A Pirate's "Code"

  • I know this is a pirate game and meant to have PVP. But is there a way to make it a rule or put it into the game that if you attack/plunder a crew/ship, you can't be within 5 map squares of that crew for at least 12 hours? Or something to where players don't just follow you and spawn kill (sitting on your boat and killing you as you load onto it) for hours on end.

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  • @migreejackson said in A Pirate's "Code":

    I know this is a pirate game and meant to have PVP. But is there a way to make it a rule or put it into the game that if you attack/plunder a crew/ship, you can't be within 5 map squares of that crew for at least 12 hours?

    Swap servers. In most regions you'll never see them again. No harm in swapping, the game is session based and at this point you already lost any loot so nothing to lose really.

    Or something to where players don't just follow you and spawn kill (sitting on your boat and killing you as you load onto it) for hours on end.

    Scuttle, you've lost the battle so no sense in letting it drag on for hours. That is just being stubborn. If you really need to, swap servers as above and likely never see this crew again.

  • if you attack/plunder a crew/ship, you can't be within 5 map squares of that crew for at least 12 hours?

    How would this work? What if that ship is sitting on an island you are required to visit for a voyage? Can't go because the ship is blocking it.

    players don't just follow you and spawn kill (sitting on your boat and killing you as you load onto it) for hours on end.

    Magic of Scuttle your ship or Switch servers

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