This new PvP system honestly has fantastic potential. However, it desperately needs several changes to keep it from being incredibly frustrating at times.
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If there's more than one ship in the arena that's about to get created... don't make the match. Don't send in the attackers. Just don't. It doesn't matter why there's more than one ship there right now, it isn't going to be a good experience for somebody.
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Attacker spawns. I literally just had a match where my ship surfaced pointing directly at a rock, we turned to the side to go around and instantly ran into a powder barrel. I get why there's debris fields with supplies and powder barrels in the arena, but there shouldn't be any directly between the two ships at the immediate start of the battle. There just shouldn't be.
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Respawn fighters who've lost at an Outpost. The game already throws the loser onto a different server so doing so won't deny the victor the ability to run and sell and won't give the loser the ability to easily restock and go for revenge.
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This is a more generalized complaint about respawning during combat... why can I not pull out a weapon, or throwable, or bucket, or whatever on the Ferry of the Damned and respawn with that thing in my hand ready to go?