@hurricanegriz said in How to Balance Blunder.:
Lol, because pc has that much of an advantage eh? No no, headshots or just overall increased damage with the other guns would balance it out against blunder or even reducing your movement speed slightly so it isn’t nearly as easy to run around a boat bunny hopping which I have done when I used blunder. Literally the first game clip on your profile was a cheap blunder one shot on some clueless player lol what? How is that even worth clipping? Do you actually think blunder takes skill? It is the easiest weapon to use BY FAR and I’m saying that out of experience when I used to run blunder. It’s a broken weapon that was made as a crutch for bad players which you have already admitted to. It’s k, you’re a big fan of the blunder and hate to hear criticism about it, if it’s that hard for you to hear then maybe you don’t belong in this forum post ;)
???? Are you insane?? Yes if headshots were allowed then PC would have a crazy advantage. I'm usually the one who says the differences between PC and Controller are minimal and thats only because of the fact that there is no damage mitigation in this game, adding headshots would completely tip the balance in favor of PC. If you don't believe this then its proof you have been trolling this whole entire time.
Again where is this clip on my profile, you've mentioned this and I've looked for it. The only clip I see where I'm using the blunder is in Arena when we all used blunder in Arena for the commendation.
I'm pretty sure you are just flat out lying because I've asked about this before and even asked for a link but there is no video or link. Blunder was made because players asked for it and Rare added it. The one shot isn't overpowered, its only overpowered to those that get dropped. Only players who cry about it want it to get nerfed.
If its hard for you when people call you out for being bad and get dropped by noobs then maybe you should just learn how to get better at the game. ;)
Blunder isn't broken, if it was EVERYONE would be using it. None of the higher PvP'ers use it and none of them complain about it. Sooooo I'm saying from experience since I don't get dropped by it, the problem is you.
@crazyt101 said in How to Balance Blunder.:
@xultanis-dragon said in How to Balance Blunder.:
KDR is not the same.
In this case, it is. Sorry, just as KDR is farmable time played and miles sailed is as well. I believe I already listed some examples for you to comprehend this?
In this case it very much isn't. Meters sailed means in game hours spent in game. You have traveled in the game and have been force to learn a few things. You can't afk farm mileage as the game would kick you out.
You can spend that time however much you want thats fine but it still means you spent time in the game. You haven't spent that much time in the game at all compared to other players.
Mileage means you have had chances to run into ship combat, PvE combat, chasing, running, lots of other things.
You can farm kills just by finding a noob ship and farming them for hours. Big difference.
This is very true, yet you admit they are SPENDING time, which is the whole point. I never said you would get GOOD with more time spent in game, I'm just saying that your haven't experienced as much as I have and considering your time spent in game, you have really experienced a lot of it.
So thank you for proving my point.
If your point was that I haven't experienced as much as you in regards to PvP (which we are discussing, mind you) then already you're wrong. The only thing I never bothered with in this game was the Tall Tales. Everything else I have done, in less time than you.
Nope. I PvP every session or at least try to. I'm in a sloop and I see a Galleon, I'm going after the Galleon. I've stolen forts, FoTD's. Tall Tales skulls. I've suck ships with just a row boat.
I've PvP more than you. Significantly more than you. I've also played this game a lot more then you which means I have experience more of the game then you. Plain and simple. If you only sailed that much means you taken months or weeks off the game. So no you haven't experienced as much as I have since you been missing for a lot of it.
Like I said, its not about how much you've spent, its what you do with what you've spent. Quality over quantity, friend :)
I love how people use the quality over quantity when they don't have either. You don't have enough of anything to specify it as quantity. If all you've done is server hop for FoTD then thats not quality, thats quantity my friend.
Quality would mean rare experiences, quality would mean the same experience every time. So if you are just server hopping for steals that sounds a lot like quality over quantity. :)
Miles said usually means you spent time in the game. How you spend it is upto you. Yet you are agreeing that miles sailed IS time spent. So congrats because thats what I've been saying the whole time.
I mean, miles sailed is in correlation with time spent. That is literally what I'm saying, do you think I'm arguing you against that?
I'm telling you that just because you spent more time in the game sailing doesn't mean your opinion has more weight than mine. Don't get confused.
I would agree to some degree but not 100%. We can both agree that I've experienced more of the game then you have. We can probably both agree that with more experiences means that I have more or better insight in certain aspects of the game.
More experiences and more time spent usually means opinions have more weight.
That would mean that someone who has sailed 100k meters sailed has the same weight of opinion as you do or I do. You argument would also mean that someone who sailed 100 meters sailed holds the same weight.
At some point in time we have to just accept that not everyones opinions share the same weight as others because of experiences. I'm not trying to say its a bad thing and I wonder WHY everyone looks at it as something shameful its not.
If you spend the whole time running, fighting, PvEing, PvPing, fishing. You can't sail in this game without experience SOMETHING. So time sailed is time spent in game.
Nice factoid. Doesn't mean much in this discussion.
Eh it means something.
Not the same context using Rocket League. It would be more of a context using something like hmmm........ WoW maybe or EvE? Could also be any kind of MOBA.
Wrong. The more time spent playing the game you will obviously get better. The point I'm making here is that such a fact isn't always linear. Some people get more familiar with the game at a faster pace, and thus excel against people who might have been playing for double or even triple the time. Some people learn faster, others play with better players and thus learn tricks and other things faster than others. Some players take time to research the game, which is not accounted for in the time played stat.
Its not the same context as talent and ability matter way more than anything else in Rocket league vs Sea of Thieves. Rocket League is a competitive based game, Sea of Thieves is but isn't??
The games are the same contextually. I understand what you are trying to say but its not the same.
Like I've been saying, just because you've spent more time playing doesn't mean the other person's argument is irrelevant. Sure, someone with a thousand hours will be much more familiar with the game than someone with 100 hours. But who's to say the person who's spent 300 hours PvPing can't talk PvP with someone who's played for a thousand hours, only half of which went to actual PvP while the rest went into the Tall Tales, PvE stuff, and mindless sailing?
Then what if someone who spent 300 hours pvping argues with someone who spent 2000 hours pvping??
Lets say the person who spent 300 hours pvping only server hopped for FoTD vs the 2000 hours of pvping in different situations and different circumstances. Whose opinion would hold more weight?? The player with more experiences.
Its the same with the 300hours pvping only FoTD vs pvp all over the place for 300hours. Its dependent on experiences.
Except when it comes to this game, mileage equals experiences or is at least in direct correlation.
Another example is someone who always attacks and never defends. More time spent usually just means more events experienced.
You don't see me talking about the lore of the game because I haven't spent the time doing the Tall Tales. But you'll see me talking about PvP because that's what most of my time has gone into, with some PvE voyages/events mixed in (and lots of golden chickens!).
Dude, I don't talk about the lore either. I got to Pirate Legend by purely PvP. This was BEFORE they changed everything with Cursed Crews. I still PvP as much as I can when I can. I want to PvP all the time. I get on and hunt ships. Mix in some stuff to maybe kill sometime while I move from point A to point B or at least make myself look like bait.
So sorry broski, time spent means more knowledge about the game, not capabilities but at least more knowledge. Even using your rocket league as a poor example, someone who spends 3000000 hours playing ranked matches but is still stuck in diamond still has more game experience then someone who has played 200 and is in champion.
You truly don't know what you're talking about. If a person has spent 3000000 playing the competitive playlists of Rocket League and has only managed to get to Diamond, then they do not know the mechanics of the game. Getting to Champion is easy with just knowing the basics of team rotation and being able to hit the ball most of the time, not even needing to know the fancy moves like the Musty Flick or performing ceiling shots.
Yes they do, player ability comes into account. Not everyone can play at a level of play but can still understand the mechanics of the game. Usually those same players though don't go around demanding nerfs or such on things because they at least understand the mechanics. Its like commentators for basketball or football. They understand the game behind it and the mechanics but aren't good enough to play it. However, time spent learning and compiling stats and what not.
At that point its a mixture of incompetence and an unwillingness to actually learn the game. As for knowledge? The knowledge of the game is in correlation with knowing rotation and basic mechanics, both of which are necessary for getting out of Diamond. If the player in your example failed at that, then your example falls apart because even with such ludicrous hours they cannot even manage getting to the second highest rank in the game.
Lets take into account my circumstances. I used to play professionally back in the day. Lots of games actually. FPS was quake, unreal, CS1.6 and CS:SO, Soul Calibur (Cervantes players man, hated those guys), Tekken (I sucked at tekken) DOA, Street Fighter.
I placed pretty high in a lot of those tournies and traveled. However, I ended up injurying my hands and I don't have all my digits. That ended my career when I was pretty young.
I can't EVER play at that level of play anymore. Ever. I can play the games but I won't ever place high ever again because my hands just aren't capable. I understand the mechanics. I understand the games inside and out, because I spent time on them.
I play with a significant handicap in any first person game.
Rocket League a is very bad game to use as a comparison. I've seen players who get to Champion and they aren't good at dribbling or anything, but they are good at blocking shots.
You can be very good at shooting snipers in Sea of Thieves but be horrible at everything else. Doesn't mean you know what you are talking about.
If anything, your example proves my point. Just because you've played more doesn't mean your opinion is worth more. I'd sooner listen to the Champion with 200 hours than the Diamond with tens of thousands of hours. Because the Champion's accomplished more in less time, he must be doing something right, unless they were carried.
I would rather listen to the guy with thousands of hours because just because hes champion doesn't mean he understands all the mechanics. Could have been carried by friends or teammates. A lot of players who are champions are very bad at doubles or even solos.
Again, Rocket league is a bad comparison.
But we're assuming that this Champion made it all the way on his own here.
Solo?? because it works both ways, players who are good solo might not be good with teams.
Sometimes it is, but not in this discussion. Time to get over your accomplishment of playing more than me.
Sorry broski, in this aspect it means a lot. You might feel bad that I've played more than you or that I am saying that I've experienced more so I know more, which is pretty much fact. I have experienced more of the game than you. Doesn't mean its always going to be that way. Just play more basically.
Again, not asking if you would nerf something. I'm asking you if you'd care if it was nerfed.
Dude I'm answering it right now. I've answered it before. I would say NO to the nerf because there is no reason to nerf something that doesn't need a nerf.
This is exactly what I'm saying
"We should nerf this because I want it nerfed. No reason why, just want it nerfed because" - My reply - No, why nerf something that doesn't need a nerf??
You're not answering the question. I'm asking if you would care. Yes or no, stop dragging this out.
???? Dude I answered this a ton of times.
"Hey lets nerf this even though it does nothing"
My reply would be
"No. Don't need a nerf if its pointless."
???? I'm not understanding you. I've explained that I would against any nerf that isn't required
I said this
I explained it last time and I'm explaining this time again. I said no then and I'm saying no now. If its negligible there is no reason to nerf it in the first place. Why would I be afraid to answer this?? I wasn't afraid to answer it in the my previous post.
So if someone wants to nerf something that doesn't need nerfing I would not agree with it. I would be against it. I answered this then explained why I would be against it. Want me to do it again??
I don't know how many ways I can explain this.
No to nerfing things that don't need nerfing because there is no reason for it. The only reason to nerf something is to bring it to balance and if its not an issue then there is no reason to nerf it.
"I want to nerf something that requires no nerf" - No
