@mortarchelle said in [Mega Thread] The Arena - Part 2:
@solestone563412 said in [Mega Thread] The Arena - Part 2:
Bad idea and a Better Solution (post moved to this forum by request)
1 It can’t compete on the market. Combat in SoT is clunky and a secondary element of the game. Not so in many other games where it is done with finesse.
2 It splits the community. You may well play both, but you can’t be there and here at the same time.
3 It takes resources (time, energy, money) away from the Devs improving SoT.
4 It will hurt the regular game(see 2 and 3) SoT will be far less challenging and exciting when the "aggressive" Pirates are hanging out in the Arena.
5 We already have an Arena, it’s called the Sea of Thieves.
The better way: Introduce the Sea Farers faction to the regular game (exactly like you did with the Bilge Rats). Give them their own money (Florins?, Guilders?) and some occasional commendation events. Make the rewards for victory so tempting that even players who aren’t normally inclined to PvP think twice about giving it a shot. There’s nothing you can do in Arena that can’t be done, with a little creativity, within in the SoT.
I understand your idea of incorporating the Arena into the existing world with separate commendations and such, and it would be a good idea, but it doesn't solve the core issues of PvP which are that it is hard to find. With a map that will only continue to grow on a server whose capacity is still limited to 6 ships, you can sail for quite a while before coming across a boat, only to spend an hour chasing it. That isn't PvP.
What PvPers have called for, and what Rare hopes to satisfy with Arena, is constant PvP action for those who love to battle. PvP at the fingertips. Best part? It's PvP vs. other players who want to PvP....so we can no longer be accused of "griefing", "bullying", etc. We wanted PvP at anytime versus crews who want the same. Enter The Arena.
Yup, there is no solution for PvP players in the sandbox unless you dedicate the sandbox to PvP which just can't happen without upsetting a lot of players. The core problem with PvP is players just aren't participating in PvP because they are trying to do something else.