@oxfabry said in PvP ships damages:
@thedrakyle I'll make an example: you start the game, your ship is damaged from the latest session. You repair it from the carpenter. You dive pvp, take damages and sink. Respawn at outpost, go to the carpenter to fix the ship to dive again; you can't fix the ship(waiting for materials).
So you dive anyway with holes repaired (let's say Tier 2 and Tier 3 holes). The other ship dive with a repaired ship. I shoot a cannon and make a hole (t1) to their ship. They shoot and hit our ship on the T2/T3 repaired hole: we have a t2 hole while the pther ship has a t1 hole.
I hope that this can help !
AFAIK it doesn't matter the previous tier hole had, if it's repaired it has the same damage as if it was in a pristine condition (like after a visit to the shipwright that restored the ship).
I think that after a sink or a fight the cooldown at the shipwright should be reset, so you can restore again.