@lem0n-curry said in Alliance Servers:
It's never too late to deal with the Alliance / Grinder servers.
I hope the Custom servers will be up & running soon, so these players can have an alternative, but even without these a clear stance by Rare would be welcome.
There are people complaining that on normal Adventure servers an alliance is hardly possible or else betrayal is the norm. While obviously a hyperbole and alliances between crews do happen, it does make sense that there are less people inclined to start or honor an alliance when a lot of those that want to play friendly are part of some discord and not in the real Adventure servers.
I hope reaching the top in an emissary will have new rewards soon, it will be tougher for occasional players though to get and stay in the top when the grinder servers keep growing. As soon as this was introduced the argument "these players don't affect you or the way you play, so why bother, let them" was out of the window.
guess to discourage these servers some rules on server hopping should be introduced that do not hinder people who want to get away from toxic crews or servers. Instead of x number of hops per y minutes, perhaps some consequences after the fact can be brought into place so there can be made a distinction between those that hop for grinding and those that hop to actually play.
Literally all they would have to do to have the most effective result without punishing anyone or play style is get rid of wealth sharing. People can still hop people can still lock down servers blah and blah there just wouldn't be ridiculous and contradictory incentives for it.
Nobody should be cracked down on or targeted the feature just shouldn't exist if the stated vision is going to hold any integrity.
I don't think people teaming up and coordinating is an issue at all as long as there isn't incentives and interference in the process. Take over servers split up loot do whatever, it just makes zero sense to support splitting loot in the way they do with their current messaging and stated vision.
Pve only servers with no wealth sharing would be better for the game than this weird thing of claiming to be pve/pvp and pushing back on people crying over sinking but then being like hey folks go make your own rinky dinky pve servers and we will support you getting paid gold like wild to do so.
At least pve only servers (without sharing) would just be a bunch of people cheesing in peace (which already happens on these locked down servers) and it wouldn't make expensive cosmetics insignificant right out of the gate because of massive and manufactured wealth distribution that is not in any way balanced
The game needs some sort of standards and significance (and consistency in messaging/product) for people that are loyal to the game and the stated vision.
Or just go completely casual in all aspects of the game and get rid of grinds and just focus entirely on throwing shiny things in the water for people to chase.