@symbioto a dit dans How a real pirate ship should look like! :
Pfff, who talks about realism... Number of details and customisations we supposed to have in a normal realised game I tried to show to a blind and deaf crowd.
There is some studios working really hard and delivering much more content at release and it's normal.
'Cause you think Rare isn't working hard perhaps ? You said earlier that you were only talking about details but we're talkin about the whole game. It's okay, that's a good thing. So let's see...
This game is a piece of art. Something you can't force yourself to like. They surely had to think about their ideas for years before bringing it to Sea of Thieves.
Especially with the last Hungering Deep content : Since when did you see a game where you actually can talk with other players and make friends like this ? Where actually can you meet unknown people and have true fun with them, Without mocking them, Without your actual IRL mates, with real interactions SoT Obliges you to do to progress ? All the multiplayers, coop, online games are socialy Empty since you do not have to even talk or write anything to win something and progress.
I never experimented mutual aid like this since World of Warcraft Burning Crusade and Wrath of the Lich King (When I began to play it). And it was also really different.
But this game managed to do it much more times better and keep it epic with it's environment and musics. This first Update was just there to show-off what Rare have in mind with their concept. That's refreshing and many players are confident about the future of SoT.
They didn't take all this time for content. They had an idea, they invent a game with it.
Content will come, now they found their community. More details will surely come, in the limits of a cartoon-ish game.
If you cannot manage to understand this, no doubt you'll have more fun in playing Skull'n Bones. Then we'll say Goodbye !