@john-hatter said in sea of crying babies.:
Two very opposing playstyles in one universe and everyone wants the game to cater more to them than others. I try to comment civilly about this where I feel interested to do so but what I really want to do is shake people and scream "THIS IS JUST WHAT THE GAME IS!!"
I bought this game knowing it had open world pvp while knowing I am terrible at pvp. I get that developers these days want suggestions from their player base but I'm pretty sure they don't want to rebuild their entire game because a bunch of people bought a game that isn't their cup of tea. I don't buy first person shooters and complain that I want more character development. FPS just aren't my thing so I you know...don't play them...At some point I feel people need to accept that this game is either for them or not and move on. Let the devs build what they had in mind and either buy into it or not.
Disclaimer: To be fair, as the waste of pvp space that I am I fully admit that should the game shift towards pvp too heavily that I would be among those who need to accept the game might not be for them. Should that day come you won't see me posting my goodbye....
The game wont shift that way luckily. There isn't a future in that direction. You add leaderboards and like a K/D, thats the only way you can push that in the games current form.
Rare are trying to tap into that shared world, Destiny MMO-hybrid vibe. Thats why all planned updates are based in NPC/AI encounters. The game is going to fundamentally shift to a more sandbox social interactive game eventually. It's just up to Rare to implement systems and close loopholes to keep their community active. A PvP community wont last, it will die. Unless the game gets a complete rehaul with multiple ship classes and different ammo variations and loot boxes etc...
The game is intentionally not Competitive. And thats a good thing going forward with the potential content drops.