So I've been playing solo Hourglass the last couple of weeks, trying to unlock the skelly curse so I can then work on the Burning Blade commendations. I'm trying not to make it a grind, aiming for about 5 levels every day I play, and keeping sessions to 3-5 hours - I'm now at 65 in Servants.
Even with 60% wins, it's rarely ever "fun" though. I have to stick on rock music in the background to keep myself from losing my mind to the monotony and the shear number of edge-runner-campers wasting my time. I've gotten to a point where I just scuttle if I meet them, even if quick wins suits them. Even then, handing them the win, they're usually very toxic about it. I just can't be bothered playing the game like that, I'd rather sink quickly to an all-out assault than deal with those players.
Not that I really blame them, if they're good at TDM, bad at naval, and that's the quickest way to level a badly designed grind, then it's encouraged. But I can't imagine that's the gameplay Rare imagined when they came up with the notion?
I've had some epic naval fights with some cool folk, and GGs all round, but they're very few and far between and it really discourages the want to run streaks when I know chances are I'll lose to a camper next fight.
I guess this is kind of a vent. But I just wish the mode was actually enjoyable to play, and I didn't have to spend 20-30 mins each time just trying to motivate myself to play it.
I don't know if anyone else feels the same way?
Does anyone actually enjoy the mode, or is it only good for grinding curses?
Do Rare only look at the numbers and think it's a very popular mode that players enjoy? (The way they promo upcoming boosts, makes me think they realise how unfun it is.)
