Well done for resurrecting this post. I don't want to go down your path of picking at the loading time differences, but instead i want everyone who reads this to go back though & just look at how positive the replies are!! Everyone is happy, polite, excited & everyone was bouncing questions & theories around, it was all positive, all good vibes.
WHERE HAS THAT COMMUNITY GONE????
They are still here they just don't comment because there is just too much to keep up with and it is all the same posts day after day after day.
The forum took a real bad turn for the worst as soon as the game was released to the general public.
Like everything pure, the general public ruins it.
I find myself coming here less and less as well because it is the same every single day by people that do not understand what SoT is as a concept and as as a game.
Most come here just to get updates on their favorite posters and off they go. They don't read anymore.
My foolish self still thinks this place might go back one to what it was one day and I still come here.
We regularly talk in Fortune about how this place has taken a turn for the worst and where everyone went and I realize I'm not your favorite person, I invite you to partake in those discussion with us.
about scaling, can you give us a brief insight of your internal server architecture?
obviously i'm not asking you to give away precious intel, but i'm really curious to have a sneak peek at the marvellous clockwork you built to give life to all our adventures.
are game instances hosted on VMs you build up and destroy on the fly?
how do you handle "matchmaking", joining new players in a session?
blatantly account progression and gold transactions are managed by services on other servers, hence the delay in the notifications. how is the queue worked off?
i hope you can give us some hint.
about Datamining, i assume you use some VCS. to avoid spoiling secrets, can't you just deploy in production just a branch without any unannounced feature?
i'd really like to know how a big company as you plans its workflows.
Any idea on when the custom keybinding (for hotkeys at least) will come to Controllers? That will be a swell feature for Xbox players and take away one minor advantage that PC players have at the moment
@rawdog5542 dude I found that too. I assume it's for when the forts are inhabited and that's where the mounds of treasure are held. I assume beating the boss skeleton will drop the key for the door. This is pure speculation. :)
@mikethemutinous Coming here and reading this in it's entirety so long after it was posted... You've done a great job. Along with everyone else you've been working with. You guys have really stuck to your goals and I can't wait to see how much further it develops after launch. You've listened to the community, you've accomplished most, if not all of what you've set out to do. And you've built the foundation for something that hopefully stays relevant and sticks around for years to come. Good on you!
You guys nail it every time. Adore the artstyle of this game, the only thing I can even slightly compare it to is Overwatch but even then it has such a twist to it that it's not even really comparable.
Hey uhhh my ship has been sinking with no apparent cause? I'll be searching for a chest with my partner (Patrick68794) come back ships destroyed, no enemy's in sight, chests floating to surface... our ship was tip top shape anchored in the water. Definetely a glitch. Happened three times in a row Fyi.
Super excited for this new progression system being implemented. I'm not part of the Tech. Alpha so idk about the previous progression system but this sounds like a huge overhaul. Can't wait to test it this month!!!
my best guess is either a kraken as was spoiled in the 2016 trailer or it could be something real special like the british naval fleet ship spawns and patrol routes arg more ships to sink and plunder ha ha
@joeninetee you fully said you can't guarantee everybody gets a chance to play. But than you go on to say that ever eligible player will have a chance to play. So which one is it, and you fully said anknownledge that you're selective picking your alpha invs everyone thought it was random but apparently not.. So you're pretty much saying it's fair for someone who signed up two weeks ago gets a inv over a 9 month + insider program. Lol By far the most broken pre developed game that's I've seen this year congrats ☺️