How to Balance Blunder.

  • @hurricanegriz said in How to Balance Blunder.:

    Lol, because pc has that much of an advantage eh? No no, headshots or just overall increased damage with the other guns would balance it out against blunder or even reducing your movement speed slightly so it isn’t nearly as easy to run around a boat bunny hopping which I have done when I used blunder. Literally the first game clip on your profile was a cheap blunder one shot on some clueless player lol what? How is that even worth clipping? Do you actually think blunder takes skill? It is the easiest weapon to use BY FAR and I’m saying that out of experience when I used to run blunder. It’s a broken weapon that was made as a crutch for bad players which you have already admitted to. It’s k, you’re a big fan of the blunder and hate to hear criticism about it, if it’s that hard for you to hear then maybe you don’t belong in this forum post ;)

    ???? Are you insane?? Yes if headshots were allowed then PC would have a crazy advantage. I'm usually the one who says the differences between PC and Controller are minimal and thats only because of the fact that there is no damage mitigation in this game, adding headshots would completely tip the balance in favor of PC. If you don't believe this then its proof you have been trolling this whole entire time.

    Again where is this clip on my profile, you've mentioned this and I've looked for it. The only clip I see where I'm using the blunder is in Arena when we all used blunder in Arena for the commendation.

    I'm pretty sure you are just flat out lying because I've asked about this before and even asked for a link but there is no video or link. Blunder was made because players asked for it and Rare added it. The one shot isn't overpowered, its only overpowered to those that get dropped. Only players who cry about it want it to get nerfed.

    If its hard for you when people call you out for being bad and get dropped by noobs then maybe you should just learn how to get better at the game. ;)

    Blunder isn't broken, if it was EVERYONE would be using it. None of the higher PvP'ers use it and none of them complain about it. Sooooo I'm saying from experience since I don't get dropped by it, the problem is you.

    @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon said in How to Balance Blunder.:

    KDR is not the same.

    In this case, it is. Sorry, just as KDR is farmable time played and miles sailed is as well. I believe I already listed some examples for you to comprehend this?

    In this case it very much isn't. Meters sailed means in game hours spent in game. You have traveled in the game and have been force to learn a few things. You can't afk farm mileage as the game would kick you out.

    You can spend that time however much you want thats fine but it still means you spent time in the game. You haven't spent that much time in the game at all compared to other players.

    Mileage means you have had chances to run into ship combat, PvE combat, chasing, running, lots of other things.

    You can farm kills just by finding a noob ship and farming them for hours. Big difference.

    This is very true, yet you admit they are SPENDING time, which is the whole point. I never said you would get GOOD with more time spent in game, I'm just saying that your haven't experienced as much as I have and considering your time spent in game, you have really experienced a lot of it.

    So thank you for proving my point.

    If your point was that I haven't experienced as much as you in regards to PvP (which we are discussing, mind you) then already you're wrong. The only thing I never bothered with in this game was the Tall Tales. Everything else I have done, in less time than you.

    Nope. I PvP every session or at least try to. I'm in a sloop and I see a Galleon, I'm going after the Galleon. I've stolen forts, FoTD's. Tall Tales skulls. I've suck ships with just a row boat.

    I've PvP more than you. Significantly more than you. I've also played this game a lot more then you which means I have experience more of the game then you. Plain and simple. If you only sailed that much means you taken months or weeks off the game. So no you haven't experienced as much as I have since you been missing for a lot of it.

    Like I said, its not about how much you've spent, its what you do with what you've spent. Quality over quantity, friend :)

    I love how people use the quality over quantity when they don't have either. You don't have enough of anything to specify it as quantity. If all you've done is server hop for FoTD then thats not quality, thats quantity my friend.

    Quality would mean rare experiences, quality would mean the same experience every time. So if you are just server hopping for steals that sounds a lot like quality over quantity. :)

    Miles said usually means you spent time in the game. How you spend it is upto you. Yet you are agreeing that miles sailed IS time spent. So congrats because thats what I've been saying the whole time.

    I mean, miles sailed is in correlation with time spent. That is literally what I'm saying, do you think I'm arguing you against that?

    I'm telling you that just because you spent more time in the game sailing doesn't mean your opinion has more weight than mine. Don't get confused.

    I would agree to some degree but not 100%. We can both agree that I've experienced more of the game then you have. We can probably both agree that with more experiences means that I have more or better insight in certain aspects of the game.

    More experiences and more time spent usually means opinions have more weight.

    That would mean that someone who has sailed 100k meters sailed has the same weight of opinion as you do or I do. You argument would also mean that someone who sailed 100 meters sailed holds the same weight.

    At some point in time we have to just accept that not everyones opinions share the same weight as others because of experiences. I'm not trying to say its a bad thing and I wonder WHY everyone looks at it as something shameful its not.

    If you spend the whole time running, fighting, PvEing, PvPing, fishing. You can't sail in this game without experience SOMETHING. So time sailed is time spent in game.

    Nice factoid. Doesn't mean much in this discussion.

    Eh it means something.

    Not the same context using Rocket League. It would be more of a context using something like hmmm........ WoW maybe or EvE? Could also be any kind of MOBA.

    Wrong. The more time spent playing the game you will obviously get better. The point I'm making here is that such a fact isn't always linear. Some people get more familiar with the game at a faster pace, and thus excel against people who might have been playing for double or even triple the time. Some people learn faster, others play with better players and thus learn tricks and other things faster than others. Some players take time to research the game, which is not accounted for in the time played stat.

    Its not the same context as talent and ability matter way more than anything else in Rocket league vs Sea of Thieves. Rocket League is a competitive based game, Sea of Thieves is but isn't??

    The games are the same contextually. I understand what you are trying to say but its not the same.

    Like I've been saying, just because you've spent more time playing doesn't mean the other person's argument is irrelevant. Sure, someone with a thousand hours will be much more familiar with the game than someone with 100 hours. But who's to say the person who's spent 300 hours PvPing can't talk PvP with someone who's played for a thousand hours, only half of which went to actual PvP while the rest went into the Tall Tales, PvE stuff, and mindless sailing?

    Then what if someone who spent 300 hours pvping argues with someone who spent 2000 hours pvping??

    Lets say the person who spent 300 hours pvping only server hopped for FoTD vs the 2000 hours of pvping in different situations and different circumstances. Whose opinion would hold more weight?? The player with more experiences.

    Its the same with the 300hours pvping only FoTD vs pvp all over the place for 300hours. Its dependent on experiences.

    Except when it comes to this game, mileage equals experiences or is at least in direct correlation.

    Another example is someone who always attacks and never defends. More time spent usually just means more events experienced.

    You don't see me talking about the lore of the game because I haven't spent the time doing the Tall Tales. But you'll see me talking about PvP because that's what most of my time has gone into, with some PvE voyages/events mixed in (and lots of golden chickens!).

    Dude, I don't talk about the lore either. I got to Pirate Legend by purely PvP. This was BEFORE they changed everything with Cursed Crews. I still PvP as much as I can when I can. I want to PvP all the time. I get on and hunt ships. Mix in some stuff to maybe kill sometime while I move from point A to point B or at least make myself look like bait.

    So sorry broski, time spent means more knowledge about the game, not capabilities but at least more knowledge. Even using your rocket league as a poor example, someone who spends 3000000 hours playing ranked matches but is still stuck in diamond still has more game experience then someone who has played 200 and is in champion.

    You truly don't know what you're talking about. If a person has spent 3000000 playing the competitive playlists of Rocket League and has only managed to get to Diamond, then they do not know the mechanics of the game. Getting to Champion is easy with just knowing the basics of team rotation and being able to hit the ball most of the time, not even needing to know the fancy moves like the Musty Flick or performing ceiling shots.

    Yes they do, player ability comes into account. Not everyone can play at a level of play but can still understand the mechanics of the game. Usually those same players though don't go around demanding nerfs or such on things because they at least understand the mechanics. Its like commentators for basketball or football. They understand the game behind it and the mechanics but aren't good enough to play it. However, time spent learning and compiling stats and what not.

    At that point its a mixture of incompetence and an unwillingness to actually learn the game. As for knowledge? The knowledge of the game is in correlation with knowing rotation and basic mechanics, both of which are necessary for getting out of Diamond. If the player in your example failed at that, then your example falls apart because even with such ludicrous hours they cannot even manage getting to the second highest rank in the game.

    Lets take into account my circumstances. I used to play professionally back in the day. Lots of games actually. FPS was quake, unreal, CS1.6 and CS:SO, Soul Calibur (Cervantes players man, hated those guys), Tekken (I sucked at tekken) DOA, Street Fighter.

    I placed pretty high in a lot of those tournies and traveled. However, I ended up injurying my hands and I don't have all my digits. That ended my career when I was pretty young.

    I can't EVER play at that level of play anymore. Ever. I can play the games but I won't ever place high ever again because my hands just aren't capable. I understand the mechanics. I understand the games inside and out, because I spent time on them.

    I play with a significant handicap in any first person game.

    Rocket League a is very bad game to use as a comparison. I've seen players who get to Champion and they aren't good at dribbling or anything, but they are good at blocking shots.

    You can be very good at shooting snipers in Sea of Thieves but be horrible at everything else. Doesn't mean you know what you are talking about.

    If anything, your example proves my point. Just because you've played more doesn't mean your opinion is worth more. I'd sooner listen to the Champion with 200 hours than the Diamond with tens of thousands of hours. Because the Champion's accomplished more in less time, he must be doing something right, unless they were carried.

    I would rather listen to the guy with thousands of hours because just because hes champion doesn't mean he understands all the mechanics. Could have been carried by friends or teammates. A lot of players who are champions are very bad at doubles or even solos.

    Again, Rocket league is a bad comparison.

    But we're assuming that this Champion made it all the way on his own here.

    Solo?? because it works both ways, players who are good solo might not be good with teams.

    Sometimes it is, but not in this discussion. Time to get over your accomplishment of playing more than me.

    Sorry broski, in this aspect it means a lot. You might feel bad that I've played more than you or that I am saying that I've experienced more so I know more, which is pretty much fact. I have experienced more of the game than you. Doesn't mean its always going to be that way. Just play more basically.

    Again, not asking if you would nerf something. I'm asking you if you'd care if it was nerfed.

    Dude I'm answering it right now. I've answered it before. I would say NO to the nerf because there is no reason to nerf something that doesn't need a nerf.

    This is exactly what I'm saying

    "We should nerf this because I want it nerfed. No reason why, just want it nerfed because" - My reply - No, why nerf something that doesn't need a nerf??

    You're not answering the question. I'm asking if you would care. Yes or no, stop dragging this out.

    ???? Dude I answered this a ton of times.

    "Hey lets nerf this even though it does nothing"

    My reply would be

    "No. Don't need a nerf if its pointless."

    ???? I'm not understanding you. I've explained that I would against any nerf that isn't required

    I said this

    I explained it last time and I'm explaining this time again. I said no then and I'm saying no now. If its negligible there is no reason to nerf it in the first place. Why would I be afraid to answer this?? I wasn't afraid to answer it in the my previous post.

    So if someone wants to nerf something that doesn't need nerfing I would not agree with it. I would be against it. I answered this then explained why I would be against it. Want me to do it again??

    I don't know how many ways I can explain this.

    No to nerfing things that don't need nerfing because there is no reason for it. The only reason to nerf something is to bring it to balance and if its not an issue then there is no reason to nerf it.

    "I want to nerf something that requires no nerf" - No

  • @xultanis-dragon I'm not going to bother answering your points regarding time/miles sailed any further. We'll be talking in circles, so I'll just put this out.

    I looked at your stats. Your miles sailed is almost tripled that of mine. 49 million vs 140.1 million. You also triple the amount of islands you've visited compared to me. 300-odd vs 900-odd. Yet for loot I'm more than half way to you in every regard besides Merchant cargo.

    At this rate, and going by your logic, you might have "experienced" more of the game than me but I have certainly played more efficiently than you. You might PvP more than me, but I'm more successful than you are at it.

    Ergo, I'm more familiar than you at it given that I can succeed in reaching higher quantities in less time than you. My grind is superior to yours, numbers wise. By your logic, of course.

    And we're discussing PvP. Do the math, and you'll learn that when it comes to PvP I hold just as much weight as you, by your logic.

    With the ratio of time to loot, I'm the superior player. Even with tripled the time, you're unable to get more than double what Ive done besides the PvE Merchant cargo. As much as I dislike using these stats as a baseline, you've doubled down on using them as half your argument. And the numbers tell me that my PvP is simply better.

    Which makes me just as familiar with it as you, if not more given that I'm more successful.

    Like I said, time to get over your accomplishment of playing more than me.

    With that out of the way, your answer towards my question is very sad. You're telling me you'd be against nerfing something you think has no effect? Will you bothered if it was nerfed? Since to you its nonexistent, you should have no problem with it being nerfed. In fact, you shouldn't notice at all.

  • @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon I'm not going to bother answering your points regarding time/miles sailed any further. We'll be talking in circles, so I'll just put this out.

    Thats fair.

    I looked at your stats. Your miles sailed is almost tripled that of mine. 49 million vs 140.1 million. You also triple the amount of islands you've visited compared to me. 300-odd vs 900-odd. Yet for loot I'm more than half way to you in every regard besides Merchant cargo.

    At this rate, and going by your logic, you might have "experienced" more of the game than me but I have certainly played more efficiently than you. You might PvP more than me, but I'm more successful than you are at it.

    Ergo, I'm more familiar than you at it given that I can succeed in reaching higher quantities in less time than you. My grind is superior to yours, numbers wise. By your logic, of course.

    And we're discussing PvP. Do the math, and you'll learn that when it comes to PvP I hold just as much weight as you, by your logic.

    If you are basing this math on the amount of loot I've turned in then you are going to be sadly mistaken. I've left games without bothering to turn in or let friends have the loot.

    I've bought everything in the game and I'm sitting on millions of gold. I don't bother turning in loot. The possibility of me having more merchant then you is probably because of that initial grind from the beginning of the game when grinding out merchant stuff.

    I went a VERY long time without bothering to turn in loot. I always gave it to someone else because I didn't need it. Sorry to burst your bubble their broski lol.

    I only recently started to turn in stuff because of the increase in the REP cap.

    With the ratio of time to loot, I'm the superior player. Even with tripled the time, you're unable to get more than double what Ive done besides the PvE Merchant cargo. As much as I dislike using these stats as a baseline, you've doubled down on using them as half your argument. And the numbers tell me that my PvP is simply better.

    Sorry to burst your bubble broski. If you are still turning in good for you but I've left a ton of loot in the water or on boats. Some of it I've left on a row boat and then went to an outpost and left the game, giving it to the next person who spawns in.

    Again after a while you just stop caring to turn in loot. I do it for the PvP at that point, so my accomplishments still stands.

    In a sense kinda proved my point that I've played the game longer because I care about loot a lot less than you do.

    Which makes me just as familiar with it as you, if not more given that I'm more successful.

    Negative, already explained :)

    Like I said, time to get over your accomplishment of playing more than me.

    Accomplishment still stands, sorry broksi :)

    With that out of the way, your answer towards my question is very sad. You're telling me you'd be against nerfing something you think has no effect? Will you bothered if it was nerfed? Since to you its nonexistent, you should have no problem with it being nerfed. In fact, you shouldn't notice at all.

    Nope its not sad, why nerf something that doesn't need nerfing??

    We were talking about knockback right?

    To me knockback is completely negligible. Its in the game and I don't mind that it is. It might serve a purpose to others, it might cause issue for others.

    It does neither for me. I don't use blunder so it serves no purpose, I don't get knocked off ships a lot because of proper positioning so it causes no issues.

    So a feature that is in the game does nothing for me. Obviously it does something to you and other players and obviously there are other players who use it.

    Nerfing requires that the feature in question be game breaking to a point that it requires attention.

    Other players use the blunder for the knockback and as there is no community outcry for an immediate nerf I can believe that the blunder is fine where it is, I also use my own personal experience with the fact that I have no issues with defending or avoiding the knockback, so explain to me why I wouldn't be against a nerf in the first place??

    By your own example that would mean you are completely okay with Kraken being nerfed for sloops again. I mean the Kraken is completely negligible so you shouldn't have any reason for it to be nerfed again right? How about the meg?

  • @xultanis-dragon @xultanis-dragon
    Oh, so loot turned in isnt s good stat? Only time played? Sounds to me that the only stat you have to show for as an accomplishment is miles sailed, which is the only one that apparently matters.

    Funny how that works. Sadly, given that you triple my miles and my island visits yet not a lot of turned in loot to show for (except PvE Merchant... which is x6 my cargo turned in) leads me to believe that you're more of a PvE player.

    You don't care about loot but you certainly care about cargo. Go figure.

    And you don't care about knockback, you think its insignificant. Therefore, you shouldn't care if it was nerfed if it ever was.

    I don't need your philosophy of what constitutes as a nerf to pad your answer. What I said will suffice, unless you'd care that it does get nerfed?

  • @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon @xultanis-dragon
    Oh, so loot turned in isnt s good stat? Only time played? Sounds to me that the only stat you have to show for as an accomplishment is miles sailed, which is the only one that apparently matters.

    Just explaining why using that example with me is a bad one :). I avoided loot for about a year?? I think it was around that much?? From shrouded spoils update into the next year really. There was no reason to turn anything in.

    Merchant is higher because thats the one most players needed. Almost ALWAYS everyone needed merchant. I would get on a rando boat, protect their ship from PvP or use their ship for PvP :) and they would always always always say "I need merchant."

    Sorry to burst your bubble broski. I'll say it again, only started turning in loot again with the new update for the Rep and stuff. You'll probably fall into the same pattern. Most players do when they get old enough, which is another sign I guess?? Lots of older players I've played with "eh I'll give it to someone else" or "eh no need to turn it in lets just go to a different server."

    So accomplishment still stands :). Just letting you know your amount of loot turn in goes down after you have everything in the game and have done everything.

    Funny how that works. Sadly, given that you triple my miles and my island visits yet not a lot of turned in loot to show for (except PvE Merchant... which is x6 my cargo turned in) leads me to believe that you're more of a PvE player.

    Already explained why that is. I'm more a PvP player, judging from all my posts and the fact that one of the very first posts I made was in favor of PvP and defending PvP. :)

    You don't care about loot but you certainly care about cargo. Go figure.

    Again, most players always need merchant or want merchant. More so then anything else. Go figure am I right??

    And you don't care about knockback, you think its insignificant. Therefore, you shouldn't care if it was nerfed if it ever was.

    No thats not how it works. Its insignificant to me that is true, why should it be nerfed though? Is it an issue? No it isn't, so why should it be nerfed?? Clearly other players use it and like using it, then there are players who get dropped by it and are mad by it. Since there is no community outrage I could safely believe that it doesn't need a nerf. I can also believe that it doesn't need a nerf because I can avoid it almost all the time. So the issue isn't the weapon if lots of players are having an easy time of it and since PvP players aren't using the gun.

    PvP players will use the winning meta regardless. If blunderbuss was so powerful then every streamer and PvP'er would be using it. Its fact. They aren't. They double gun instead. Then sword got buffed and the very same streamers that said "sword is for noobs, double gunning is skill" are now using sword and complaining because they are dying to sword. I don't hear them complaining about blunder buss maybe because they aren't dying to blunder buss??

    I don't need your philosophy of what constitutes as a nerf to pad your answer. What I said will suffice, unless you'd care that it does get nerfed?

    Its not a philosophy, why in hell would you think it is?? You NERF something that is unbalanced or to bring it in line with a balance change. Blunder is not unbalanced so it doesn't need a nerf.

    I already said that I don't want nerf's for things that don't need nerfing.

    Why didn't you answer my question?? Would you care if Kraken got nerfed?? If you are such a PvP'er then Kraken shouldn't be an issue ever. What about the meg?? More nerfs for them? Both events are negligible. Would you be okay with them being nerfed??

  • @xultanis-dragon @xultanis-dragon @xultanis-dragon We're talking cargo here. No player needs over 6000 cargo turn ins to reach 75. I'm almost 75 with about 1000. You have more cargo turned in than chests and skulls by far.

    Most players carry chests and skulls, hardly anybody is actively doing Merchant unless they need it to reach 75. Are you still grinding to 75, even after 6000 turn ins?

    And if not, then you're just doing Merchant runs for fun. Which is interesting.

    You're a PvE player trying to invalidate a PvP player because you've sailed more than them. Sorry friend, that's not how this is gonna work :)

    You wouldn't care if knockback was nerfed, because you find it insignificant. But yet you're worried about it being nerfed because others rely on it? Doesn't make sense.

    Either you acknowledge that it has significance, or you don't. You can't have both. If others are relying on it then it must have a significant effect. And if it has significance, is it too much? If players are relying on it for both it's one shot power, and its knockback effect, does it need both?

    Which is where this topic comes in.

  • @xultanis-dragon said in How to Balance Blunder.:

    @hurricanegriz said in How to Balance Blunder.:

    Lol, because pc has that much of an advantage eh? No no, headshots or just overall increased damage with the other guns would balance it out against blunder or even reducing your movement speed slightly so it isn’t nearly as easy to run around a boat bunny hopping which I have done when I used blunder. Literally the first game clip on your profile was a cheap blunder one shot on some clueless player lol what? How is that even worth clipping? Do you actually think blunder takes skill? It is the easiest weapon to use BY FAR and I’m saying that out of experience when I used to run blunder. It’s a broken weapon that was made as a crutch for bad players which you have already admitted to. It’s k, you’re a big fan of the blunder and hate to hear criticism about it, if it’s that hard for you to hear then maybe you don’t belong in this forum post ;)

    ???? Are you insane?? Yes if headshots were allowed then PC would have a crazy advantage. I'm usually the one who says the differences between PC and Controller are minimal and thats only because of the fact that there is no damage mitigation in this game, adding headshots would completely tip the balance in favor of PC. If you don't believe this then its proof you have been trolling this whole entire time.

    Again where is this clip on my profile, you've mentioned this and I've looked for it. The only clip I see where I'm using the blunder is in Arena when we all used blunder in Arena for the commendation.

    I'm pretty sure you are just flat out lying because I've asked about this before and even asked for a link but there is no video or link. Blunder was made because players asked for it and Rare added it. The one shot isn't overpowered, its only overpowered to those that get dropped. Only players who cry about it want it to get nerfed.

    If its hard for you when people call you out for being bad and get dropped by noobs then maybe you should just learn how to get better at the game. ;)

    Blunder isn't broken, if it was EVERYONE would be using it. None of the higher PvP'ers use it and none of them complain about it. Sooooo I'm saying from experience since I don't get dropped by it, the problem is you.

    @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon said in How to Balance Blunder.:

    KDR is not the same.

    In this case, it is. Sorry, just as KDR is farmable time played and miles sailed is as well. I believe I already listed some examples for you to comprehend this?

    In this case it very much isn't. Meters sailed means in game hours spent in game. You have traveled in the game and have been force to learn a few things. You can't afk farm mileage as the game would kick you out.

    You can spend that time however much you want thats fine but it still means you spent time in the game. You haven't spent that much time in the game at all compared to other players.

    Mileage means you have had chances to run into ship combat, PvE combat, chasing, running, lots of other things.

    You can farm kills just by finding a noob ship and farming them for hours. Big difference.

    This is very true, yet you admit they are SPENDING time, which is the whole point. I never said you would get GOOD with more time spent in game, I'm just saying that your haven't experienced as much as I have and considering your time spent in game, you have really experienced a lot of it.

    So thank you for proving my point.

    If your point was that I haven't experienced as much as you in regards to PvP (which we are discussing, mind you) then already you're wrong. The only thing I never bothered with in this game was the Tall Tales. Everything else I have done, in less time than you.

    Nope. I PvP every session or at least try to. I'm in a sloop and I see a Galleon, I'm going after the Galleon. I've stolen forts, FoTD's. Tall Tales skulls. I've suck ships with just a row boat.

    I've PvP more than you. Significantly more than you. I've also played this game a lot more then you which means I have experience more of the game then you. Plain and simple. If you only sailed that much means you taken months or weeks off the game. So no you haven't experienced as much as I have since you been missing for a lot of it.

    Like I said, its not about how much you've spent, its what you do with what you've spent. Quality over quantity, friend :)

    I love how people use the quality over quantity when they don't have either. You don't have enough of anything to specify it as quantity. If all you've done is server hop for FoTD then thats not quality, thats quantity my friend.

    Quality would mean rare experiences, quality would mean the same experience every time. So if you are just server hopping for steals that sounds a lot like quality over quantity. :)

    Miles said usually means you spent time in the game. How you spend it is upto you. Yet you are agreeing that miles sailed IS time spent. So congrats because thats what I've been saying the whole time.

    I mean, miles sailed is in correlation with time spent. That is literally what I'm saying, do you think I'm arguing you against that?

    I'm telling you that just because you spent more time in the game sailing doesn't mean your opinion has more weight than mine. Don't get confused.

    I would agree to some degree but not 100%. We can both agree that I've experienced more of the game then you have. We can probably both agree that with more experiences means that I have more or better insight in certain aspects of the game.

    More experiences and more time spent usually means opinions have more weight.

    That would mean that someone who has sailed 100k meters sailed has the same weight of opinion as you do or I do. You argument would also mean that someone who sailed 100 meters sailed holds the same weight.

    At some point in time we have to just accept that not everyones opinions share the same weight as others because of experiences. I'm not trying to say its a bad thing and I wonder WHY everyone looks at it as something shameful its not.

    If you spend the whole time running, fighting, PvEing, PvPing, fishing. You can't sail in this game without experience SOMETHING. So time sailed is time spent in game.

    Nice factoid. Doesn't mean much in this discussion.

    Eh it means something.

    Not the same context using Rocket League. It would be more of a context using something like hmmm........ WoW maybe or EvE? Could also be any kind of MOBA.

    Wrong. The more time spent playing the game you will obviously get better. The point I'm making here is that such a fact isn't always linear. Some people get more familiar with the game at a faster pace, and thus excel against people who might have been playing for double or even triple the time. Some people learn faster, others play with better players and thus learn tricks and other things faster than others. Some players take time to research the game, which is not accounted for in the time played stat.

    Its not the same context as talent and ability matter way more than anything else in Rocket league vs Sea of Thieves. Rocket League is a competitive based game, Sea of Thieves is but isn't??

    The games are the same contextually. I understand what you are trying to say but its not the same.

    Like I've been saying, just because you've spent more time playing doesn't mean the other person's argument is irrelevant. Sure, someone with a thousand hours will be much more familiar with the game than someone with 100 hours. But who's to say the person who's spent 300 hours PvPing can't talk PvP with someone who's played for a thousand hours, only half of which went to actual PvP while the rest went into the Tall Tales, PvE stuff, and mindless sailing?

    Then what if someone who spent 300 hours pvping argues with someone who spent 2000 hours pvping??

    Lets say the person who spent 300 hours pvping only server hopped for FoTD vs the 2000 hours of pvping in different situations and different circumstances. Whose opinion would hold more weight?? The player with more experiences.

    Its the same with the 300hours pvping only FoTD vs pvp all over the place for 300hours. Its dependent on experiences.

    Except when it comes to this game, mileage equals experiences or is at least in direct correlation.

    Another example is someone who always attacks and never defends. More time spent usually just means more events experienced.

    You don't see me talking about the lore of the game because I haven't spent the time doing the Tall Tales. But you'll see me talking about PvP because that's what most of my time has gone into, with some PvE voyages/events mixed in (and lots of golden chickens!).

    Dude, I don't talk about the lore either. I got to Pirate Legend by purely PvP. This was BEFORE they changed everything with Cursed Crews. I still PvP as much as I can when I can. I want to PvP all the time. I get on and hunt ships. Mix in some stuff to maybe kill sometime while I move from point A to point B or at least make myself look like bait.

    So sorry broski, time spent means more knowledge about the game, not capabilities but at least more knowledge. Even using your rocket league as a poor example, someone who spends 3000000 hours playing ranked matches but is still stuck in diamond still has more game experience then someone who has played 200 and is in champion.

    You truly don't know what you're talking about. If a person has spent 3000000 playing the competitive playlists of Rocket League and has only managed to get to Diamond, then they do not know the mechanics of the game. Getting to Champion is easy with just knowing the basics of team rotation and being able to hit the ball most of the time, not even needing to know the fancy moves like the Musty Flick or performing ceiling shots.

    Yes they do, player ability comes into account. Not everyone can play at a level of play but can still understand the mechanics of the game. Usually those same players though don't go around demanding nerfs or such on things because they at least understand the mechanics. Its like commentators for basketball or football. They understand the game behind it and the mechanics but aren't good enough to play it. However, time spent learning and compiling stats and what not.

    At that point its a mixture of incompetence and an unwillingness to actually learn the game. As for knowledge? The knowledge of the game is in correlation with knowing rotation and basic mechanics, both of which are necessary for getting out of Diamond. If the player in your example failed at that, then your example falls apart because even with such ludicrous hours they cannot even manage getting to the second highest rank in the game.

    Lets take into account my circumstances. I used to play professionally back in the day. Lots of games actually. FPS was quake, unreal, CS1.6 and CS:SO, Soul Calibur (Cervantes players man, hated those guys), Tekken (I sucked at tekken) DOA, Street Fighter.

    I placed pretty high in a lot of those tournies and traveled. However, I ended up injurying my hands and I don't have all my digits. That ended my career when I was pretty young.

    I can't EVER play at that level of play anymore. Ever. I can play the games but I won't ever place high ever again because my hands just aren't capable. I understand the mechanics. I understand the games inside and out, because I spent time on them.

    I play with a significant handicap in any first person game.

    Rocket League a is very bad game to use as a comparison. I've seen players who get to Champion and they aren't good at dribbling or anything, but they are good at blocking shots.

    You can be very good at shooting snipers in Sea of Thieves but be horrible at everything else. Doesn't mean you know what you are talking about.

    If anything, your example proves my point. Just because you've played more doesn't mean your opinion is worth more. I'd sooner listen to the Champion with 200 hours than the Diamond with tens of thousands of hours. Because the Champion's accomplished more in less time, he must be doing something right, unless they were carried.

    I would rather listen to the guy with thousands of hours because just because hes champion doesn't mean he understands all the mechanics. Could have been carried by friends or teammates. A lot of players who are champions are very bad at doubles or even solos.

    Again, Rocket league is a bad comparison.

    But we're assuming that this Champion made it all the way on his own here.

    Solo?? because it works both ways, players who are good solo might not be good with teams.

    Sometimes it is, but not in this discussion. Time to get over your accomplishment of playing more than me.

    Sorry broski, in this aspect it means a lot. You might feel bad that I've played more than you or that I am saying that I've experienced more so I know more, which is pretty much fact. I have experienced more of the game than you. Doesn't mean its always going to be that way. Just play more basically.

    Again, not asking if you would nerf something. I'm asking you if you'd care if it was nerfed.

    Dude I'm answering it right now. I've answered it before. I would say NO to the nerf because there is no reason to nerf something that doesn't need a nerf.

    This is exactly what I'm saying

    "We should nerf this because I want it nerfed. No reason why, just want it nerfed because" - My reply - No, why nerf something that doesn't need a nerf??

    You're not answering the question. I'm asking if you would care. Yes or no, stop dragging this out.

    ???? Dude I answered this a ton of times.

    "Hey lets nerf this even though it does nothing"

    My reply would be

    "No. Don't need a nerf if its pointless."

    ???? I'm not understanding you. I've explained that I would against any nerf that isn't required

    I said this

    I explained it last time and I'm explaining this time again. I said no then and I'm saying no now. If its negligible there is no reason to nerf it in the first place. Why would I be afraid to answer this?? I wasn't afraid to answer it in the my previous post.

    So if someone wants to nerf something that doesn't need nerfing I would not agree with it. I would be against it. I answered this then explained why I would be against it. Want me to do it again??

    I don't know how many ways I can explain this.

    No to nerfing things that don't need nerfing because there is no reason for it. The only reason to nerf something is to bring it to balance and if its not an issue then there is no reason to nerf it.

    "I want to nerf something that requires no nerf" - No

    Lol that’s the clip I was talking about bud, there was nothing special there aside from a cheap one shot. If you thought that was worth your time clipping then you must’ve thought it took skill which it really didn’t. I doubt your channel is relevant enough to even be mentioned so I wouldn’t recommend on persisting in that endeavour ;) Also, because I have a different opinion on cross platform play means that I’m a troll!? I don’t believe that’s how it works, I’ve seen plenty of Xbox players destroy PC players with little to no troubles at all, you just have to have skill which you don’t seem to understand the meaning of the word. You’re desperately trying to defend a broken, crutch weapon meant for low skill players who deem pvp “too hard” the seas really have gotten soft 🤣

  • Hum... What about the true subject of this topic ?
    You know... The blunderbuss ?

  • @papy-pitch said in How to Balance Blunder.:

    Hum... What about the true subject of this topic ?
    You know... The blunderbuss ?

    You're right. I think either the blunder shouldn't be a one shot, and instead 80-90% max damage + knockback or no knockback.

  • @crazyt101 a dit dans How to Balance Blunder. :

    @papy-pitch said in How to Balance Blunder.:

    Hum... What about the true subject of this topic ?
    You know... The blunderbuss ?

    You're right. I think either the blunder shouldn't be a one shot, and instead 80-90% max damage + knockback or no knockback.

    80% is not enough IMO, 90% would be more acceptable and it would make a logic upgrade path for the guns:
    Flintlock: 50%
    EoR: 70% (+20% than the flintlock)
    Blunderbuss: 90% (+20% than the EoR)

    Not forgeting the knockback, the blunder would still be a formidable weapon and would retain it's cqc crown. People would stop solely relying on it and would instead rely on their entire loadout from the beginning. Right now, it's more like a godly weapon that is not entirely reliable because of the hitreg being what it is... But hitreg is also an issue with all the weapons.
    I see more people relying entirely on their blunderbuss while fighting on ship and reloading it instead of switching to their secondary weapon. If the weapon would stop having it's one-shot possibility, maybe people would try more to use the blunderbuss in cunjunction with their other weapon... And not rely solely on the blundy.

  • @papy-pitch I agree. The 80% max is a bit on the low end, but with the knockback makes it very useful for cqc. 80% max damage + knockback or 90% max damage without knockback is something more accurate to what I think. Either way I don't think the one shot should be a thing.

    And you're definitely right. I'm seeing people completely relying on the blunder more and more, to the point where they'll shoot and run for it so they can reload instead of just taking out their other weapon. It's kind of ridiculous lol

  • @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon @xultanis-dragon @xultanis-dragon We're talking cargo here. No player needs over 6000 cargo turn ins to reach 75. I'm almost 75 with about 1000. You have more cargo turned in than chests and skulls by far.

    ?? You are trying really hard here aren't you?? You can try all you want broski.

    You buy any letters?? Probably since I think it was around 1000 something to get to pirate legend back in the early days. There was no Tier 5 merchant items back in the day.

    So a lot of players had to grind from 40 to 50 with merchant animals or stealing them. I stole some but they gave absolutely NO rep unless you had a quest. Probably the only part of pirate Legend I had to grind.

    Sank a lot of galleons in my sloop because they killed my chickens.

    The commednations for all the cargo runs and time limited events.

    I mean you want to prove that I played the game more than you then keep on going man. You can explain this however you want but all you are proving is that I play the game more than you and have experienced more.

    I've defended, attacked, espionage, taken down whole server alliances, sank ships with rowboats. I've done it all because I had to do it all.

    All you are proving is that you haven't done anything except the same thing over nd over. Server hoping probably.

    Most players carry chests and skulls, hardly anybody is actively doing Merchant unless they need it to reach 75. Are you still grinding to 75, even after 6000 turn ins?
    And if not, then you're just doing Merchant runs for fun. Which is interesting.

    The increase in rep is recent so all 4000 turn ins aren't applicable to the recent change. Unless you for some reason are ignoring that fact??

    Next as I've mentioned already, there are commendations for merchant items which are tied to cosmetics. I've also already stipulated that when playing players always needed merchant the most out of any other faction.

    I'll tell whichever crew I'm playing with if its rando that I didn't need any loot and that I'll help anyone with what they need. "Oh yeah if we can make sure to grab merchant stuff that would be awesome because I need merchant" - So I would help them get their merchants while either attacking other players, defending their ship from other players.

    You're a PvE player trying to invalidate a PvP player because you've sailed more than them. Sorry friend, that's not how this is gonna work :)

    ?? I'm a PvE player?? I'm confused as to why you are trying so hard to label me a PvE player when I've been a pretty outspoken PvP player in the forums. I've post videos of robbing players.

    Just 2 nights ago my crewmates and I took down a server Athena emissary alliance. Left their loot behind, took their flags. Left their loot because we didn't need it, took their flags. Scratch that, took one athena because another new addition to the crew needed an Athena steal, so we let them hop on and get credit for it. 4 Grade 5 Athena Flags and a lot of salt. That was a good night.

    Like I said, item turn ins are pretty bad. Most players go by mileage in this game. Hence why when player check stats for invites they check mileage not "turn ins".

    I've played more, experienced more, understand more.

    You wouldn't care if knockback was nerfed, because you find it insignificant. But yet you're worried about it being nerfed because others rely on it? Doesn't make sense.

    Is that what I said?? That is the complete opposite of what I said. Dude, at this point I'm being honest, are you actually reading what I'm writing?? I would be against any nerf to anything that doesn't need it. I never said I wouldn't care if knockback was nerfed, where did I say that??

    I said that I would be against any nerf that isn't needed because the whole process of "nerfing" something is because its unbalanced. Blunder is perfectly fine as there isn't an outrage for nerfs and players are able to avoid blunder buss.

    aka - Bait or dodge the shot, stay at a distance. Don't cover your mouth over the barrel and then complain that you got shot??

    The blunder is balanced. If it was overpowered more PvP players would be using it. No PvP player uses it outside of double gunning and the reason why is because PvP players don't use "skill" based choices to win. They never have. Funny thing is that they only JUST recently started really using blunder/sniper combo because of the sword buff.

    Sword made it more punishing for players to miss ANY shot of the DGE. You use sniper&pistol and if you miss a single shot, you usually die to the sword.

    So what did PvP players start doing?? They started using blunder because if they can at least do 30 points of damage from the spread, they can kill with the sniper.

    So they are using a "spread" shot because they are afraid of missing and dying lolol.

    Either you acknowledge that it has significance, or you don't. You can't have both. If others are relying on it then it must have a significant effect. And if it has significance, is it too much? If players are relying on it for both it's one shot power, and its knockback effect, does it need both?

    ???????? Why would I acknowledge something I've already FULLY explained to you.

    The knock back is insignificant to me. I can avoid it with proper positioning and if I somehow get knocked off boat by it, guess what, I'm not blaming the gun like a noob. I blame myself because I made a mistake in my positioning and I got hit. Thats not the weapons fault, thats my fault.

    If other players are relying on it then thats on them and why would I want to still nerf something just because someone else is using it??

    I do not agree with nerfing something that does not need to be nerfed.

    Since I can avoid the knockback and I can avoid the one shot why would I believe that it needs to be nerfed??

    Other players are clearly using it to their abilities and certain players are getting mad that they are getting dropped by it. Just because I don't use it doesn't mean someone else doesn't. I can avoid it and so can other players. Issue is the player getting dropped. Tell them to get better.

    You make absolutely no sense to me.

    I like how you never answered or even knowledged my questions.

    Here is my question to you -

    Should Kraken/Meg/Skeleton Ships be nerfed?? Would you be against them nerfing those PvE events?? I find them more of an annoyance then a challenge and I'm guessing you do as well, so would you be against nerfing them??

    Which is where this topic comes in.

    I've explained it as best as I can.

    Would I be okay with nerfing something that doesn't need nerfing? - No

    @HurricaneGriz

    Lol that’s the clip I was talking about bud, there was nothing special there aside from a cheap one shot. If you thought that was worth your time clipping then you must’ve thought it took skill which it really didn’t. I doubt your channel is relevant enough to even be mentioned so I wouldn’t recommend on persisting in that endeavour ;) Also, because I have a different opinion on cross platform play means that I’m a troll!? I don’t believe that’s how it works, I’ve seen plenty of Xbox players destroy PC players with little to no troubles at all, you just have to have skill which you don’t seem to understand the meaning of the word. You’re desperately trying to defend a broken, crutch weapon meant for low skill players who deem pvp “too hard” the seas really have gotten soft 🤣

    LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL

    You are so mad.

    You admit that you are talking about the ONE Arena video. Arena where you have to get 300 kills with each weapon for commendations. lololololololol

    By your same logic then every single person who ever has completed that commendation uses blunder right?? Streamers, almost every single PvP player that has completed the Arena commendations. Have you completed that commendation yet??

    You can have different opinions. Just because you have an opinion doesn't mean you are right or validated.

    Its fact that M&K has the advantage in FPS games where head shots and damage mitigation is enabled. Thats not the say there aren't some really bad PC players out there but you are trying to say that controller is just as good as M&K when it comes to headshots you are seriously trolling.

    You are mad because you got called out for being a noob for getting dropped by blunder and then whining about it. You pick the one video that has a blunder when its clearly ARENA where every PvP'er that has played Arena for the commendation has had to use the blunder.

    All I can say to you is get better at the game. Stop playing the victim. You are mad because you getting dropped by blunder and you are proving it with every post.

    Bait or dodge the shot, use blunder bombs if you have to, be better at the game. Stop being a noob that crys everytime you die and complain that its the games fault. You got dropped, you are bad and you are mad, get better at the game.

    You are just too much man lolololol. You crack me up. Stop getting dropped noob.

  • @xultanis-dragon @xultanis-dragon So you're a PvE Merchant farming Merchant for commendations who's trying to invalidate a PvP player for not having as many miles as you. While discussing PvP. Go figure.

    The rest of your post is gibberish trying to avoid answering the simplest of questions, and then trying avoid taking responsibility of the answer you actually provided.

    Obviously you would be affected by such a nerf, why else would you go so far out of your way to both accept and deny knockback as a thing? You're trying to play two sides, and its not going to get you far.

    If players rely on it, then it's something of significance. They also rely on the one shot, since even as you said making it not a one shot would apparently break the weapon. Why does it need these perks to be a good weapon? It should be good enough with 80% max damage + knockback or 90% with no knockback. Yet you're so interested in denying that because "I'm bad".

    But we look at your profile to see your top clip is you one shotting someone with the blunder?

  • @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon @xultanis-dragon So you're a PvE Merchant farming Merchant for commendations who's trying to invalidate a PvP player for not having as many miles as you. While discussing PvP. Go figure.

    Lol whatever you say broski. If we are just making stuff up then I'm going to go ahead and say you are just a PvE Server alliance farmer. I mean you stats don't say anything otherwise. No miles and just turn ins? Yeah server alliance. Thats fine.

    The rest of your post is gibberish trying to avoid answering the simplest of questions, and then trying avoid taking responsibility of the answer you actually provided.

    ??? How did I avoid it?? I answered it. I DO NOT WANT NERF'S FOR THINGS THAT DO NOT NEED NERFS!!! I SAY NO TO NERFS THAT DON'T NEED IT!!!

    How direct can I be?? again NO nerfs.

    "Hey I'm writing a post about nerfing something that doesn't need nerfing" - I will respond in that thread and say NO NERF

    If a baby is born and the very first thing he does is get onto the forums asking to nerf blunder buss - First I would ask when the hell did that baby get a chance to play sea of thieves, and then I would run into the hospital and tell it NO NERF.

    "Hey dragon, if its insignificant, you would be okay with it being nerfed then??" - NOOOOOOOOOOOOOOOOOOOO it doesn't need a nerf because its insignificant. You only nerf things that need nerfing.

    Is this a problem? NO, so it DOES NOT NEED NERFING.

    Broski, seriously.

    Obviously you would be affected by such a nerf, why else would you go so far out of your way to both accept and deny knockback as a thing? You're trying to play two sides, and its not going to get you far.

    You are saying you have no problems against blunder or fighting against blunder but why else would you go so far out of your way wanting to nerf the weapon unless you've been getting dropped by it??

    I'm not playing both sides.

    I have no problems with it so I don't believe it needs a nerf. So why would I be okay nerfing something that doesn't need it??

    You say you have no problem with it but you are arguing that it needs a nerf. You are going out of your way to say it needs a nerf when you say you have no problems against it.

    My stance is more believable. Players only want to nerf things that they have problems with. The things they die to. I don't die to it, I don't want a nerf. You SAY you don't die to it but want a nerf. That is the complete opposite of how things work. Maybe when you say you don't die to it you maybe were exaggerating your capabilities a little bit?? Sounds reasonable with that mileage.

    You don't ask for nerfs on things that give you no issues. The only time ANYONE ever asks for a nerf is when they are having issues with said feature.

    If players rely on it, then it's something of significance. They also rely on the one shot, since even as you said making it not a one shot would apparently break the weapon. Why does it need these perks to be a good weapon? It should be good enough with 80% max damage + knockback or 90% with no knockback. Yet you're so interested in denying that because "I'm bad".

    If other players rely on it so what, then it significant to them. Its not to me. I don't use it because its not a good weapon. Blunder puts you at a disadvantage in so many situations. The weapon is very situational. In almost every aspect of the game it is not a good weapon to have. The only real good situation to use it is when gaurding ladder against climbers but even then the player has to be CLIMBING the ladder and getting ON the boat. If they stay in the water next to the ship then blunder will get you killed because they can shoot you but you can't shoot them.

    You think that I am a PvE player that wants to keep blunder because I'm defending blunder??

    Then what about you?? You talked about how blunder gives rookies an unfair advantage against "skilled players". Are you against the blunder because you are getting dropped by noobs??

    I've pointed out why lowering the damage would make the gun completely useless. You are looking at the gun as if its does 100% damage ALL the time. It doesn't. Even at close range it doesn't kill 100% of the time. You need to ADS first off and even then you might still only take 80% or 90% damage ANYWAYS.

    But we look at your profile to see your top clip is you one shotting someone with the blunder?

    First off, top clip?? The Arena Blunder clip is the clip with the lowest views.

    lololololololol I bet you didn't even bother looking at my profile did you?? The person was never one shot first off. If you pay attention the player was already hurt. So doesn't really work does it?? Next if you pay attention its ARENA. Did you play arena?? You need to get 300 kills with each weapon to get the cosmetics for the weapon.

    Before you start talking about "commendation farming". Your favorite streamers did it, almost every PvP player I know on the forums has done it. So I mean if you want to go that route go ahead lol.

    Actually checking your profile you did not play arena. More things I have more experience over you on. Mister "I've never done a Tall Tale" yet you did the shroud breaker and the new flame heart one 3 times. Man. That must hurt your pride saying you never did a tall tale and then look at your profile and you actually did tall tales, did one even to completion for the commendation. Did you get your stats from alliance servers?

    Hey so I'm going to ask AGAIN

    Would you be okay with Kraken/Meg/Skelly ship being nerfed?? I like how you have ignored this question every single time lololololol. Keep avoiding it. I've answered yours every single time and you have avoided mine. I mean if you want to be a hypocrite then keep ignoring the question. Double standards and hypocrisy just lower stance anyways so keep it up. buh buh buh buuuuuuh I'm loving it lol.

  • @papy-pitch said in How to Balance Blunder.:

    @donksterr a dit dans How to Balance Blunder. :

    How do you deal with a sword user with anything else then the blunderbuss? Even if you hit a quickscope with the eye of reach you will still be dead before you even exit the scope.

    Yesterday I boarded a sloop, released the anchor and went to kill the player (he was alone) that was shooting at the canon.
    I jumped towards him (from the top deck to the low deck), while in air I aimed, shot and hit him with my EoR, took my sword while I touched the floor and began slashing him in order to confirm the kill.
    Right before the first slash, he stopped using the canon and before my second slash could come through (2 out of 3 from the combo), he just turned his character towards me and shot with his blunder without aiming.
    I had full health and died.

    And?? I've done the same and haven't died. Did you rotate around the player when trying to slash him or did you just stand there??

    He would have to ADS or you would have to be RIGHT in his face for you to die. So which is it?? If he didn't AIM then you have to be pressed up against him. If he ADS'ed then he aimed.

    In the end, he was killed and sunk but the frustration I had at that moment was really high. He wasn't cautious, he didn't hear me boarding, he got anchored and saw his life down to 5% before he could actually do anything and I still died. In this scenario, there really wasn't anything I could do without knowing his loadout.

    You said he let go of cannon right after you shot him. Which means he was fully aware of what was going on and pulled out his blunder, you were in close with sword and right in front of him, so he killed you.

    You actually had a lot of other options. You could have used blunder bombs. You could have shot him from the top of the wheel, reloaded and tried to shoot him again.

    You not knowing his loadout isn't a reason for not doing other things.

    Could have also been hit registration issues, who knows maybe he wasn't at 5 health he could have been at 75.

    Lots of things could have happened. What did happen is you probably pulled up on his left or right behind him and just stood there slashing and he killed you.

    Also who knows, you could have done EVERYTHING right and he could have just gotten lucky. You can't tell me you haven't gotten lucky before in this game.

    The only way I could have prevented this would have been by using blunderbombs or by using the blunder myself. It doesn't create new strategies, it does the exact opposite.

    Could have shot him, waited to see what weapon he had, or sword hit him and then rotate around him and kill him.

    Without any video its hard to say exactly what you did versus what he did.

    Again he could have gotten lucky but it happens.

    And even if I knew he had a blunder and did what I just said, I think it's just too easy and the weapon is unbalanced.

    Its not. If it was an easy weapon to use and super unbalanced then everyone would be using it.

    The notion that PvP players use the harder more "skilled" aspect weapons is just garbage nonsense. PvP players will use the most overpowered meta there is. No one touches blunder which means blunder is not overpowered.

    I'm pretty sure we all still get one shot from time to time and we still don't run to the forums for nerfs. So I will have to fully disagree with you.

    IMO, there's no fun in the blunder no matter the side. Using it feels like I'm cheating and not elevating my skill, fighting it is frustrating.
    One more time, that's just my opinion.

    Does it?? I doubt that because no one uses it. If you thought it was cheating then use it for a month or so. Don't switch out from it. ALWAYS USE IT 100%. You'll realize very quickly how bad the gun really is.

    In my example, if the blunder was maxed to maybe 90-95% damage I would have been knockbacked with low health and that would have been enough !

    The dude either got lucky or you aren't telling everything, either through willful omission or just don't remember exactly. Either or, blunder is still a bad gun. Doesn't need nerfing.

    The fight would have been much more interesting as we both would have tried to heal ourselves or to kill the other with one slash with the sword.

    Would it have been?? Lets look at how this "fight" would have been more interesting.

    You already explained he was about to get hit from your second slash and if all the damage occurred didn't get hit reged, then he would have died.

    So where is this epic fight that would have taken place if he didn't kill you??

    There was no "interesting" other fight. You got dropped. We all do from time to time. Don't blame the gun, just understand that it happens.

    Notice how you said that you still ended up killing him and sinking him?? If the gun was such a problem then why didn't he just keep killing you??

    It's the only gun in the game that is able to OS and to knockback someone. For me, it shouldn't be that way. It should be one or the other, not both.

    The knock back only works if you are at a certain range and the one shot only works at point blank.

    The gun is completely situational. You obviously went back to kill him and you won without issue so you got mad he killed you when you should have had the drop. It happens. Get over it.

    The only thing I heard from your story is this

    "I caught a guy unaware, he turned around and killed me, nerf this weapon"

    I get you were frustrated. Trust me I get that way too. On the occassion I let someone get behind me with a blunder because I'm being bad and he kills me after I take out the whole crew, yeah it frustrates me too but no reason to change the gun.

    Proof why it doesn't need it?? Because I go back everytime and kill them, you went back and killed that guy anyways.

    If it was such an amazing gun then players would use it. Don't give me that "i wouldn't use it because it feels cheap" thats nonsense. You would use it, I would use it, everyone would use it.

    In games everyone who wants to win uses the meta. PvP players use the strongest meta. No one uses blunder because it is the worst gun. Nerfing it will only make it worse and then completely useless.

  • @xultanis-dragon You can say that, but given that its actual turn ins and I'm not the one turning in... nor my crew... alliance server loot wouldn't count. But nice try.

    Unlike me, your stats paint you as a PvE player and your clips show you as a blunder user. Add the fact that you outright said that you leave loot behind, but have more cargo turn ins than anything else, equals you being a Merchant PvE player who farms commendations. Ain't nothing much left to say friend.

    @xultanis-dragon said in How to Balance Blunder.:

    ??? How did I avoid it?? I answered it. I DO NOT WANT NERF'S FOR THINGS THAT DO NOT NEED NERFS!!! I SAY NO TO NERFS THAT DON'T NEED IT!!!

    There's your problem. You're answering the wrong question. I'm not asking you if you would or wouldn't nerf knockback. You don't get a choice whether it is or isn't. This is a what if of it actually happening. I'm asking if you'd care if it was nerfed.

    It's either yes, you would be bothered that it was nerfed. Or it would be no, since you find it insignificant it wouldn't really bother or affect you.

    Simple, really. You're just having a hard time understanding that.

    Would you be okay with Kraken/Meg/Skelly ship being nerfed?? I like how you have ignored this question every single time lololololol.

    I'm ignoring it because it has nothing to do with our discussion. I don't care about PvE nonsense, these events don't bother me.

    My questions at least pertain to PvP and the blunder, which is what this topic is about. Want to go talk about PvE stuff? Go find a topic about it, because it doesn't belong in here.

  • @xultanis-dragon a dit dans How to Balance Blunder. :

    And?? I've done the same and haven't died. Did you rotate around the player when trying to slash him or did you just stand there??

    He would have to ADS or you would have to be RIGHT in his face for you to die. So which is it??

    What's with all the exclamation marks ? Are you like shouting or something ? It sure does look like you're pretty angry at my opinion on the subject. I'm not saying "I'm right and you're wrong", I'm not trying to convince anybody, I'm just sharing my opinion with a particular example. If Rare doesn't change the blunder then I'll be okay with it. I can already do pretty well in the game so I don't really mind. I'm not whining because I lost or because I think it was unfair I'm just saying that I think (and I'm not saying that's what everybody should think), it's not really fun.

    If he didn't AIM then you have to be pressed up against him. If he ADS'ed then he aimed.

    Giving the current state of hitreg, it's just not true.
    I can't count the number of times Iv'e been OS by a blunder that was far from being close enough on my screen. It's an entire other problem I'll admit that but it doesn't help the weapon to be more fun in my opinion.
    It also "explains" how his blunder was able to one-shot me, while I was slashing him and without ADS-ing even though I wasn't that close.

    But you'll probably say that it's just impossible and won't believe me even though everyone knows that the combat in this game is not perfect and do weird things on a regular basis.

    You actually had a lot of other options. You could have used blunder bombs. You could have shot him from the top of the wheel, reloaded and tried to shoot him again.

    I also could have used a mega-keg if I had one. What's your point ? It's always easy to act as a pro-player and say "here's what you could have done" after it happened when you weren't there.
    I didn't shot him twice from the wheel because at the time, the probability for him to stay alive by dodging that second shot seemed far greater than what I actually did.

    But, again, I'm not saying it's unfair or anything, I made a mistake and died. It happens. Next time, I'll do things differently. I'm just saying that this wasn't really fun. And I used the blunder a lot. I don't think it's a fun weapon, that's it.

    Its not. If it was an easy weapon to use and super unbalanced then everyone would be using it.

    That's funny because the vast majority of players I fight use the blunder and they often rely solely on it, not caring that much about their second weapon.

    The notion that PvP players use the harder more "skilled" aspect weapons is just garbage nonsense. PvP players will use the most overpowered meta there is. No one touches blunder which means blunder is not overpowered.

    See above. That's funny, we do not have the same experience at all if that's the case.

    I'm pretty sure we all still get one shot from time to time and we still don't run to the forums for nerfs. So I will have to fully disagree with you.

    Omg... I'm not "running to the forums for nerfs". Since when sharing his opinion on something is "running on the forums for nerf"?
    I'm not calling for a nerf, I'm just saying, IN MY OPINION, that the weapon is not really fun and I offered what I THINK is a solution.
    Not saying that's how it should be done or, even better, if it should be done.

    IMO, there's no fun in the blunder no matter the side. Using it feels like I'm cheating and not elevating my skill, fighting it is frustrating.
    One more time, that's just my opinion.

    Does it?? I doubt that because no one uses it. If you thought it was cheating then use it for a month or so. Don't switch out from it. ALWAYS USE IT 100%. You'll realize very quickly how bad the gun really is.

    Again, that's funny because we really don't have the same experience about this weapon at all. Note that I'm not saying your experience is wrong or whatever, I just find it strange.
    In fact, having someone that seems to have such a different experience says to me that there must be more to the subject than what I first thought.

    Wouldn't you think the same ? Or are you so sure about your experience and your opinion that you won't accept different opinions and just accuse people of rushing to the forums, asking for nerfs, not playing properly, not understanding how to counter the weapons, saying foolish things etc ?

    As for the rest of your post, I won't take the time to make a proper answer as it's just speculations after speculations about my experience even though you weren't there. You don't seem to want to have a proper debate so I think I'll be on my way.

    Thanks for your input, though.

  • @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon You can say that, but given that its actual turn ins and I'm not the one turning in... nor my crew... alliance server loot wouldn't count. But nice try.

    I guess I could say that right? I mean getting credit for alliances for everything you need must be nice, or those letters of recommendation must also be nice.

    Unlike me, your stats paint you as a PvE player and your clips show you as a blunder user. Add the fact that you outright said that you leave loot behind, but have more cargo turn ins than anything else, equals you being a Merchant PvE player who farms commendations. Ain't nothing much left to say friend.

    lolololololol. Yup you haven't watch any of the clips. Go ahead and watch them. I like how you say "clips" when its one clip out of the 8 or 10 or so I've uploaded that have blunder. A single clip from an arena match where you need blunder kills to get commendations.

    My stats paint me as a person who has played the game longer, PvP'd more than you, and undersands the game more than you.

    I also got all my 240 wins in Arena. Do you have......no you don't. But no no no, go ahead and keep pushing that agenda of trying to make me out to being a PvE blunder player. Its fine keep pushing man. Its not going to make what you are saying anymore real.

    Sorry broski. I've experienced more of the game and obviously have no issues dealing with blunder like you do. I mean if you aren't having an issue with it then why do you want it nerfed?? Players who want to change up the game or try to make the game better will ask for changes across the board. Changes to all the weapons and how things work. Usually when players want to change only 1 thing, it usually means they get dropped by it. If you have no issue with blunder then why you getting dropped by it?

    @xultanis-dragon said in How to Balance Blunder.:

    ??? How did I avoid it?? I answered it. I DO NOT WANT NERF'S FOR THINGS THAT DO NOT NEED NERFS!!! I SAY NO TO NERFS THAT DON'T NEED IT!!!

    There's your problem. You're answering the wrong question. I'm not asking you if you would or wouldn't nerf knockback. You don't get a choice whether it is or isn't. This is a what if of it actually happening. I'm asking if you'd care if it was nerfed.

    OOOOOOOOH you meant if they actually changed it in the game not if someone asks for it?? If they had a good reason for it I'd be okay with it. Depends on how they did it really.

    If they changed JUST the blunder?? Then no I wouldn't be okay with it. Already explained why. Gun is completely useless if its the only one that gets nerfed. The other guns are just way too good period.

    I repeat, the only reason players don't use blunder in mass is because its a bad weapon. The only reason you guys want it nerfed is because you are getting dropped by it. If they nerf the damage AT all and remove the one shot or even the knockback then they completely gimp the weapon.

    I can quick scope players point blank. Pistol can hip fire. If you nerf the damage on blunder then there would be no reason to use the gun. The gun is very situational.

    The only players that would continue to use it are the DGE's that are bad and use blunder because they can't aim. "DGE takes skill har har har" - sword gets buffed and now they get punished by missing so they all switch to blunder because they are bad.

    It's either yes, you would be bothered that it was nerfed. Or it would be no, since you find it insignificant it wouldn't really bother or affect you.

    You do realize that you are digging yourself a hole here right?? Just because I find blunder insificcant doesn't mean I would be okay with a nerf. Just because I find anything insignificant I would be okay with nerfing it.

    See unlike the selfish players who only thing about themselves and throw temper tantrums when they die, I understand that there are other players in this game. I also understand that this IS a game. Balance and all you know?? maybe you dont??

    Everything needs to be balanced. I don't use blunder but why would I want it to be nerfed just because you are getting dropped by noobs?? Again if you are getting dropped by noobs then play better.

    If they balanced everything then I would be okay with it. If it was just blunder then no, because it doesn't need to be nerfed. You could have inferred the meaning of what I would be and wouldn't be okay with since I completely explain WHY I wouldn't be okay with something and WHEN I would be okay with it.

    I guess you have a hard time understanding that??

    Would you be okay with Kraken/Meg/Skelly ship being nerfed?? I like how you have ignored this question every single time lololololol.

    I'm ignoring it because it has nothing to do with our discussion. I don't care about PvE nonsense, these events don't bother me.

    LOLOLOL. Broski this is in the same context. You could have just answered yes or no to this or you could have explained why you don't think they should be nerfed.

    I'll ask again since you wanted to avoid answering it since you don't care. Lets start picking other things you don't seem to care about and lets see if you care if they nerfed them.

    Wait?? So you don't care about PvE??

    So you would be okay with them completely removing PvE from the game??
    Yes or no?? I mean if you don't care about PvE and all??

    Come on buddy don't be afraid to answer the question. I answered yours like 50 times and then went ahead and clarified it even more for you.

    My questions at least pertain to PvP and the blunder, which is what this topic is about. Want to go talk about PvE stuff? Go find a topic about it, because it doesn't belong in here.

    Hey man its the same contextual question. You are asking me if I would care about a change to something I found insignificant. Even though I understand OTHER players use it.

    So now I'm asking, unless you are the type that only dishes it out because he can't take it. Don't be ashamed a lot of people in life are hypocrites and live by double standards.

    So again

    You said you don't care about PvE.

    Would you be okay with them completely removing it from the game?? No PvE. Just load into a server and fight a ship. No rewards because there is no PvE.

    Unless you are going to ignore my question YET AGAIN because I mean, you kind dug this hole yourself there buddy.

  • @xultanis-dragon Honestly we've come to the point where your attitude has diminished severely. I'm sorry that you have to force yourself to prove something here, but I suppose that's par for the course.

    All you've really done was tell me "lol I sailed more miles than you so im better" and ask me PvE questions in a PvP topic. If that's the extent of what you have to say, then I'll take that as you having nothing meaningful to say and conceding the argument to me.

    If that's the case, have a good day :)

  • @crazyt101 You’ve been dominating this whole conversation. Good stuff my guy!

  • @Xultanis-Dragon the blunder is broken crazy and Approvedjoey are both sooooo right on this. They either need to buff the other weapons or nerf blunder. Beyond that topic its kind of toxic that your stooping to personal attacks....I don't feel this corresponds with the community guidelines at all.

  • @xultanis-dragon said in How to Balance Blunder.:

    @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon @xultanis-dragon @xultanis-dragon We're talking cargo here. No player needs over 6000 cargo turn ins to reach 75. I'm almost 75 with about 1000. You have more cargo turned in than chests and skulls by far.

    ?? You are trying really hard here aren't you?? You can try all you want broski.

    You buy any letters?? Probably since I think it was around 1000 something to get to pirate legend back in the early days. There was no Tier 5 merchant items back in the day.

    So a lot of players had to grind from 40 to 50 with merchant animals or stealing them. I stole some but they gave absolutely NO rep unless you had a quest. Probably the only part of pirate Legend I had to grind.

    Sank a lot of galleons in my sloop because they killed my chickens.

    The commednations for all the cargo runs and time limited events.

    I mean you want to prove that I played the game more than you then keep on going man. You can explain this however you want but all you are proving is that I play the game more than you and have experienced more.

    I've defended, attacked, espionage, taken down whole server alliances, sank ships with rowboats. I've done it all because I had to do it all.

    All you are proving is that you haven't done anything except the same thing over nd over. Server hoping probably.

    Most players carry chests and skulls, hardly anybody is actively doing Merchant unless they need it to reach 75. Are you still grinding to 75, even after 6000 turn ins?
    And if not, then you're just doing Merchant runs for fun. Which is interesting.

    The increase in rep is recent so all 4000 turn ins aren't applicable to the recent change. Unless you for some reason are ignoring that fact??

    Next as I've mentioned already, there are commendations for merchant items which are tied to cosmetics. I've also already stipulated that when playing players always needed merchant the most out of any other faction.

    I'll tell whichever crew I'm playing with if its rando that I didn't need any loot and that I'll help anyone with what they need. "Oh yeah if we can make sure to grab merchant stuff that would be awesome because I need merchant" - So I would help them get their merchants while either attacking other players, defending their ship from other players.

    You're a PvE player trying to invalidate a PvP player because you've sailed more than them. Sorry friend, that's not how this is gonna work :)

    ?? I'm a PvE player?? I'm confused as to why you are trying so hard to label me a PvE player when I've been a pretty outspoken PvP player in the forums. I've post videos of robbing players.

    Just 2 nights ago my crewmates and I took down a server Athena emissary alliance. Left their loot behind, took their flags. Left their loot because we didn't need it, took their flags. Scratch that, took one athena because another new addition to the crew needed an Athena steal, so we let them hop on and get credit for it. 4 Grade 5 Athena Flags and a lot of salt. That was a good night.

    Like I said, item turn ins are pretty bad. Most players go by mileage in this game. Hence why when player check stats for invites they check mileage not "turn ins".

    I've played more, experienced more, understand more.

    You wouldn't care if knockback was nerfed, because you find it insignificant. But yet you're worried about it being nerfed because others rely on it? Doesn't make sense.

    Is that what I said?? That is the complete opposite of what I said. Dude, at this point I'm being honest, are you actually reading what I'm writing?? I would be against any nerf to anything that doesn't need it. I never said I wouldn't care if knockback was nerfed, where did I say that??

    I said that I would be against any nerf that isn't needed because the whole process of "nerfing" something is because its unbalanced. Blunder is perfectly fine as there isn't an outrage for nerfs and players are able to avoid blunder buss.

    aka - Bait or dodge the shot, stay at a distance. Don't cover your mouth over the barrel and then complain that you got shot??

    The blunder is balanced. If it was overpowered more PvP players would be using it. No PvP player uses it outside of double gunning and the reason why is because PvP players don't use "skill" based choices to win. They never have. Funny thing is that they only JUST recently started really using blunder/sniper combo because of the sword buff.

    Sword made it more punishing for players to miss ANY shot of the DGE. You use sniper&pistol and if you miss a single shot, you usually die to the sword.

    So what did PvP players start doing?? They started using blunder because if they can at least do 30 points of damage from the spread, they can kill with the sniper.

    So they are using a "spread" shot because they are afraid of missing and dying lolol.

    Either you acknowledge that it has significance, or you don't. You can't have both. If others are relying on it then it must have a significant effect. And if it has significance, is it too much? If players are relying on it for both it's one shot power, and its knockback effect, does it need both?

    ???????? Why would I acknowledge something I've already FULLY explained to you.

    The knock back is insignificant to me. I can avoid it with proper positioning and if I somehow get knocked off boat by it, guess what, I'm not blaming the gun like a noob. I blame myself because I made a mistake in my positioning and I got hit. Thats not the weapons fault, thats my fault.

    If other players are relying on it then thats on them and why would I want to still nerf something just because someone else is using it??

    I do not agree with nerfing something that does not need to be nerfed.

    Since I can avoid the knockback and I can avoid the one shot why would I believe that it needs to be nerfed??

    Other players are clearly using it to their abilities and certain players are getting mad that they are getting dropped by it. Just because I don't use it doesn't mean someone else doesn't. I can avoid it and so can other players. Issue is the player getting dropped. Tell them to get better.

    You make absolutely no sense to me.

    I like how you never answered or even knowledged my questions.

    Here is my question to you -

    Should Kraken/Meg/Skeleton Ships be nerfed?? Would you be against them nerfing those PvE events?? I find them more of an annoyance then a challenge and I'm guessing you do as well, so would you be against nerfing them??

    Which is where this topic comes in.

    I've explained it as best as I can.

    Would I be okay with nerfing something that doesn't need nerfing? - No

    @HurricaneGriz

    Lol that’s the clip I was talking about bud, there was nothing special there aside from a cheap one shot. If you thought that was worth your time clipping then you must’ve thought it took skill which it really didn’t. I doubt your channel is relevant enough to even be mentioned so I wouldn’t recommend on persisting in that endeavour ;) Also, because I have a different opinion on cross platform play means that I’m a troll!? I don’t believe that’s how it works, I’ve seen plenty of Xbox players destroy PC players with little to no troubles at all, you just have to have skill which you don’t seem to understand the meaning of the word. You’re desperately trying to defend a broken, crutch weapon meant for low skill players who deem pvp “too hard” the seas really have gotten soft 🤣

    LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL

    You are so mad.

    You admit that you are talking about the ONE Arena video. Arena where you have to get 300 kills with each weapon for commendations. lololololololol

    By your same logic then every single person who ever has completed that commendation uses blunder right?? Streamers, almost every single PvP player that has completed the Arena commendations. Have you completed that commendation yet??

    You can have different opinions. Just because you have an opinion doesn't mean you are right or validated.

    Its fact that M&K has the advantage in FPS games where head shots and damage mitigation is enabled. Thats not the say there aren't some really bad PC players out there but you are trying to say that controller is just as good as M&K when it comes to headshots you are seriously trolling.

    You are mad because you got called out for being a noob for getting dropped by blunder and then whining about it. You pick the one video that has a blunder when its clearly ARENA where every PvP'er that has played Arena for the commendation has had to use the blunder.

    All I can say to you is get better at the game. Stop playing the victim. You are mad because you getting dropped by blunder and you are proving it with every post.

    Bait or dodge the shot, use blunder bombs if you have to, be better at the game. Stop being a noob that crys everytime you die and complain that its the games fault. You got dropped, you are bad and you are mad, get better at the game.

    You are just too much man lolololol. You crack me up. Stop getting dropped noob.

    Uh what? I pointed out how you took the time to clip and just like you took the time to talk down to others here (you know who) because your stats are higher than theirs. I’ve got news for you buddy, you’ve had this game longer than me and my stats are still better than yours. Pretty clear with how angry you are with every post you’ve made that you are heavily reliant and blunder and can’t fathom seeing the gun getting put in a better state of balance. Use a skilled weapon before you pipe up “noob”

  • @hurricanegriz hes just upset because people think his ONE SHOT weapon is broken(which it is) the only way to balance the bunder is to either nerf the damage or buff all other weapons. Dragon is just being toxic trying to take personal attacks at others because he deal with people having differing opinions than his.

  • @lifeless66 said in How to Balance Blunder.:

    @hurricanegriz hes just upset because people think his ONE SHOT weapon is broken(which it is) the only way to balance the bunder is to either nerf the damage or buff all other weapons. Dragon is just being toxic trying to take personal attacks at others because he deal with people having differing opinions than his.

    it isn't broken it's fine the hit reg on the blunder is the thing that is broken

  • @closinghare208 I respectfully disagree. Its dumb you can one shot someone. If you have to rely on that I personally believe you have no skill. The reason NEW players use it is because of the skill gap. WHICH SHOULD EXIST, progression in this game is limited to a small amount of cosmetics. The only real progression is how good you get at the combat to then earn more loot or steal loot or defend your loot. If your entire play style relys on a potential one shot and running away( the two are synonymous) then im sorry but you don't really have all that much skill. Hence the blunder is very broken and shouldent one shot. The knock back is already an advantage to using it, a one shot is pointless and broken.

  • How about this for an idea? Increase the spread on the blunder more to make it so anything other than putting the muzzle against someone isn’t a OHK. It will make ADS more important to have a tighter group. At the same time, reduce the vertical attack arc of the sword so people actually have to aim somewhat.

  • @kommodoreyenser see this is the kind of creative solutions that need to be heard! You sir came up with an amazing solution and I appreciate you. Great job!

  • @kommodoreyenser said in How to Balance Blunder.:

    How about this for an idea? Increase the spread on the blunder more to make it so anything other than putting the muzzle against someone isn’t a OHK. It will make ADS more important to have a tighter group. At the same time, reduce the vertical attack arc of the sword so people actually have to aim somewhat.

    Finally, someone who can offer a proper argument/solution without stooping to a childish level of desperately trying to bait and troll because they’re insulted over the idea of a weapon being rebalanced unlike some others in this post cough cough

  • @hurricanegriz @lifeless66 thanks guys. Personally I really want to see some skill be brought back to the CQC side of combat in this game. The sword has really gotten on my nerves from people doing the m1 mash and POV sweep. Really haven’t had situations with the blunder but can understand where it could be annoying. Sword trading (inconsistent stun lock) is also the bane of my existence right now. Cost me a grade 5 flag today alone.

  • @kommodoreyenser I agree with that as well, especially when your winning and then they somehow hit through a block smh...

  • @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon Honestly we've come to the point where your attitude has diminished severely. I'm sorry that you have to force yourself to prove something here, but I suppose that's par for the course.

    All you've really done was tell me "lol I sailed more miles than you so im better" and ask me PvE questions in a PvP topic. If that's the extent of what you have to say, then I'll take that as you having nothing meaningful to say and conceding the argument to me.

    If that's the case, have a good day :)

    LOLOLOLOL Thats fine broski, I answer you question like 20 times and you refuse to answer mine. Shows a lot about a persons character when he dishes it out but can't take it. The hypocrisy is mighty with this one. Whatever though, hopefully one day you'll get better at avoiding the blunder and stop getting dropped.

    @lifeless66 said in How to Balance Blunder.:

    @Xultanis-Dragon the blunder is broken crazy and Approvedjoey are both sooooo right on this. They either need to buff the other weapons or nerf blunder. Beyond that topic its kind of toxic that your stooping to personal attacks....I don't feel this corresponds with the community guidelines at all.

    Ahhh yes, the math equation Facts-Feelings = I'm being attacked. Broski, facts are not personal attacks get over yourself.

    Blunder is not broken. If it was everyone would be using it. The fallacy of your statement is mind boggling. PvP'ers do not go with "this has more skill so I use it", no, instead they would it "this one kills the easiest".

    Players aren't using double gunning because it takes skill, they use double gunning because they believe it kills the easiest.

    If blunder was so overpowered and was so easy to use and killed everyone, EVERYONE would be using. Nobody good uses the blunder because its not a good weapon.

    If it was sooooooo powerful there would be more outrage about it. Unfortunately the only players complaining are the ones getting dropped. So, you mad bro?? lol

    @hurricanegriz said in How to Balance Blunder.:

    Uh what? I pointed out how you took the time to clip and just like you took the time to talk down to others here (you know who) because your stats are higher than theirs. I’ve got news for you buddy, you’ve had this game longer than me and my stats are still better than yours. Pretty clear with how angry you are with every post you’ve made that you are heavily reliant and blunder and can’t fathom seeing the gun getting put in a better state of balance. Use a skilled weapon before you pipe up “noob”

    ??? Talking down?? Stating facts is talking down?? Whatever you want to believe broski.

    I recorded the clip because it was a very close game. Purple had been giving us issues that game and I only make clips to share with crewmates really. Other ones I made for the forums to answer questions and for proof for things. Whats funny is you still on this ride that I use blunder when every other clip has me using pistol or sniper. Every OTHER single clip. So I don't know what you think you are proving but you are just making yourself look bad.

    I like how you immediately go to "well anyone who disagrees obviously uses blunder har har har" when what you should be saying is "I got dropped by blunder and I realized I'm bad so I want someone to validate my victimhood". I tried to tell you, you could get better at the game. Just bait the shot, dodge it, or keep at a distance. It is literally that easy. Hell if Billy Mayes was still alive he could sell these steps.

    "Getting rekt by blunder?? Don't know how to play the game but you don't want to admit your bad?? Billy Mayes here to tell you that you don't have to die to blunder anymore!! Just 3 easy steps to follow and you can feel like a big boy. Step 1 bait the shot, step 2 dodge, step 3 keep your distance. This steps are so easy its like it plays itself. WOW"

    Yeah I didn't get to play a lot in the past year. Too much school and stuff. I should be around at 22m meters sailed right now. It was around 1m per month roughy at my hayday. School and life. Good on you having bigger stats than mine. Still doesn't change the fact that his stats are still considered low. lol

    Whats sad is even though you have "slightly" better stats, you obviously are complaining about blunder. You've experienced enough of the game but you still can't avoid blunder. Maybe get better at the game? Don't know man. Stop trying to pass off the blame. You got dropped, get better at the game.

    @HurricaneGriz @cRaZyT101 @LifeLess66

    Stop getting dropped by noobs lololol.

    SIDE NOTE I'd like to make a correction after watching that clip in full.

    lol I remember why I used blunder during that match and it wasn't for the commendation. I was lagging like HELL for that whole month. You can see it on the Ping counter. Every 10 to 15 seconds my ping would go up. Couldn't use sniper that game because of the constant lag. We still won that match too, it was pretty close.

  • @xultanis-dragon cough cough personal attacks continue cough cough toxic. You continued to prove all our points through out your argument. Cant you be more productive and just say I disagree and be done with it? You acting very childish. Take a hint from how @KommodoreYenser responded, very polite and helpful, he offers his idea and it was a good one. Even if he had disagreed with the topic he probably wouldent resort to the kind of rude and childish behavior you have chosen to conduct your self with.

  • @xultanis-dragon said in How to Balance Blunder.:

    @crazyt101 said in How to Balance Blunder.:

    @xultanis-dragon Honestly we've come to the point where your attitude has diminished severely. I'm sorry that you have to force yourself to prove something here, but I suppose that's par for the course.

    All you've really done was tell me "lol I sailed more miles than you so im better" and ask me PvE questions in a PvP topic. If that's the extent of what you have to say, then I'll take that as you having nothing meaningful to say and conceding the argument to me.

    If that's the case, have a good day :)

    LOLOLOLOL Thats fine broski, I answer you question like 20 times and you refuse to answer mine. Shows a lot about a persons character when he dishes it out but can't take it. The hypocrisy is mighty with this one. Whatever though, hopefully one day you'll get better at avoiding the blunder and stop getting dropped.

    @lifeless66 said in How to Balance Blunder.:

    @Xultanis-Dragon the blunder is broken crazy and Approvedjoey are both sooooo right on this. They either need to buff the other weapons or nerf blunder. Beyond that topic its kind of toxic that your stooping to personal attacks....I don't feel this corresponds with the community guidelines at all.

    Ahhh yes, the math equation Facts-Feelings = I'm being attacked. Broski, facts are not personal attacks get over yourself.

    Blunder is not broken. If it was everyone would be using it. The fallacy of your statement is mind boggling. PvP'ers do not go with "this has more skill so I use it", no, instead they would it "this one kills the easiest".

    Players aren't using double gunning because it takes skill, they use double gunning because they believe it kills the easiest.

    If blunder was so overpowered and was so easy to use and killed everyone, EVERYONE would be using. Nobody good uses the blunder because its not a good weapon.

    If it was sooooooo powerful there would be more outrage about it. Unfortunately the only players complaining are the ones getting dropped. So, you mad bro?? lol

    @hurricanegriz said in How to Balance Blunder.:

    Uh what? I pointed out how you took the time to clip and just like you took the time to talk down to others here (you know who) because your stats are higher than theirs. I’ve got news for you buddy, you’ve had this game longer than me and my stats are still better than yours. Pretty clear with how angry you are with every post you’ve made that you are heavily reliant and blunder and can’t fathom seeing the gun getting put in a better state of balance. Use a skilled weapon before you pipe up “noob”

    ??? Talking down?? Stating facts is talking down?? Whatever you want to believe broski.

    I recorded the clip because it was a very close game. Purple had been giving us issues that game and I only make clips to share with crewmates really. Other ones I made for the forums to answer questions and for proof for things. Whats funny is you still on this ride that I use blunder when every other clip has me using pistol or sniper. Every OTHER single clip. So I don't know what you think you are proving but you are just making yourself look bad.

    I like how you immediately go to "well anyone who disagrees obviously uses blunder har har har" when what you should be saying is "I got dropped by blunder and I realized I'm bad so I want someone to validate my victimhood". I tried to tell you, you could get better at the game. Just bait the shot, dodge it, or keep at a distance. It is literally that easy. Hell if Billy Mayes was still alive he could sell these steps.

    "Getting rekt by blunder?? Don't know how to play the game but you don't want to admit your bad?? Billy Mayes here to tell you that you don't have to die to blunder anymore!! Just 3 easy steps to follow and you can feel like a big boy. Step 1 bait the shot, step 2 dodge, step 3 keep your distance. This steps are so easy its like it plays itself. WOW"

    Yeah I didn't get to play a lot in the past year. Too much school and stuff. I should be around at 22m meters sailed right now. It was around 1m per month roughy at my hayday. School and life. Good on you having bigger stats than mine. Still doesn't change the fact that his stats are still considered low. lol

    Whats sad is even though you have "slightly" better stats, you obviously are complaining about blunder. You've experienced enough of the game but you still can't avoid blunder. Maybe get better at the game? Don't know man. Stop trying to pass off the blame. You got dropped, get better at the game.

    @HurricaneGriz @cRaZyT101 @LifeLess66

    Stop getting dropped by noobs lololol.

    SIDE NOTE I'd like to make a correction after watching that clip in full.

    lol I remember why I used blunder during that match and it wasn't for the commendation. I was lagging like HELL for that whole month. You can see it on the Ping counter. Every 10 to 15 seconds my ping would go up. Couldn't use sniper that game because of the constant lag. We still won that match too, it was pretty close.

    Loooool you just outed the blunder as a crutch weapon again 😂 if you have to use it because you’re McDonald’s wifi then it just goes to show how much of a crutch weapon it is. Get better at the game if you depend on the one shot, or use a more skillful weapon. People double gun because they enjoy playing with the more skillful weapons combo. The sheer fact that you think double gunning is op just shows how poor aim you must have if you’re getting dropped by that of all things XD

  • @lifeless66 said in How to Balance Blunder.:

    @xultanis-dragon cough cough personal attacks continue cough cough toxic. You continued to prove all our points through out your argument. Cant you be more productive and just say I disagree and be done with it? You acting very childish. Take a hint from how @KommodoreYenser responded, very polite and helpful, he offers his idea and it was a good one. Even if he had disagreed with the topic he probably wouldent resort to the kind of rude and childish behavior you have chosen to conduct your self with.

    I return in kind, maybe you should look into your bromance buddy first before point fingers coughcough lol. Players talk with respect. Sorry, but this started with them not me. I mean the use of hypocrisy is a tactic people use in arguments when they have nothing valid to say but its fine. Keep going buddy :)

    @hurricanegriz said in How to Balance Blunder.:

    Loooool you just outed the blunder as a crutch weapon again 😂 if you have to use it because you’re McDonald’s wifi then it just goes to show how much of a crutch weapon it is. Get better at the game if you depend on the one shot, or use a more skillful weapon. People double gun because they enjoy playing with the more skillful weapons combo. The sheer fact that you think double gunning is op just shows how poor aim you must have if you’re getting dropped by that of all things XD

    How did I out blunder as a crutch weapon?? I specified why I was using it. I don't see how anyone would consider that as a bad reason to use it. Constant lag and latency. Its really sad that you keep trying to push this agenda that I use blunder when I again all the other clips I am using sniper or pistol. lol You can keep trying but you only continue to look more sad with each endeavor. I mean seriously lol.

    Players don't use DGE because it takes more skill please lol. They use DGE because its the meta. Who are you trying to convince here?? You can use DGE if you want, but don't try to fool anyone that you are using because you believe its the more "skilled" option. Its the Meta. If blunder was the Meta you guys would use blunder lol.

    I don't think DGE is OP. Never said that did I? I said that DGE is an exploit, because I mean, its in the name DGE - Double Gun Exploit. lol. I'm just saying you guys believe it to be the META which is why you use it. It is the META. When players ask "what is the best weapons to use" the reply isn't "oh well the one to get the easiest kills are blunder because that is just OVERPOWERED har har har har", no the answer is "double guns is the best option" because you believe it to be the Meta.

    You guys complain about anything that kills you. Blunder kills you "blunder needs nerf" you guys start dying to sword "sword needs nerf"

    The only whiners I see are the players dying to stuff and realizing they aren't as good as they thought they were. lolololololol.

    Learn to bait the shot, fight at a distance, have awareness of your surroundings, learn to dodge, and finally stopped being mad because you got dropped. lol

  • @xultanis-dragon imagine trying to shame someone by calling it a bromance 😂. Are you implying if there was something going on it wouldent be OK? Becuase that would be kinda a hate offence ya know 😂.

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