Greater Rewards for Turning in OTHER pirate's treasure

  • I know people are whining that PVP is "ruining the game" and what not. But at it's core, that is what Piracy is about. It's not about doing business. It's about mischief and thievery, betrayal, plunderin' etc.

    I think it would be great to give each item you turn in that was placed on another crew's boat a higher reward of gold AND REP: (if you're NOT in an alliance).

    I know in an alliance whoever turns it in gets 100% while the rest get 50% but if you're not in an alliance there should still be an incentive to cash in the treasure of others. This would help boost your journey to Pirate Legend in a way that is more piratey than voyages and adds another alternative to leveling up.

    A side note: It's sickening that so many pirates at Pirate Legend got there through monotonous voyages and aren't quite so fearsome in battle. It diminishes the glory of the title.

    What are your thoughts?

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  • @o-tickleghost-o Nice suggestion! I'd be all for this! (I'm pirate legend already, but I've still gotta earn that gold!)

    A nice addition would also be a notification to the other crew you're selling their gold. When ship-naming comes in a future update, it could even be on that same notification, so they know who to fear who to seek revenge upon!

  • @thetwistedtaste I acc think that ship naming will come in FS! This sounds interesting, I wonder what this thread will come to.

  • @thetwistedtaste Haha! I love the idea of a notification and some sort of sad violin tune or something. I can just see the rage and suspicion when it happens. Though sometimes it's just as enjoyable to know that they are just searching their ship wondering what happened. That's a good idea though.

  • @o-tickleghost-o Haha! Sad violin music! 100% yes!!

  • A fence will never pay full whack for stolen goods. It really should be discounted, as it is for stolen Merchant Alliance cages.

  • @o-tickleghost-o I really like this idea and is somthing i would like to see as This is the single biggest issue with this game. Althou it doesn't go far enough as it doesn't continue to put the emphisis on the loot past Priate Legend. I want this idea to be expaned on. I'm too am waiting for ship names.

  • @thetwistedtaste Great idea i would also like to see Legend ships names appear when they enter and leave the server. As well a individual ship repution tied to the loot that reset after the ship sinks or leaves the server.

  • A side note: It's sickening that so many pirates at Pirate Legend got there through monotonous voyages and aren't quite so fearsome in battle. It diminishes the glory of the title.

    Umm..."Pirate Legend" is a title you can only get through monotonous voyages. So it doesn't really make sense to complain that legends aren't good at PVP.

    It's like saying I can't believe that guy is allowed to be a tank commander and he can't even fly a jet!

  • No, this is the other extreme, the anti - pvp crowd is comical to say the least, but let's not change the game's dynamic. It's fine as it is.

  • @o-tickleghost-o said

    A side note: It's sickening that so many pirates at Pirate Legend got there through monotonous voyages and aren't quite so fearsome in battle. It diminishes the glory of the title.

    I wouldn't go as far as saying that it's "sickening" but I do agree that journey to reach legendary status isn't very pirate like.

    I guess we all have the notion of the glamorous life of plundering in our minds but a lot of pirates started as merchants.
    It would be the same as the glorified vision we have of police or firemen without thinking of the training or paperwork they do, the horrible sights they have seen and the trauma they live with.

    I think it's only the title of "Pirate Legend" that falls awkwardly. That's why I don't where the title or the PL / Athena exclusive clothing and I haven't purchased anything exclusively PL / Athena.

    To me the rights to the title would have to include PvP achievements. But it's too late to change that part of the game now.

    As for the main part of your post, as @SurveyorPete said, you get less for stolen goods not only from the in-game merchants but in real life too.

  • @surveyorpete said in Greater Rewards for Turning in OTHER pirate's treasure:

    A fence will never pay full whack for stolen goods. It really should be discounted, as it is for stolen Merchant Alliance cages.

    WOAH, drop th' anchor! I don't think it should be reduced, but I completely understand your reasoning behind it and like your thinking!

    On a lore perspective: The Gold Hoarders are already having you steal another captains "lost" gold, I don't think they're too bothered so long as someone goes gets it for 'em, and the Order of Souls can't be too fussed who killed who, as long as the bounty was completed, and the skull offered to them as receipt (they wouldn't know it was a different crew - they never leave their tents! lol)

  • @thetwistedtaste said

    and the Order of Souls can't be too fussed who killed who, as long as the bounty was completed, and the skull offered to them as receipt (they wouldn't know it was a different crew - they never leave their tents! lol)

    Ahh true, but they do have crystal balls. :o)

  • @admiral-rrrsole Damn, you're quick! Lol

    They look like they've not be cleaned in a very long time; can't be seeing through them clearly - I'm still getting full rewards for other crew's stolen misplaced skulls

  • @o-tickleghost-o I agree with others that it should be as it is. I would, however like to see commendations added for turning in stolen loot. I got one on Xbox for turning in a stolen Captain’s Chest and wondered why the game itself didn’t have such a thing.

    I’ve also suggested elsewhere that it would be cool to have a new Legend faction known as the Black Market located in the PL hideout. They could turn in stolen MA items for full whack. It would give Legend Rep and have it’s own cosmetic schwag.

  • I just wanted to clarify that you no longer get 100%/50% while in an alliance; it was recently reduced to 75%/50%.

  • @thetwistedtaste

    I do not really think the prices paid by GH and OOS should be reduced either; but I wanted to balance the OP with a more logical opposite view.

    I am opposed to a premium being paid for 'stolen' goods. I am not in favor of any mechanism that artificially rewards PvP. There are enough pirates happy to engage in thievery already. While that is fine, and all part of the game, they do not need further reward.

    Plus: It just makes no logical sense. Goods don't get more valuable for having been stolen.

  • @galactic-geek Except that it hasn’t and that makes zero sense. There would be zero reason to be in an alliance if it meant losing value.

  • But whats to stop me from shouting out to the next ship i see, "Have you got a captains chest? Wanna exchange them for more money?".
    Obviously if they say no or try to take it from me, then our crew will just try sink them and take it all.

  • I do agree that PvP is a core feature of the game. But I feel like it should be discouraged. Don't get me wrong, I LOVE PvP and it's perfect for a pirate game but I feel like the SOT player base is definitely more casual than most other game communities. If rare want's to appeal to all the players complaining, they're going to need to address this.

  • @antagoni-blurr said in Greater Rewards for Turning in OTHER pirate's treasure:

    A side note: It's sickening that so many pirates at Pirate Legend got there through monotonous voyages and aren't quite so fearsome in battle. It diminishes the glory of the title.

    Umm..."Pirate Legend" is a title you can only get through monotonous voyages. So it doesn't really make sense to complain that legends aren't good at PVP.

    It's like saying I can't believe that guy is allowed to be a tank commander and he can't even fly a jet!

    That's not true. I got PL by grinding Skull Forts and did tons of PVP.

  • @trickrtreat01 said in Greater Rewards for Turning in OTHER pirate's treasure:

    @antagoni-blurr said in Greater Rewards for Turning in OTHER pirate's treasure:

    A side note: It's sickening that so many pirates at Pirate Legend got there through monotonous voyages and aren't quite so fearsome in battle. It diminishes the glory of the title.

    Umm..."Pirate Legend" is a title you can only get through monotonous voyages. So it doesn't really make sense to complain that legends aren't good at PVP.

    It's like saying I can't believe that guy is allowed to be a tank commander and he can't even fly a jet!

    That's not true. I got PL by grinding Skull Forts and did tons of PVP.

    You're right, grinding skull forts isn't doing monotonous voyages, solely because there aren't voyages for forts.

  • I absolutely do not think there should be more rewards for PVP. The loot you get from PVP being the exception. This could easily encourage griefing and make the community surrounding it even more toxic.

  • @dutchyankee You can steal something from a person who doesn't own the object you are stealing - it belonged to someone at some point. Stealing is just taking without permission. So, let's not get stuck in the mire on that one.

  • @dutchyankee Sure. lifts gaze from navel. ;)

  • @bran-the-ent Not true; there is still value in being in an alliance - multiple voyages, more guns, more eyes, more loot. It's just not easily seen nor guaranteed.

  • @galactic-geek Please provide where you read that the turn in values changed. I do not believe they would change that - it makes no sense.

  • @bran-the-ent I didn't read it; I watched it - it was mentioned in a recent developer video on YouTube.

  • @galactic-geek Which one? I watch these routinely. Link, please.

  • @bran-the-ent I've gone back and re-watched every video from the past 2 months (not counting the 2+ hour long weekly streams) on the official Sea of Thieves YouTube channel, and I can't find it, so I must be mistaken - but if that's the case, then how come nobody official has corrected me yet?

    Thanks for introducing self-doubt!

  • @galactic-geek Well, if it were true, I can guarantee there would’ve been an uproar about it.

    But, the gods don’t hear you - pray as you may. ;)

  • So yesterday I stole this Stronghold skull and handed it in. It was worth 4000 gold, which made me think about this topic. Usually I get between 2.5k and 3.5k gold for a skull like this. The game can detect if an item is "stolen", so maybe it increased in value because of it?

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  • @o-tickleghost-o I am all for piracy, and my crew typically alternates sessions between running mussions and hunting down other ships. The game was billed as a game in which you contended with crews of other players to take home the loot, and the threat of other players has always been what makes the game interesting. Unlike many who enjoy pvp, I am also not against working with other crews in alliances. The ability for a session to go anywhere, and the uncertainty of how an encounter with another ship will go, keep the game fun.

    That said, I bope you won't mind me disagreeing with a few of your points. Piracy is not, and has never been, about mischief. It was 100% a buisness. One whoch many were driven to through desperation, but still a buisness, all about getting the loot, turning it into gold, and enjoying the feuits of that gold before you got caught and hanged. And it was a buisness in which goods often sold for less than they normally would, because the people pirates were dealing with knew they couldn't just go find another buyer, and came with the added risk of being caught dealing with pirates. So while I would like to see some incentive for actual piracy, I dont think getting more gold and reputation for stolen goods makes sense. Especially since in sea of thieves those goods were going to the same merchants anyway. I think one better way to incentivize pvp would be for every ship, in addition to whatever loot it is carrying, to spawn supply crates with whatever supplies it was carrying, so that at least there would be no risk of using all your supplies and time attacking a ship with no value.

  • @lt-swag-johnson I don't think so. A couple of times I got more than 4k for skulls that weren't stolen.
    About a month or so I sold a stolen Captain's Chest for 565 gold. I'm pretty sure there was no increase in value for it being stolen.

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