. We play this game trading our time in for fun and enjoyment with our friends. Working hard for that sense of accomplishment only to have a toxic player steal all of our progress and essentially waste our time. I am - like many others - pleading with the developers to make a PvE environment that we can enjoy.
And before all you trolls come back with "get gud" and other such nonsense... we all understand that but some of us will not be able to commit that kind of time and effort to be at that level. We enjoy every element of the game expect that PVP stuff...
In this latest encounter my friends and I are working on Tall Tale #2 with all the hazards that come with the sea. Fighting and working on the quest, getting to the Briggsy and having to fight for a very long time to get that long nosed skull. Even to the point of having to draw Briggsy down to the docks and moving the ship into place to fire cannons and rifles at them. After positioning the ship we notice the a sloop creeping up on a our starboard side. We stop out quest and attempt to dispatch them. We fired cannons, then he jumps on board and we cant handle it. Fireballs flying and bunny hopping galore. We all spawn back in to this guy throwing more fireballs and burning the ship. One of my shipmate jumps off to hide. He watches the ship sink. Surprised by what he sees; they don't take any of the loot filled in our ship they just leave... ???? Okay... We re-spawn with a fresh ship and head back to our hiding shipmate. We re-position the ship and kill Briggsy and re-claim our loot. Upon attempting to leave the island one of the crew from that last encounter was hiding on the island waiting on us. We dispatch him hoping this will be the end... Nope.. he some how manages to track us down and follows us across the map. We get attacked by two ghost ships at the same time, he is hot on our tail. We move away and the ghost ships sink fall back to him. We watch thinking, "finally we can turn in this quest." Some how he is back on us... We watched him sink, mast and all. We approach the outpost with him still behind us. He some how manages to get on board and is not dying from three people firing and slashing him. he manages to kill us all. Spawning back in I grab the Briggsy skull to make a quick exit. He kill me, shouts an expletive (that starts with an F) and swims away taking nothing with him...
This was one of the worst experiences I've ever had with this game and I'v had similar issue before. This is not a "git gud" trade off of my time and enjoyment. This is a, "I stop playing this game and discourage others from playing this game and anything Rare makes," kind of experience. You may think that is petty but money talks.
The toxic element of this game is in the form of players that just come in to hunt and kill. I love every aspect of this game expect that level of toxicity. These people don't want PvP they just want to be toxic. They don't want to go out and get it done themselves they want to steal it from others. "It is a game about pirates..." No it's a cartoon game about the fun aspects of pirates. "But those people think that is fun." Yep and that is why the dev's should expand their game to a boarder element of players by making places where each play style is rewarded.
I'm okay with not getting special cosmetic items because I don't want to kill 100 players. And before you say, "the arena," that would be great if those toxic players stayed there but they don't. Rare created the area to cater to another type of player. That is all I'm asking.
Since this is a suggestion thread I figures it's okay to suggest that the developers put in a PVE mode.
Or at least a PVE mode while doing a tall tale. My friends and I enjoy getting on this game and playing together. What we don't like is working on this tall tale for hours on end only to have a toxic player come in and "steal" the skull we worked so hard to get... Why put in story based elements into the game when we can't enjoy them because we can't "get gud" ?
